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- Zombie (having it killed early gives it more chance to revive)
- Max damage Cyclops (leaving it last puts this unit at a disadvantage, so it's generally best to have this unit make use of its HP and tank, then get it killed towards the end)
- Utility human (low damage, high armour, net)
- Ranged human (bow or offhand, but generally behind the gorgon)
The Cupcake is a good suggestion to go with the Gorgon but I feel the Cupcake requires a Spidaur to go with it, so that's already 4 slots taken.So... more gorgons?
Unless you add 4 kobolds or 4 zombies. It would be still a 6 units team, but it would be a bit boring to play
By the way, I tried some 3 units team (1 big mallet cyclops + 2 gorgons) and work pretty well against the AI, but it can get a bit boring because you have too few things to do with your turn (playing 2 troll moms is viable as well against the AI but waaaay boring, and clever human players can beat that team easily)
Have a gorgon in your team