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but i will say they def made a gameplay loop that is quite enjoyable, and a very interesting story to go along with it, so i have no real complaints.
i do hope they continue to use this modern from of the ATB system some more, it adds a lot of value to the game, for me.
I'm too old to believe in "golden ages", but gaming industry is definitely picking up the slack. ^^''
And yeah, this modern ATB system is really entertaining, really clever modernization of FF7's ATB system. ^^''
Lost Odyssey has aged very well and its my headcanon that its the real XIII
Except, when you're expecting FF, and some things are different, like magic names, no summons, and other stuff, you're very likely to not see what IS there.
I've played a lot of them too.
I agree with this, but i have to also say, that the controls are a bit basic, and don't give me the freedom i want as an action player.
I don't like how you have to do a full roll before you can shoot those wind waves with cloud. Make that roll cancel immediately into wind waves so you don't even see the roll.
I want more attack options too. More skill slots. But those are small details that could be easily added on top of what they have now, so yeah.
I wonder if it could be expanded with FF12 gambits. I think they already experimented with it, looking at the chad-bot sidequest.
if we're talking about slightly more mordern jrpgs though, im a pretty big fan of xenoblade (the first one), the interesting world, the unique foresight mechanic, plenty of quests and rewards for exploration, a full party of diverse characters that you can play as, and a story that, while pretty traditional "heros journey" also does a good job of giving you the viewer lots of clues to work out the secrets before the characters in game manage to do so.
yakuza is great, persona is solid (i have a special interest in p4 with its dynamics with the villian)
and of course you cant go wrong with DQ as a series if you just want a very classical adventure.
but yeah, i do think rebirth has done an amazing job, im not surprised why its so well recieved, they really should look at it for future games
i liked how like a dragon did the jrpg thing, but felt it was too basic. It's definitely a direction jrpgs could go it though.
Action games are popular but they aren't what many would call the golden age of FF RPGs.
The story moments and character interactions do play into the old form, but the changes and additions make it more obscure to both newcomers and old fans alike, it is really the parts that were left unchanged that lend that old feeling, but you can't count on that for titles that aren't remaking a story people already love.