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Also less recycled environments and assets couldn't hurt in general
PP1 just doesn't seem to attract a crowd.
Perhaps, they need a $5 price tag?
there are items you can get with different attributes, but if you want items that are just progressively better as you keep playing like they do in other games, like zelda botw, castle crashers, and minecraft. then that would kinda ruin the balance of the game. in pit people you should be able to make any unit, or item work. so adding items that just have objectively better stats all around, kinda spits in the face of that.
A fully leveled L.99 character has only doubled the stats of a L.1.
This game was fun for a little while until you realize just how shallow the mechanics are.
i dont understand why simple needs to = shallow, in fact, the leveling machanics is really a minor part of the game. unit level isnt even a factor in pvp. it is all based on team comps. which can get extremely deep, while staying simple
Double the number of unique playable units, give monster units either more meaningful equipment options or have monster variants so that my pixie, hair troll, etc is different from yours in a functional way. We only have one option for a healer. Why do humans have the most build variety?