FINAL FANTASY VII REBIRTH

FINAL FANTASY VII REBIRTH

View Stats:
Fix for transparent Trees/Foliage with DLSS/DLAA
Well i think i've found a fix for the semi transparent Trees with DLSS/DLAA looks like SE didn't change the lod bias correctly or at all, which is unfortunately pretty common some might remember it from other games.


This can be somewhat fixed with Nvidia Profile Inspector, it's still not perfect but better then before i didn't test it very long though so there might be other issues.


Set "Antialiasing - Transparency supersampling" to "0x0000008 AA_Mode_Replay_Mode_All"


And set "Texture Filtering - Filtering Bias (DX)" to the appropriate value.

I played around with it and the max i could set was -1.5 everything after that resulted in a white screen, -0.5 to -1.5 should be enough for most resolutions though.
Last edited by Sustain; Feb 2 @ 5:17am
< >
Showing 1-8 of 8 comments
what do you mean their are optimization problems with this game? It's perfect in every way. What an incredible port with no problems at all. Please stop making up problems that are not real. The vast majority of people have 0 problems at all, so you're just a troll looking for points!

I am not being serious. I'm just saying what everyone else tend to want to say about their precious game, as if it's optimized really well or something, when obviously for some of us it is not.

All you need to do is download .DLL files that are updated, get some stutter and texture fixing mods, and lock your fps at 60 and its really good optimization!
Sustain Feb 2 @ 6:01am 
Well to be fair as i said Dev's not setting the LOD bias correctly with DLSS is unfortunately super common and SE opted for a non standard implementation of DLSS as well.
-0.5 seems to be the sweet spot for me. Going any lower and I could witness some oddities in the presentation on my side of things. The bog water in the Grassland stuck out to me as weird until I brought it back to -0.5
Last edited by The Crusader 39; Feb 2 @ 6:20am
Ankyna Feb 2 @ 6:36am 
This is looking better, but i hope we will get a dedicated nvidia profil for the game, fixing some things and improving perf too, latest driver release, didnt give a dedicated profil. I am sure with it and a good patch, the game can be much better, i already enjoy it, but with some fixes, that can be more enjoyable.
Sustain Feb 2 @ 9:23am 
Originally posted by The Crusader 39:
-0.5 seems to be the sweet spot for me. Going any lower and I could witness some oddities in the presentation on my side of things. The bog water in the Grassland stuck out to me as weird until I brought it back to -0.5

Yeah this can happen it depends on your settings/resolution so it's best to try and see what works best for now, again their DLSS implantation is a bit unusual.
I don't seem to have this: And set "Texture Filtering - Filtering Bias (DX)"

Rather, I have this: TEXTURE FILTERING - LOD BIAS (DX).

Is that the same thing?
Sustain Feb 5 @ 1:10am 
Originally posted by ultima786:
I don't seem to have this: And set "Texture Filtering - Filtering Bias (DX)"

Rather, I have this: TEXTURE FILTERING - LOD BIAS (DX).

Is that the same thing?


Yes


Unfortunately i noticed some issues by now higher values make everything in shadows caves super shiny, -0.5 shpuld be ok but it's still a bit noticeable.

Honestly the best fix would be to either mod the LOD trees itself to show higher detail or for SE to do so.
< >
Showing 1-8 of 8 comments
Per page: 1530 50

Date Posted: Feb 2 @ 5:15am
Posts: 8