FINAL FANTASY VII REBIRTH

FINAL FANTASY VII REBIRTH

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Kana Feb 4 @ 9:58pm
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cringe ass fanfic writing
so like cloud and zack get sucked into an alternate dimension to fight sephiroth in a super le epic fight. this ♥♥♥♥ is like some fanfic some idiot wrote in a myspace blog back in the early 2000s
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Showing 61-75 of 838 comments
sajmon Feb 7 @ 1:49pm 
Originally posted by babobaka:
Originally posted by This PC:

Am old square audience, 25~30 years or so, and this game is amazing, story included, I can at least count two friends in my immediate entourage who agree with this feeling and are in the same position. Most of the feeling surrounding this game is highly positive, if you look away from steam forums.

They are definitely appealing to their old audience, the thing I doubt is whether people like you were ever part of it. ;D
FF7's excellence was it's plot, pacing, and atmosphere which FF7 Remake series does not share with OG. I actually enjoy reminiscing OG FF7 way more than actually playing FF7 Remake series, hence why I stalk these boards.
I wont comment on the most of your post, but im in similar boat when it comes to the last part. I even started yet another OG playthrough recently (about to enter Rocket Town) and im having more fun than playing Rebirth, which is sad. I dont hate the game, but it doesnt give me the same feeling. Also i liked Remake much better than Rebirth, but i may be in minority here.

Tbh if this game was not named FF7, i probably wouldnt buy it. I never bought ff15 or 16, because i kinda know i wouldnt like it. I didnt like 13 or X-2 either.

But i will most likely buy 3rd part regardless if i think it will be good or bad, because its final fantasy 7 and nostalgia is strong in me
OP, you have end-game spoilers in your opening post. When i hover over the thread name, it previews the spoilers. This is not very nice for people who browse the forums for help with technical issues the game still has.

Please edit your post to say SPOILERS
give it a couple of line breaks. then put your text.
Originally posted by Zhaidel:
I guess Steins;Gate, Re:Zero, Chrono Trigger, Final Fantasy VIII, Nier:Automata, and so forth are also terrible fanfic writing by your standards. That is why they, and this game, make millions and you do not.

Know what is really cringe? Not only your comment but that you literally used "super le epic fight" as a phrase and also referenced MySpace. :steamfacepalm:

Keep in mind you are trying to reason common sense of how merging of multiple dimensions/realities works while assuming it will be "normal".

Except Chrono Trigger had a relatively simple plot - time travel to obtain artifacts to stop Lavos. They stuck with it beginning to end.

REBIRTH's story is all over the place. It's to stop Sephiroth... somehow... by following black robes that might lead us to him... maybe... because he wants to destroy the world... with black materia that we will get for him.... which is fake... but who knows... so let's just drop it anyways and time it perfectly when Sephiroth appears.... which will somehow merge all worlds into one where he is the ruler.... but we can stop it by fighting him in different worlds. BRUH HUH? I took creative writing classes back in highschool and undergrad and I would have been laughed out of the class for writing something as silly as this. I'm not even sure it qualifies as MySpace fan fic.
Originally posted by Swaggaccino:
Except Chrono Trigger had a relatively simple plot - time travel to obtain artifacts to stop Lavos. They stuck with it beginning to end.

I have to disagree with this part.

It is sort of Dragon Age: Origin/Mass Effect plot issue. Dumb main plot, but many great side plots.

Yes the main conflict of the plot is Lavos, and it is simple unimaginative story. Save the world from evil alien boss.

However, the path to it had intricate plot. The entire Magus arc intertwined with Frog Arc, Robo arc, Ayla arc, they all had fairly well constructed world and events with their own meaning.

Can you come up with simple summary to describe the complicated relationships, internal struggles, and events that happens in Magus and Frog in their intertwined arc?

I think calling Chrono Trigger simple plot just based on Lavos alone is really selling the game's plot short.
Originally posted by Swaggaccino:
Originally posted by Zhaidel:
I guess Steins;Gate, Re:Zero, Chrono Trigger, Final Fantasy VIII, Nier:Automata, and so forth are also terrible fanfic writing by your standards. That is why they, and this game, make millions and you do not.

Know what is really cringe? Not only your comment but that you literally used "super le epic fight" as a phrase and also referenced MySpace. :steamfacepalm:

Keep in mind you are trying to reason common sense of how merging of multiple dimensions/realities works while assuming it will be "normal".

Except Chrono Trigger had a relatively simple plot - time travel to obtain artifacts to stop Lavos. They stuck with it beginning to end.

REBIRTH's story is all over the place. It's to stop Sephiroth... somehow... by following black robes that might lead us to him... maybe... because he wants to destroy the world... with black materia that we will get for him.... which is fake... but who knows... so let's just drop it anyways and time it perfectly when Sephiroth appears.... which will somehow merge all worlds into one where he is the ruler.... but we can stop it by fighting him in different worlds. BRUH HUH? I took creative writing classes back in highschool and undergrad and I would have been laughed out of the class for writing something as silly as this. I'm not even sure it qualifies as MySpace fan fic.

Other than the last "fighting him in different worlds" you pretty much described what happened in OG FFVII.

They followed the black robes and the trail of Sephiroth who is bad (because Cloud is a Sephiroth clone following Reunion), get the key to the Black Materia (the puzzle), get real Black Materia (the temple itself), hand it to Sephiroth. and eventually obtain the Black Materia again, and resume heading after Sephiroth (to finally, really give the materia to him).

But, okay, Chrono Trigger is convluted because why go to middle ages and the grandfather (mother) paradox or mess around with food in the future or why the Reptites plotline? All superfluous!

Ooh, creative writing courses!
Originally posted by babobaka:
Originally posted by Swaggaccino:
Except Chrono Trigger had a relatively simple plot - time travel to obtain artifacts to stop Lavos. They stuck with it beginning to end.

I have to disagree with this part.

It is sort of Dragon Age: Origin/Mass Effect plot issue. Dumb main plot, but many great side plots.

Yes the main conflict of the plot is Lavos, and it is simple unimaginative story. Save the world from evil alien boss.

However, the path to it had intricate plot. The entire Magus arc intertwined with Frog Arc, Robo arc, Ayla arc, they all had fairly well constructed world and events with their own meaning.

Can you come up with simple summary to describe the complicated relationships, internal struggles, and events that happens in Magus and Frog in their intertwined arc?

I think calling Chrono Trigger simple plot just based on Lavos alone is really selling the game's plot short.

I don't want or need a complicated story in a video game. I have novels for that. That's their specialty. The specialty of games needs to be about FUN and GAMEPLAY before anything else. Not intricate stories, not movie game cutscenes, FUN. I lost count of how many times I was interrupted in the last Sepiroth fight. At least 20 if not more. It was getting beyond ridiculous because I did more watching then playing in a literal boss fight.

This is also the reason why so many people bring up Chrono Trigger as the greatest jRPG of all time. It never forgot it was a game. If they had cutscenes, they were kept short and to a minimum. That's the way it should be.

Toned. Not filler. Not bloat. Toned storytelling and cutscenes.

Total length for FF7 Rebirth cutscenes on YouTube is 21 hours. TWENTY ONE HOURS. Almost one full day. That's longer than any Kojima game including MGS4 which clocked in around 8 hours. Hell I'm sure it's longer than ALL the MGS games COMBINED. That's even longer than all THREE of the EXTENDED LORD OF THE RINGS TRILOGY COMBINED. And that doesn't even conclude the entire FF7 story. That's only 1/3rd of it.
Originally posted by Swaggaccino:
Originally posted by babobaka:

I have to disagree with this part.

It is sort of Dragon Age: Origin/Mass Effect plot issue. Dumb main plot, but many great side plots.

Yes the main conflict of the plot is Lavos, and it is simple unimaginative story. Save the world from evil alien boss.

However, the path to it had intricate plot. The entire Magus arc intertwined with Frog Arc, Robo arc, Ayla arc, they all had fairly well constructed world and events with their own meaning.

Can you come up with simple summary to describe the complicated relationships, internal struggles, and events that happens in Magus and Frog in their intertwined arc?

I think calling Chrono Trigger simple plot just based on Lavos alone is really selling the game's plot short.

I don't want or need a complicated story in a video game. I have novels for that. That's their specialty. The specialty of games needs to be about FUN and GAMEPLAY before anything else. Not intricate stories, not movie game cutscenes, FUN. I lost count of how many times I was interrupted in the last Sepiroth fight. At least 20 if not more. It was getting beyond ridiculous because I did more watching then playing in a literal boss fight.

This is also the reason why so many people bring up Chrono Trigger as the greatest jRPG of all time. It never forgot it was a game. If they had cutscenes, they were kept short and to a minimum. That's the way it should be.

Toned. Not filler. Not bloat. Toned storytelling and cutscenes.

Total length for FF7 Rebirth cutscenes on YouTube is 21 hours. TWENTY ONE HOURS. Almost one full day. That's longer than any Kojima game including MGS4 which clocked in around 8 hours. Hell I'm sure it's longer than ALL the MGS games COMBINED. That's even longer than all THREE of the EXTENDED LORD OF THE RINGS TRILOGY COMBINED. And that doesn't even conclude the entire FF7 story. That's only 1/3rd of it.
games can have great stories and is a excellent medium to tell them
Originally posted by Swaggaccino:
I don't want or need a complicated story in a video game. I have novels for that. That's their specialty. The specialty of games needs to be about FUN and GAMEPLAY before anything else. Not intricate stories, not movie game cutscenes, FUN. I lost count of how many times I was interrupted in the last Sepiroth fight. At least 20 if not more. It was getting beyond ridiculous because I did more watching then playing in a literal boss fight.

This is also the reason why so many people bring up Chrono Trigger as the greatest jRPG of all time. It never forgot it was a game. If they had cutscenes, they were kept short and to a minimum. That's the way it should be.

Toned. Not filler. Not bloat. Toned storytelling and cutscenes.

Total length for FF7 Rebirth cutscenes on YouTube is 21 hours. TWENTY ONE HOURS. Almost one full day. That's longer than any Kojima game including MGS4 which clocked in around 8 hours. Hell I'm sure it's longer than ALL the MGS games COMBINED. That's even longer than all THREE of the EXTENDED LORD OF THE RINGS TRILOGY COMBINED. And that doesn't even conclude the entire FF7 story. That's only 1/3rd of it.

I didn't comment about what you wanted or what game should be or not. That is your personal taste, and everyone is entitled to their own personal taste.

Although my personal taste does not align with yours, but that's ok. There's nothing wrong with having different personal taste.

However, calling Chrono Trigger simple story, that is something I cannot agree with, and I've explained why.

We can try this with simple exercise. Try to write us summary of Frog/Magus arc from start to finish. See if that is simple story. If it is simple story, then we should be able to summarize it with one or two short sentences. Like Mario rescues princess.
FF7 was a masterpiece. It is almost an accident how amazingly good it turned out. It was the peak of the series and the culmination and fruition of 6 prior entries refining the creative process, plus they took huge risks in presentation and gameplay in their jump from 2D to 3D (SNES to PSX) system. For those of you who weren't around back then, imagine how immense of a change that was in gaming, going from 2D sprites to 3D polygons.

Masterpieces and excellence are rare. They do not happen when you try to artificially manufacture excellence like this game is trying to do. Excellence happens when genuine passion and creativity are present.

The post about "comprehensive surveys" is frankly hilarious and ridiculous. How on earth would any market survey actually constitute a representative sample of the original and aggregate "fandom." Did they email and knock on the door of all the ff7 fans of all time, in all the right demographic categories, in all the right and accurate proportions? No. The sample will obviously be biased, either because of natural selection bias (who is in their environment to actually receive and agree to a survey) or intentionally engineered to hype the product. Follow the incentives...

To refer to "surveys" in that manner is such marketing doublespeak designed to try to fool people who don't analyze statements like that beyond their duplicitous surface. I guess Square Enix's marketing doesn't realize some people actually have backgrounds in statistics and communications.

Think about how many millions of dollars Square Enix spends trying to convince people this game is good. High quality is its own marketing. If your product is actually high quality, you don't need to pad your game's public image any more than you need to pad your actual game with pointless fluff, though it seems Square Enix seems to be all about doing both.
Last edited by windsea888; Feb 7 @ 3:59pm
$OULJA $TRIFE Feb 7 @ 3:58pm 
Thing I hate the most about this remake duology is how it warps people's perception on what the OG game was like "oh it was always convoluted" "oh sephiroth was always a gibberish spouting villain" "oh the game was always goofy and dumb"

OG FF7 was a masterpiece in video game form that very beautifully captured what denying ones identity and past can do to your overall psyche and how accepting every part of you is a beautiful and freeing experience that will elevate who you are as a person. Every characters arc has some form of identity crisis tied into it. Sure obviously its told in a ridiculous fashion because its a JRPG in a fictional world from the 90s, but it was always real and never shyed away from what I was talking about despite some mediocre translation and goofy looking character models

Now all this meta 4th wall breaking, alternate dimensions, censoring of the darker moments, and sephiroth being reduced to a salty 4D chess playing jobber leads the remake into a sort of weird thing where it just feels like fanservice to re introduce popular characters to a new audience for merch sales and other gacha nonsense. Moments hand crafted to fuel shipping wars and headcanon brain rot rather than a genuine passion to tell a story thru a medium.

w/e tho at least playing as sephiroth and cloud is very very fun :AshleyRE4:
Last edited by $OULJA $TRIFE; Feb 7 @ 4:00pm
Originally posted by windsea888:
FF7 was a masterpiece. It is almost an accident how amazingly good it turned out. It was the peak of the series and the culmination and fruition of 6 prior entries refining the creative process, plus they took huge risks in presentation and gameplay in their jump from 2D to 3D (SNES to PSX) system. For those of you who weren't around back then, imagine how immense of a change that was in gaming, going from 2D sprites to 3D polygons.

Masterpieces and excellence are rare. They do not happen when you try to artificially manufacture excellence like this game is trying to do. Excellence happens when genuine passion and creativity are present.

The post about "comprehensive surveys" is frankly hilarious and ridiculous. How on earth would any market survey actually constitute a representative sample of the original and aggregate "fandom." Did they email and knock on the door of all the ff7 fans of all time, in all the right demographic categories, in all the right and accurate proportions? No. The sample will obviously be biased, either because of natural selection bias (who is in their environment to actually receive and agree to a survey) or intentionally engineered to hype the product. Follow the incentives...

To refer to "surveys" in that manner is such marketing doublespeak designed to try to fool people who don't analyze statements like that beyond their duplicitous surface. I guess Square Enix's marketing doesn't realize some people actually have backgrounds in statistics and communications.

Think about how many millions of dollars Square Enix spends trying to convince people this game is good. High quality is its own marketing. If your product is actually high quality, you don't need to pad your game's public image any more than you need to pad your actual game with pointless fluff, though it seems Square Enix seems to be all about doing both.

Being forced to cut out story ideas from a game for 10 years because of hardware limitations would certainly instill an appreciation for word economy. Nowadays every bad idea can be implemented, while the overall story direction suffers and is lost.
Wrayday Feb 7 @ 4:07pm 
It hurts seeing all the stupid people attacking the OP not realizing the director of the game literally gave interviews explaining why he twisted the game the way he did. Spoiler Alert: it was because fan service and things he read about on forums.

Why was Sephiroth introduced so early in the story?
"Because fans already knew who he was."
You weren't even supposed to know who Sephiroth is until you go up the tower.
Why was there a major battle between Cloud and Sephiroth leaving Midgar?
"We had to put it in for the fans"
Toss in an omni-slash and One Wing Angel to boot.

That's why you get the crap fake outs in the first game and why they absolutely mishandled Aerith's death in this game. Cause lol... the internet will go crazy logic.
Yes, very good point about hardware limitations. Constraints invite and even necessitate creativity and chaff-culling.
Originally posted by Wrayday:
It hurts seeing all the stupid people attacking the OP not realizing the director of the game literally gave interviews explaining why he twisted the game the way he did. Spoiler Alert: it was because fan service and things he read about on forums.

Why was Sephiroth introduced so early in the story?
"Because fans already knew who he was."
You weren't even supposed to know who Sephiroth is until you go up the tower.
Why was there a major battle between Cloud and Sephiroth leaving Midgar?
"We had to put it in for the fans"
Toss in an omni-slash and One Wing Angel to boot.

That's why you get the crap fake outs in the first game and why they absolutely mishandled Aerith's death in this game. Cause lol... the internet will go crazy logic.

It's ironic that a story about the dangers of "headcanon" ends up being destroyed by the headcanon of ridiculous yet vocal fans. The well has been poisoned by idiots.
I don't think it's fair to pin it all on the Zack fans.... This is willful treatment by the creators that matches their other projects like FF13, KH
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Date Posted: Feb 4 @ 9:58pm
Posts: 838