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no framerate cap
VRR on - gsync
NIS 1x - FG x2
all smooth, everything almost at 100/110 fps
no stutters
I used this video to help me download frame gen and dlss4.
Very smooth and stable, getting over 180-220 fps or more.
Using an rtx 4090 with 9800x3d at 4k.
Agree. Optiscaler is working but Frame generation breaks the hud and the hud fix drops your fps and the generated frames "stops", it feels kinda laggy. Lossless scaling is 10.000 times better.
Really? It works ok when you're going in and out of menus?
I have a VRR monitor and I frame cap it at 50 w/ nvidia control panel. my monitor is 120 gsync. Unreal just has inherent stutters (shader compilation is awful, and the pre-bake step is woefully insufficient). I'm trying the 50fps cap to try to reduce the frame-time variance magnitude and then using frame gen to get it up to 100fps for smoothness. Just trying to think outside the box to mitigate Unreal Engine shenanigans.
Edit: Never really explained my issue. Within minutes of being in game, itll start freezing. Alt+Tabbing will get it going again usually, but with each freeze the Frame Gen gets worse. Stable 120fps using LL Frame Gen and after about 3-4 freezes i'll hover around 90fps, continuing to worsen with each freeze.
OK, so an interesting fix.... I ended up reinstalling my NVIDIA driver. Back to working for the most part again. Still. I get the sense that this game is somewhat temperamental...