Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Just note that if you make it a point to do all side content in every zone before going to the next that you will have a really really bad time, lol. Look up the essential materias and item rewards from side quests, do those ones, move on. You just need to do a specific side quest chain to unlock Gilgamesh, the rest you can post game complete or tackle on hardmode. Which I highly recommend for these games. Remake and Rebirth hardmodes make you use the battle system in a way different way, but the gameplay becomes way better as a result. Also harder lol
So far I prefer this game to Remake, largely due to the increased freedom of exploration, evolution of the battle system, and easing up on the linearity (to be fair Midgar could only ever be linear since the original was too).
Not to say that the prior game didn't have its moments, but to me Remake walked so that Rebirth could run. And that's even taking the minigame complaints into account which honestly don't bother me that much.
Sure, I liked a bit more freedom in Rebirth, but, yeah, Remake did it better for me.
bigger? no
Not bigger as in "here's a bunch of land to run around in to explore and do side quests". Bigger as in "Holy **** this city is unbelievably massive."
I have no problem with open world games, but I think most of them miss the mark in terms of conveying a real world sense of scale and scope. While Remake is undoubtedly more linear, and you can't explore even a fraction of the actual city, the art direction and sky boxes convey a true sense of vastness.
This is what I meant by "bigger". Different people value certain aspects of games more, and for the people who really love the expanded exploration and freedom Rebirth gives them, I understand why they prefer it over Remake.
Lol exactly
In the 7 remake, I felt more immersion and more connected to the story because it was so linear, more compact I would say. But those two filter chapter about sewer and train suck.
Rebirth, since it is open world, it felt more like a Ubisoft trash game, it forces me to go explore the world so I can get better ikon material therefore I felt the story was more separated. But overall only the cat sith chapter suck.
What if I told you that to me, rebirth feels more engaging cause remake took me down a very linear path and all the environments looked the same ? I couldn't finish remake, I watched my partner do the segments I haven't to get the picture. ^^''
It's hard to please everyone because in Remake people felt extremely restricted and wanted open world.
But I get what you mean.