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so you are saying that you wanted it more very specific so that only one group is pleased? You are coping and coping hard. The game is critically and user based well received, there are peeps that don't like which is fine, but don't put it like: Everyone hates the game instead the more correct: I hate the game
This. 👏🏻👏🏻👏🏻👏🏻
A beautiful and clean post. Thank you, OP.
I get that too impression with Yuffie too, "What did people like lets give them MORE AND MORE AND MORE of it"
What did people not like? A linear narrative story like the og is too linear in remake, "ok lets give then LOTS AND LOTS AND LOTS of distractions.
There's a lot of "extra" content compared to OG FF7 because the game designers were forced to make the game into a trilogy.
Personally I would've liked a single FF7 remake game that stuck to the pace of the original game more. A lot of the side content doesn't really add more to character or plot development and feels more like time wasters.
I would get the arrugment with Remake, where i felt they scratched the barrel content wise, but rebirth on pure story content they did fine and good.
I also never get the argument: they are forced, splitting them was company greed....it actually is quite the opposite you have three times the dev costs and three times the risk. Yes all in all the could be more earnings on the side, but there is a lot of risk involved, esp. since Rebirth clearly shows that is not 'just' a piece of the og ripped from the game. The amount of polished content this game has is up to par with many triple A titles,
No argument with the game being polished. All content including the mini-games are polished.
But that doesn't necessarily mean it should be in the game. Similar to how a movie director might trim certain scenes in a movie, sometimes less is more. In the case of this game, I think they just included a bit too much unnecessary content.
I see the game as an immersive journey and the game is my travel guide: don't like the Cosmo Canyon chocobo mechanic? ok, leave it. The only time i felt a bit forced is Chapter 5, since this required to invest a little bit into QB, all the other times i felt like: yeah, i do the minigame have some fun for 1 minute and be done with. A post here is much longer.
The game has massive scale, but it is not forcing it a lot on you, i tries to break the game play loop and sometimes it fails, but never really hard. Don't like chad? ok, skip most of it, you are not that harmed, the meaningful weapons you can buy (if you missed them) and the basic materia is the same.
I really enjoyed the journey part of it, switching up teams and so on and it wasn't to much for me.
A thing i didn't like were all those dungeon puzzles, but i know people who enjoyed them. So it is fine. So i felt the dose of main story content for 70€ game right. I got enough Bang for my Bucks. (yes, i only paid 48,99€ but the 70€ is the listed price)
It was building up to this which was kinda obvious at the ending of AC.