Mightier

Mightier

DavidLuis198 Feb 16, 2023 @ 10:12am
Game won't open my webcan
I try playing the game and when I try scanning my solution it says "We are not detecting a signal from the SCANNOSCOPE. There's no attached camera". But there is a camera and in the Windows settings any app can get to it :/

Here are the logfiles, in case it's helpful

Originally posted by author:
Mighter 1.3 02/16/23 15:08:54
OS: Windows 6.2
>> Opening Renderer
Direct3d9 Device Created
igdumdim32.dll, Intel(R) UHD Graphics, \\.\DISPLAY1 (v 6621251)
<< Finished in 0.239023s
>> Opening Audio
<< Finished in 0.084914s
>> Opening Input
<< Finished in 0.041327s
TResSceneCollision::EndBuild(): 4 verts, 2 polys, 500 cells, 128 ids
TRenderer::CreateRenderTarget() succeeded: 256x256 format=2
TRenderer::CreateRenderTarget() succeeded: 256x256 format=2
TRenderer::CreateRenderTarget() succeeded: 256x256 format=2
>> Init MainLoop
TRenderer::CreateRenderTarget() succeeded: 1024x1024 format=2
>> Init CharacterScenes
TTexture::LoadSurface() succeeded: C:\Program Files (x86)\Steam\steamapps\common\Mightier\Data/Body-Actionaut.png
TTexture::LoadSurface() succeeded: C:\Program Files (x86)\Steam\steamapps\common\Mightier\Data/Body-Jetpack.png
TTexture::LoadSurface() succeeded: C:\Program Files (x86)\Steam\steamapps\common\Mightier\Data/Body-Flower.png
TTexture::LoadSurface() succeeded: C:\Program Files (x86)\Steam\steamapps\common\Mightier\Data/Body-Tree.png
TTexture::LoadSurface() succeeded: C:\Program Files (x86)\Steam\steamapps\common\Mightier\Data/Body-Battlenik.png
TTexture::LoadSurface() succeeded: C:\Program Files (x86)\Steam\steamapps\common\Mightier\Data/Body-Peacenik.png
TTexture::LoadSurface() succeeded: C:\Program Files (x86)\Steam\steamapps\common\Mightier\Data/Body-Statue.png
<< Finished in 0.274630s
TVideoCapture2::TVideoCapture2(): Connecting to device "HD User Facing"
TVideoCapture2::TVideoCapture2(): No modes found matching 640x480 24bit.
TRenderer::CreateRenderTarget() succeeded: 512x256 format=3
TRenderer::CreateRenderTarget() succeeded: 1024x1024 format=3
TRenderer::CreateRenderTarget() succeeded: 256x256 format=3
>> Init CommandCenter
TRenderer::CreateRenderTarget() succeeded: 1024x1024 format=3
TRenderer::CreateRenderTarget() succeeded: 1024x1024 format=3
TRenderer::CreateRenderTarget() succeeded: 256x512 format=3
<< Finished in 0.048877s
<< Finished in 0.848594s
>> Flushing Resources
<< Finished in 0.017153s
>> Closing Input
<< Finished in 0.000131s
>> Closing Audio
<< Finished in 0.013670s
>> Closing Renderer
TRenderer: Device lost
<< Finished in 0.011959s
Exiting 02/16/23 15:12:24 [/spoiler]
Last edited by DavidLuis198; Feb 16, 2023 @ 11:40am