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steadfast block and precision block should be on all ais too. the ai is actually quite competent at getting perfect blocks if you use precision and steadfast makes them take less damage and gain atb when they block
Haste is awesome.
Aeriths ATB ward actually generates ATB on other characters when she attacks. and also note you can layer all 3 of aeriths wards on top of each other. and arcane ward works on the synergy attack materia
Yeah I feel like they tried to balance those Materia with the AI being a bit nerfed. I do think they overcompensated a bit though.
That part of combat I expected though, it's the same as the last game. I wouldn't want the AI to use special attacks on their own either. What I am referring to is, as Sauriel said, just basic weak attacks; it seems like they do that even less than than they did in Remake.
I do switch between them to fill them up, but during boss fights when I absolutely must keep the pressure on them with my active character, that's a lot more difficult to pull off, and it would be nice if the others had attacked often enough to fill at least one bar after a period of time. It doesn't have to be as fast as the player can do it, but at least half or a quarter of the speed would of been sufficient.
Op to answer your question, yes its a problem and anyone with common sense knows this. I recommend using the more aggressive AI mod with the 2.5 health mod for a much more challenging and engaging combat.
As for the comment I responded to mentioning your playtime, people on this board like to gaslight you into thinking the the legitimate issues with this game are somehow your fault as this issue DEFINITELY does NOT get any better as the game progresses.
cloud with autocast time slows the ♥♥♥♥ of the enemies and clutched a number of fights. aerith with autocast cure don't let anyone die. yuffie with auto bravery/faith(forgot the name of the materia) knows when to buff physical damage and magical damage and who uses what. she used mag damage buff on cloud on a fight where the enemy resisted physical damage, and use physical as well on him depending on the situation.
the materia system and how allies behave was improved in every way possible, i wonder how they can improve it even more for part 3
https://www.nexusmods.com/finalfantasy7rebirth/mods/74