Pit People

Pit People

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achú 2017 年 1 月 18 日 下午 6:04
About hair trolls and pixies
Hairs trolls and pixies are seriously o.p. in my personal opinion, if you have a team of 3 hair trolls you are almost invencible, and if you have a 6-pixies team , you are invencible to, only this two kind of teams can really beat one each other... i really want to read suggestions about how hair trolls and pixies can be downgrade.

I would like that pixies damage points be like between 7 and 10 points. with a more chance of accuracy and a little bit more chance of crit. (12 points)

About the hair trolls, the auto-healing is really o.p. so, in my personal opinion, i should eliminate from the current game... hair trolls can level up really easy.

hair trolls damage points i think would be between 8 and 10 points with a minor chance of crit (15 poinrs crit.)

Pardon my english by the way, just a suggestions that i would like to post , and know your thoughts too.
最後修改者:achú; 2017 年 1 月 18 日 下午 6:06
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danpaladin  [開發人員] 2017 年 1 月 18 日 下午 6:06 
For reference, are you mainly referring to their effectiveness in PVP, PVE, or overall?
最後修改者:danpaladin; 2017 年 1 月 18 日 下午 6:08
Lomax 2017 年 1 月 18 日 下午 6:10 
A robot/kobold team will rip Pixies to shreds and anything with fire seriously hurts the hair trolls.
achú 2017 年 1 月 18 日 下午 6:12 
引用自 danpaladin
For reference, are you mainly referring to their effectiveness in PVP, PVE, or overall?
both, i really use this two types of team and, really ,almost no one can beat me, speacially with the 3-hair trolls team , because pixies are lethal but die easily if they miss her attacks
achú 2017 年 1 月 18 日 下午 6:14 
引用自 Youngstown
A robot/kobold team will rip Pixies to shreds and anything with fire seriously hurts the hair trolls.
a team FULL of robots are the only team that can stop a a 6-pixie team, i think that no other team can do
Lomax 2017 年 1 月 18 日 下午 6:15 
引用自 alphachoco
引用自 Youngstown
A robot/kobold team will rip Pixies to shreds and anything with fire seriously hurts the hair trolls.
a team FULL of robots are the only team that can stop a a 6-pixie team, i think that no other team can do

Yeah, I probably agree with you. I think a full zombie team is pretty overpowered in PvP and PVE as well.
最後修改者:Lomax; 2017 年 1 月 18 日 下午 6:16
Cameron Hall 2017 年 1 月 18 日 下午 6:23 
Talking about PvP here.

Hair Trolls are fine. They're pretty much at the level a two-slot character should be, whereas Gorgons are too weak and Cyclopes are too strong. Hair Trolls have clearly defined weaknesses, the same HP as a Cyclops but far less damage, and their resist is to weapons pretty much no one use (ice isn't an element of a monster yet, and no one runs ice weapons outside of Mortars, because free lowers your damage).

Pixies are indeed pretty busted if your team isn't build with the intention of fighting at least a few Pixies in mind. Luckily, most people are running some Robots, Fire-hat Cyclopes or other Pixies, and in some cases Kobolds, so they all do well against Pixies.

I run a Gorgon team that includes two Robots and I've had no issues with Pixies, even groups of six Pixies. But if I didn't have the Robots, I'd be severely overwhelmed. They are exceptionally strong if uncountered, but otherwise just pretty strong. Might need some tuning, but I figure this would be fixed when more units are added in the future, as we just don't have enough diversity to counter the main annoyances in PvP at the moment.
最後修改者:Cameron Hall; 2017 年 1 月 18 日 下午 6:25
achú 2017 年 1 月 18 日 下午 6:24 
引用自 Youngstown
引用自 alphachoco
a team FULL of robots are the only team that can stop a a 6-pixie team, i think that no other team can do

Yeah, I probably agree with you. I think a full zombie team is pretty overpowered in PvP and PVE as well.
a full zombie team is like a wall, literally , about pixies i think that the damage points are REALLY high, if you attack just 1 enemy with, at least, 5 pixies you can kill even a cyclop.
Cameron Hall 2017 年 1 月 18 日 下午 6:26 
引用自 alphachoco
引用自 Youngstown

Yeah, I probably agree with you. I think a full zombie team is pretty overpowered in PvP and PVE as well.
a full zombie team is like a wall, literally , about pixies i think that the damage points are REALLY high, if you attack just 1 enemy with, at least, 5 pixies you can kill even a cyclop.

If you manage to get five Pixies to target one lonesome Cyclops (with a guaranteed chance of hitting him) without a fire hat, I'm gonna say that the person probably deserved to lose, regardless of the state of Pixies.
最後修改者:Cameron Hall; 2017 年 1 月 18 日 下午 6:27
achú 2017 年 1 月 18 日 下午 6:36 
引用自 Cameron Hall
引用自 alphachoco
a full zombie team is like a wall, literally , about pixies i think that the damage points are REALLY high, if you attack just 1 enemy with, at least, 5 pixies you can kill even a cyclop.

If you manage to get five Pixies to target one lonesome Cyclops without a fire hat, I'm gonna say that the person probably deserved to lose, regardless of the state of Pixies.
truly, but without the firehat there's no life bar who can manage the attack of ,for example 3 pixies, ecept the cyclops
achú 2017 年 1 月 18 日 下午 6:43 
引用自 alphachoco
引用自 Cameron Hall

If you manage to get five Pixies to target one lonesome Cyclops without a fire hat, I'm gonna say that the person probably deserved to lose, regardless of the state of Pixies.
truly, but without the firehat there's no life bar who can manage the attack of ,for example 3 pixies, ecept the cyclops
by the way, let's be honest, in my opinion if you face a 3-hair troll team, you wil have a chance to win only if you use a full pixie team, or least 5 pixies, i really think that 3-hair trolls team are almost invencible against other kinds of teams
Cameron Hall 2017 年 1 月 18 日 下午 6:52 
No health bar that can handle 3 Pixies? Even if they land max damage crits and get 3 sets of 20, ignore defences (which would otherwise heavily come into factor) assuming they also landed without issues, that's less health than every 2 slot monster in the game, less health than a Spidaur, and when halved due to resists, far less health than a Robot, less health than a single Kobold, less health than a human with a fire hat or fire shield, less health than most hero'd units. God forbid that person also has a Mascot (Spidertaur with Fire Helmet/Mascot would probably wall the entire Pixie army tbh)

There's also the whole issue about how they can't attack directly next to them, and that their RNG is pretty damn heavy, to the point you'll rarely hit your target consistently without a Mascot, and even when you do hit it won't do that much damage. It was just exaggerated damage to show that they're not that overbearing if you have outs to them. Yes, however, a team will lose if there's not a decent allotment of counters to the Pixies in the team, which is questionable. Once you nerf Pixies, though, everyone's just going to run grenade humans for the same effect.

3 Hair Trolls is lol-easy to counter. Any CC units end up reducing their damage for the turn by 33%. Multiple CC units means the team is worthless. Fire units decimate them. 3 Hair Trolls is honestly weak if you have a decent variety in your team, but yes, they are hard to kill. But also hard to lose to.
danpaladin  [開發人員] 2017 年 1 月 18 日 下午 6:59 
In regards to PVP;

Pixies, Trolls, and Swarm mechanics are some of the higher-concept fighters to take down for players either because those units have a formidable set of damage, defense, or remove the ability for fighters to focus-fire as freely as in most other cases, or require different sorts of placement than the average fight.

Mass Pixies force smart players to stand not so close together (while not just throwing someone out in the open) which makes the game significantly less familiar in ways since ganging up on one Pixie with most of your force only makes them susceptible on the next turn. It's better to break your fighters off in groups of 2 or 3 making sure you are not sharing neighboring hexes -- which allows you to start working the Pixies down without nearly as many problems. If a Pixie loses its ability to dodge from something, it's probably going to die if you gang up for that crucial turn. Things that reliably stun can be a death sentence for Pixies, like throwing axes or Electrobot melee.

Hair Trolls tend to be something you're best handling either wipe out early or late (I prefer trying late-game wipeout myself), but the trolls seem rather safe mid-game due to their fling and support from other fighters.

Zombies/Kobolds are fun to swarm with for different reasons. Neither one of them are very good against ice as it removes the Kobold ability to dodge if they get frozen, and hits the Zombies much harder. Ice isn't often picked for whatever reason, but it's also decent against Pixies if you can get that freeze. Chokepoints are great if you have the ability to utilize them, and a Spidaur mounted by a fighter can be formidable on these guys since you're packing 2 fighters into 1 hex, which can clear them off of you much faster (or snare them, which removes their ability to go anywhere or dodge).

There's exceptions to all of this, but if anyone's having trouble, give some of that a whirl. Seems to be my PVP experience so far.
最後修改者:danpaladin; 2017 年 1 月 18 日 下午 7:20
achú 2017 年 1 月 18 日 下午 7:10 
引用自 danpaladin
Pixies, Trolls, and Swarm mechanics are some of the higher-concept fighters to take down for players either because those units have a formidable set of damage, defense, or remove the ability for fighters to focus-fire as freely as in most other cases, or require different sorts of placement than the average fight.

Mass Pixies force smart players to stand not so close together (while not just throwing someone out in the open) which makes the game significantly less familiar in ways since ganging up on one Pixie with most of your force only makes them susceptible on the next turn. It's better to break your fighters off in groups of 2 or 3 making sure you are not sharing neighboring hexes -- which allows you to start working the Pixies down without nearly as many problems. If a Pixie loses its ability to dodge from something, it's probably going to die if you gang up for that crucial turn. Things that reliably stun can be a death sentence for Pixies, like throwing axes or Electrobot melee.

Hair Trolls tend to be something you're best handling either wipe out early or late (I prefer trying late-game wipeout myself), but the trolls seem rather safe mid-game due to their fling and support from other fighters.

Zombies/Kobolds are fun to swarm with for different reasons. Neither one of them are very good against ice as it removes the Kobold ability to dodge if they get frozen, and hits the Zombies much harder. Ice isn't often picked for whatever reason, but it's also decent against Pixies if you can get that freeze. Chokepoints are great if you have the ability to utilize them, and a Spidaur mounted by a fighter can be formidable on these guys since you're packing 2 fighters into 1 hex, which can clear them off of you much faster (or snare them, which removes their ability to go anywhere or dodge).

There's exceptions to all of this, but if anyone's having trouble, give some of that a whirl. Seems to be my PVP experience so far.
i am sorry, i didin't notice all that things that you said dan , in that case i can asume that a really mix team can almost beat anything
Mayor Ignaeon 2017 年 1 月 18 日 下午 7:16 
引用自 alphachoco
引用自 Cameron Hall

If you manage to get five Pixies to target one lonesome Cyclops without a fire hat, I'm gonna say that the person probably deserved to lose, regardless of the state of Pixies.
truly, but without the firehat there's no life bar who can manage the attack of ,for example 3 pixies, ecept the cyclops

As someone who runs a 3 pixie team, that's ♥♥♥♥♥♥♥♥♥. humans can tank for a few turns, but if you leave any unit out of position to the point that it can be targeted by 3 other units, then you deserve to lose a unit.

a pixie does have high damage, but can't really kite like wraiths or hold their own when cornered like robots. instead, they are very good at dodging projectiles, including the robot's lightning (thankfully). so ideally, if your enemies have a pixie backline, you want to take advantage of the fact that robots are the only unit in the game that can move through enemies to get behind them and melee attack. this will also probably stun, but even if it doesn't robots have ridiculous fire resistance so it could probably handle 3 pixies for a few turns.

alternatively, pixies lack a melee attack, so cornering one renders it harmless proveded you don't keep allies in range. consider a human leader with an electric weapon for maximum flanking potential. since this can easily drop a pixie's health below half, running a vampiress can really ruin their day afterwards.

hell, even hair trolls the unit they are supposed to counter, can be effective since that fling can tear away a pixie's frontline, allowing your units to engage them in melee while the troll can play with it's toy.

this isn't to say pixies are weak, since that damage speaks for itself. but these canons are glass, and they are fairly well balanced... unlike their hard counter which also counters mushrooms, is effective against swarms or giants, has the best flanking/escape ability in the game, as much health and defence as a human, and a weakness only to a giant unit and a unit that takes half a team to put out, and only to one of the various attacks from each.
danpaladin  [開發人員] 2017 年 1 月 18 日 下午 7:24 
引用自 alphachoco
引用自 danpaladin
Pixies, Trolls, and Swarm mechanics are some of the higher-concept fighters to take down for players either because those units have a formidable set of damage, defense, or remove the ability for fighters to focus-fire as freely as in most other cases, or require different sorts of placement than the average fight.

Mass Pixies force smart players to stand not so close together (while not just throwing someone out in the open) which makes the game significantly less familiar in ways since ganging up on one Pixie with most of your force only makes them susceptible on the next turn. It's better to break your fighters off in groups of 2 or 3 making sure you are not sharing neighboring hexes -- which allows you to start working the Pixies down without nearly as many problems. If a Pixie loses its ability to dodge from something, it's probably going to die if you gang up for that crucial turn. Things that reliably stun can be a death sentence for Pixies, like throwing axes or Electrobot melee.

Hair Trolls tend to be something you're best handling either wipe out early or late (I prefer trying late-game wipeout myself), but the trolls seem rather safe mid-game due to their fling and support from other fighters.

Zombies/Kobolds are fun to swarm with for different reasons. Neither one of them are very good against ice as it removes the Kobold ability to dodge if they get frozen, and hits the Zombies much harder. Ice isn't often picked for whatever reason, but it's also decent against Pixies if you can get that freeze. Chokepoints are great if you have the ability to utilize them, and a Spidaur mounted by a fighter can be formidable on these guys since you're packing 2 fighters into 1 hex, which can clear them off of you much faster (or snare them, which removes their ability to go anywhere or dodge).

There's exceptions to all of this, but if anyone's having trouble, give some of that a whirl. Seems to be my PVP experience so far.
i am sorry, i didin't notice all that things that you said dan , in that case i can asume that a really mix team can almost beat anything
No worries. No, sometimes even a mixed team just has a bad map situation or set of bad luck that can have them crushed. There's some teams out there people build that just punish mistakes or capitalize on your errors or forgive their own. The weirder a team is the more it might have a weakness that you may not have much of. In theory you should be winning half of your versus matches and fights should usually be close ones.

In PvE, players tend to steamroll stuff in general. It's more about surviving several fights rather than one when we're talking about that whole thing.
最後修改者:danpaladin; 2017 年 1 月 18 日 下午 7:24
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