FINAL FANTASY VII REBIRTH

FINAL FANTASY VII REBIRTH

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foundrey 1. feb. kl. 9:01
[EDIT] Your boy's def an idiot and ran it on the wrong drive lol --- don't be like me. Higher performance hardware and still stuggling with consistent severe stutters
-------------------------------EDIT FOR FUTURE POSTERITY---------------------------------

Your boy was a victim of the most elementary of PC gaming mistakes lol.

I have no idea why but for a long time I was under the impression that SSDs are just better for gaming **unless** the game was particularly big in which case a something like a RAID configured HDD can get better read speeds.

Tbh in hindsight there's literally no reason why that should be the case the more I think about it.. it's why SSDs were an innovation in the first place lol.

I was running this game stored from my Intel RAID 1 configed HDD and was wondering why I couldn't get the frames I wanted with the specs I had.. trivial I know.

Tbh knowing that this game / version of UE4 has struggled with stutters for others in the past (e.g. FF7 remake PC launch day) and that I saw a lot of posts here still talking about it, I didn't think to question my most elementary of assumptions.


Swapping this game to the correct drive is 100% the problem for me. It's not the configs, it's not the hardware, it's not the OS version lol, it's just the change in the drive in order for me to get the base 60 I wanted.


Lowkey pretty embarrassing considering I'm actually trying to make games professionally (might have to change that to *somewhat* professionally for the time being lol humble yourself) and like to think I have at least a basic verging on moderate understanding of graphics optimization.


Leaving the details of this post up for posterity, but the moral of the story is:

Kids, don't be like me today, if you hear something on the internet at one point in your life don't just think of it as gospel lol question your assumptions.. if you think you know things, especially if you think you're smart, you might also just be an idiot lol.




-----------------------------------Beginning of original post----------------------------------


Been looking forward to enjoying some of the visual improvements on PC now that I have mostly better hardware available than my PS5, but no matter how I re-jig settings, install some nexus mods, change config files, force Re-Bar I can't seem to remove consistent stutters from the game (including both inside and out of cutscenes).

Here's my specs and game settings:

Specs:

GeForce RTX 3090 Founders
i9-10900K 3.7GHz base, 5.4GHz boosted (usually seeing in the high 4s while running rebirth)
64g DDR5 RAM
Element EM3FGAB27BS Monitor (144hz at 2k res)
Windows 10 (Been pretty stubborn about not upgrading to 11 because I don't like change lol but tbh it could be a factor)


Settings:

Borderless (Tried windowed and no difference)

Screen Res: 1080 - 2k (tried both and no difference)

Framerate: 60 (Gone up to 120 and weirdly same stuttering not really more or less lol)

VRR instead of Vsync (Tried both, no real difference just saw VRR enabled in a bunch of people's successful posts)

Dynamic Res: 100% Max --> 50% Min (Tried 66% no real difference)

Background Model Detail: Medium

Ocean Detail: High

Character Model Detail: High

Texture Resolution: Medium

Shadow Quality: High

Anti Aliasing: DLSS

Characters Displayed: 10

Character Shadow Display Distance: 10


Most of what I've done has followed guides / successful forum posts mostly to the letter and I've gone down several rabbit holes, but for some reason just can't get the game to smooth out.. Admittedly I could just be doing some of these steps incorrectly, but I don't think so at least.

I've heard that the shader compilation makes the game a little more stuttery in beginning, and I'm still technically in the prologue but I've got enough time in that I feel like I'm past where most people say it should smooth out.

Not really looking to be greedy on FPS or res tbh just looking to get a solid 60 at 2k (will even take 1080 at this point lol).


Any ideas about where I might be going wrong / suggestions would be a huge help!


Happy to add any more detail on my situation if needed just let me know!

Thanks guys.

Last note: When I'm running the game I'm running nothing else on my machine and utilization shows it, but even if I double the FPS in settings my utilization doesn't really change a whole lot so it looks like I should be able to be pushing even higher limits but these stutters just keep getting in there.
Sidst redigeret af foundrey; 1. feb. kl. 13:46
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Try the following:

Set in game FPS cap to 120 (and display mode to vrr if you have vrr display), and enable 60 fps cap through nvidia (nvidia frame limiter has WAY better frame-pacing than the game's built in frame limiter, you should notice the difference immediately).

In nvidia driver, set the game's power mode to 'prefer maximum performance'. For me this smoothed out the few stutters that I had when moving the camera, the game is running really smoothly for me.

I'm on windows 11 though, not sure how much that impacts performance vs windows 10 if at all

my specs are:
5800x3d
32gb DDR4
RTX 4080
Samsung 980 pro
playing at 4k res with DLSS quality
Sidst redigeret af ScreaminJesus; 1. feb. kl. 9:31
UhOhIPooped 1. feb. kl. 9:26 
Oprindeligt skrevet af foundrey:
Been looking forward to enjoying some of the visual improvements on PC now that I have mostly better hardware available than my PS5, but no matter how I re-jig settings, install some nexus mods, change config files, force Re-Bar I can't seem to remove consistent stutters from the game (including both inside and out of cutscenes).

Here's my specs and game settings:

Specs:

GeForce RTX 3090 Founders
i9-10900K 3.7GHz base, 5.4GHz boosted (usually seeing in the high 4s while running rebirth)
64g DDR5 RAM
Element EM3FGAB27BS Monitor (144hz at 2k res)
Windows 10 (Been pretty stubborn about not upgrading to 11 because I don't like change lol but tbh it could be a factor)


Settings:

Borderless (Tried windowed and no difference)

Screen Res: 1080 - 2k (tried both and no difference)

Framerate: 60 (Gone up to 120 and weirdly same stuttering not really more or less lol)

VRR instead of Vsync (Tried both, no real difference just saw VRR enabled in a bunch of people's successful posts)

Dynamic Res: 100% Max --> 50% Min (Tried 66% no real difference)

Background Model Detail: Medium

Ocean Detail: High

Character Model Detail: High

Texture Resolution: Medium

Shadow Quality: High

Anti Aliasing: DLSS

Characters Displayed: 10

Character Shadow Display Distance: 10


Most of what I've done has followed guides / successful forum posts mostly to the letter and I've gone down several rabbit holes, but for some reason just can't get the game to smooth out.. Admittedly I could just be doing some of these steps incorrectly, but I don't think so at least.

I've heard that the shader compilation makes the game a little more stuttery in beginning, and I'm still technically in the prologue but I've got enough time in that I feel like I'm past where most people say it should smooth out.

Not really looking to be greedy on FPS or res tbh just looking to get a solid 60 at 2k (will even take 1080 at this point lol).


Any ideas about where I might be going wrong / suggestions would be a huge help!


Happy to add any more detail on my situation if needed just let me know!

Thanks guys.

Last note: When I'm running the game I'm running nothing else on my machine and utilization shows it, but even if I double the FPS in settings my utilization doesn't really change a whole lot so it looks like I should be able to be pushing even higher limits but these stutters just keep getting in there.
What DLSS mode are you using? With that hardware you should be running it in performance mode. It will run at half the resolution if you select 1440p. You may consider upgrading to windows 11, what kind of drive is the game on hdd or ssd/nvme?
foundrey 1. feb. kl. 9:48 
Oprindeligt skrevet af UhOhIPooped:
Oprindeligt skrevet af foundrey:
Been looking forward to enjoying some of the visual improvements on PC now that I have mostly better hardware available than my PS5, but no matter how I re-jig settings, install some nexus mods, change config files, force Re-Bar I can't seem to remove consistent stutters from the game (including both inside and out of cutscenes).

Here's my specs and game settings:

Specs:

GeForce RTX 3090 Founders
i9-10900K 3.7GHz base, 5.4GHz boosted (usually seeing in the high 4s while running rebirth)
64g DDR5 RAM
Element EM3FGAB27BS Monitor (144hz at 2k res)
Windows 10 (Been pretty stubborn about not upgrading to 11 because I don't like change lol but tbh it could be a factor)


Settings:

Borderless (Tried windowed and no difference)

Screen Res: 1080 - 2k (tried both and no difference)

Framerate: 60 (Gone up to 120 and weirdly same stuttering not really more or less lol)

VRR instead of Vsync (Tried both, no real difference just saw VRR enabled in a bunch of people's successful posts)

Dynamic Res: 100% Max --> 50% Min (Tried 66% no real difference)

Background Model Detail: Medium

Ocean Detail: High

Character Model Detail: High

Texture Resolution: Medium

Shadow Quality: High

Anti Aliasing: DLSS

Characters Displayed: 10

Character Shadow Display Distance: 10


Most of what I've done has followed guides / successful forum posts mostly to the letter and I've gone down several rabbit holes, but for some reason just can't get the game to smooth out.. Admittedly I could just be doing some of these steps incorrectly, but I don't think so at least.

I've heard that the shader compilation makes the game a little more stuttery in beginning, and I'm still technically in the prologue but I've got enough time in that I feel like I'm past where most people say it should smooth out.

Not really looking to be greedy on FPS or res tbh just looking to get a solid 60 at 2k (will even take 1080 at this point lol).


Any ideas about where I might be going wrong / suggestions would be a huge help!


Happy to add any more detail on my situation if needed just let me know!

Thanks guys.

Last note: When I'm running the game I'm running nothing else on my machine and utilization shows it, but even if I double the FPS in settings my utilization doesn't really change a whole lot so it looks like I should be able to be pushing even higher limits but these stutters just keep getting in there.
What DLSS mode are you using? With that hardware you should be running it in performance mode. It will run at half the resolution if you select 1440p. You may consider upgrading to windows 11, what kind of drive is the game on hdd or ssd/nvme?


Running DLSS V 3.7.10 from the looks of it.

The game is on HDD (Intel RAID 1 Volume) Figured we'd have the best read from there..
foundrey 1. feb. kl. 9:50 
Oprindeligt skrevet af ScreaminJesus:
Try the following:

Set in game FPS cap to 120 (and display mode to vrr if you have vrr display), and enable 60 fps cap through nvidia (nvidia frame limiter has WAY better frame-pacing than the game's built in frame limiter, you should notice the difference immediately).

In nvidia driver, set the game's power mode to 'prefer maximum performance'. For me this smoothed out the few stutters that I had when moving the camera, the game is running really smoothly for me.

I'm on windows 11 though, not sure how much that impacts performance vs windows 10 if at all

my specs are:
5800x3d
32gb DDR4
RTX 4080
Samsung 980 pro
playing at 4k res with DLSS quality


Yeah honestly not sure about my windows version lol tbh it could just be the nature of the build compile etc. but my DX version is up to date and everything else is seemingly ok.. I'll save the upgrade as a last resort, but I'll def try the nvidia frame cap and let you know!
Oprindeligt skrevet af foundrey:
Been looking forward to enjoying some of the visual improvements on PC now that I have mostly better hardware available than my PS5, but no matter how I re-jig settings, install some nexus mods, change config files, force Re-Bar I can't seem to remove consistent stutters from the game (including both inside and out of cutscenes).

Here's my specs and game settings:

Specs:

GeForce RTX 3090 Founders
i9-10900K 3.7GHz base, 5.4GHz boosted (usually seeing in the high 4s while running rebirth)
64g DDR5 RAM
Element EM3FGAB27BS Monitor (144hz at 2k res)
Windows 10 (Been pretty stubborn about not upgrading to 11 because I don't like change lol but tbh it could be a factor)


Settings:

Borderless (Tried windowed and no difference)

Screen Res: 1080 - 2k (tried both and no difference)

Framerate: 60 (Gone up to 120 and weirdly same stuttering not really more or less lol)

VRR instead of Vsync (Tried both, no real difference just saw VRR enabled in a bunch of people's successful posts)

Dynamic Res: 100% Max --> 50% Min (Tried 66% no real difference)

Background Model Detail: Medium

Ocean Detail: High

Character Model Detail: High

Texture Resolution: Medium

Shadow Quality: High

Anti Aliasing: DLSS

Characters Displayed: 10

Character Shadow Display Distance: 10


Most of what I've done has followed guides / successful forum posts mostly to the letter and I've gone down several rabbit holes, but for some reason just can't get the game to smooth out.. Admittedly I could just be doing some of these steps incorrectly, but I don't think so at least.

I've heard that the shader compilation makes the game a little more stuttery in beginning, and I'm still technically in the prologue but I've got enough time in that I feel like I'm past where most people say it should smooth out.

Not really looking to be greedy on FPS or res tbh just looking to get a solid 60 at 2k (will even take 1080 at this point lol).


Any ideas about where I might be going wrong / suggestions would be a huge help!


Happy to add any more detail on my situation if needed just let me know!

Thanks guys.

Last note: When I'm running the game I'm running nothing else on my machine and utilization shows it, but even if I double the FPS in settings my utilization doesn't really change a whole lot so it looks like I should be able to be pushing even higher limits but these stutters just keep getting in there.

I'm on a ryzen 7 7900x3d, asus rog strix B650 mobo, asus rog strix 4070 ti super, 60+gb sys memory, very optimized cooling system, corsiar titan ICUE cpu cooler. windows 10, running the game at 1440P flawless, ive seen my FPS drop under 100 one time and it was because i was also streaming something on my 2nd monitor.

I'm only posting to help you rule out it being windows 10 related.

use HWInfo, check sys temps while running the game. When i first built this new rig earlier this year, i was having issues with heat, my CPU was hitting 93C and causing stutters in everything i was playing, switched to a liquid CPU cooler that was a better fit for my case, not a single issue since.
foundrey 1. feb. kl. 9:57 
Oprindeligt skrevet af MightyMonte88:
Oprindeligt skrevet af foundrey:
Been looking forward to enjoying some of the visual improvements on PC now that I have mostly better hardware available than my PS5, but no matter how I re-jig settings, install some nexus mods, change config files, force Re-Bar I can't seem to remove consistent stutters from the game (including both inside and out of cutscenes).

Here's my specs and game settings:

Specs:

GeForce RTX 3090 Founders
i9-10900K 3.7GHz base, 5.4GHz boosted (usually seeing in the high 4s while running rebirth)
64g DDR5 RAM
Element EM3FGAB27BS Monitor (144hz at 2k res)
Windows 10 (Been pretty stubborn about not upgrading to 11 because I don't like change lol but tbh it could be a factor)


Settings:

Borderless (Tried windowed and no difference)

Screen Res: 1080 - 2k (tried both and no difference)

Framerate: 60 (Gone up to 120 and weirdly same stuttering not really more or less lol)

VRR instead of Vsync (Tried both, no real difference just saw VRR enabled in a bunch of people's successful posts)

Dynamic Res: 100% Max --> 50% Min (Tried 66% no real difference)

Background Model Detail: Medium

Ocean Detail: High

Character Model Detail: High

Texture Resolution: Medium

Shadow Quality: High

Anti Aliasing: DLSS

Characters Displayed: 10

Character Shadow Display Distance: 10


Most of what I've done has followed guides / successful forum posts mostly to the letter and I've gone down several rabbit holes, but for some reason just can't get the game to smooth out.. Admittedly I could just be doing some of these steps incorrectly, but I don't think so at least.

I've heard that the shader compilation makes the game a little more stuttery in beginning, and I'm still technically in the prologue but I've got enough time in that I feel like I'm past where most people say it should smooth out.

Not really looking to be greedy on FPS or res tbh just looking to get a solid 60 at 2k (will even take 1080 at this point lol).


Any ideas about where I might be going wrong / suggestions would be a huge help!


Happy to add any more detail on my situation if needed just let me know!

Thanks guys.

Last note: When I'm running the game I'm running nothing else on my machine and utilization shows it, but even if I double the FPS in settings my utilization doesn't really change a whole lot so it looks like I should be able to be pushing even higher limits but these stutters just keep getting in there.

I'm on a ryzen 7 7900x3d, asus rog strix B650 mobo, asus rog strix 4070 ti super, 60+gb sys memory, very optimized cooling system, corsiar titan ICUE cpu cooler. windows 10, running the game at 1440P flawless, ive seen my FPS drop under 100 one time and it was because i was also streaming something on my 2nd monitor.

I'm only posting to help you rule out it being windows 10 related.

use HWInfo, check sys temps while running the game. When i first built this new rig earlier this year, i was having issues with heat, my CPU was hitting 93C and causing stutters in everything i was playing, switched to a liquid CPU cooler that was a better fit for my case, not a single issue since.

Word. Thanks for the heads up on Windows 10! Yeah I run liquid cooling on my machine and I'm usually keeping pretty damn solid temps with most decently demanding games (as low as 50s and 60s max often) and I haven't seen any big warnings on temps running rebirth yet.. but will keep a lookout.
RayenIDK 1. feb. kl. 10:05 
download the dlss enabler mod, it actually enables the real dlss and not just dlaa that came with the game:
https://www.nexusmods.com/finalfantasy7rebirth/mods/6?tab=posts

and try using this mod, it might fix your stuttters:
https://www.nexusmods.com/finalfantasy7rebirth/mods/3?tab=description

hope that helped, if its hard for you to download the mod just search for yt tutorial I'm sure theres a tutorial for these mods
Sidst redigeret af RayenIDK; 1. feb. kl. 10:05
Oprindeligt skrevet af foundrey:
Oprindeligt skrevet af UhOhIPooped:
What DLSS mode are you using? With that hardware you should be running it in performance mode. It will run at half the resolution if you select 1440p. You may consider upgrading to windows 11, what kind of drive is the game on hdd or ssd/nvme?


Running DLSS V 3.7.10 from the looks of it.

The game is on HDD (Intel RAID 1 Volume) Figured we'd have the best read from there..

If the game is on a HDD (not an SSD) that's likely the problem, this game is designed with SSD in mind and SSD is listed as a minimum requirement
Dfeeds 1. feb. kl. 10:27 
As stated, going from even a SATA SSD to NVME can make a difference with this game. Also, don't set resolution max 100% and then min to a lower %. The shift in resolution can cause stuttering in and of itself. Just cap both at the same #. So set both to 66% for DLSS quality, for example.
Bogo 1. feb. kl. 10:28 
Oprindeligt skrevet af foundrey:
i9-10900K 3.7GHz base, 5.4GHz boosted (usually seeing in the high 4s while running rebirth)
64g DDR5 RAM

not sure if troll or just stupid
Edusama 1. feb. kl. 10:40 
Why are you installing such a demanding open world game on a HDD?

Many people having performance issues even on high end PCs its because of this specific detail.
I have a vaguely similar setup and the game runs flawlessly. I'm guessing because you're using an HDD which I absolutely would never do if I could afford all the other junk in that setup. If you have a 10900k then you have a m.2 slot on your motherboard unless you cheaped out on THAT for some god forsaken reason. In which case you get a NVME M.2 like my WD_Black SN850 or something.

3090 founders
i5-12600k
32gb DDR4 3600 ram

Like. You apparently dropped something like 500 dollars just for your RAM, another 1500 minimum for your gfx card but you're using an HDD and Windows 10 and complaining about performance somehow anyways? It feels a bit like a troll post tbh
Zhaidel 1. feb. kl. 11:12 
Oprindeligt skrevet af Edusama:
Why are you installing such a demanding open world game on a HDD?

Many people having performance issues even on high end PCs its because of this specific detail.
They may not own an SSD and think that a raid configuration of good HDD can be comparable. They may not be aware of the startling difference and that raid HDD simply doesn't come close to modern SSD, much less NVME, or not yet able to afford upgrading again (again, because their stuff isn't new even if some of it is premium parts back then).

If you are able to install on a mid or high end SSD OP then do get back to us with your results. I imagine it could very likely be related to your issue.
Sidst redigeret af Zhaidel; 1. feb. kl. 11:12
PlutoniumX 1. feb. kl. 11:14 
yea hdd are just for storage, don't try to game on them unless it's an old game....also like the first person said lock fps in control panel(nvidia) to 60 and set the in game one to 120. Also get nvme......
foundrey 1. feb. kl. 12:15 
Oprindeligt skrevet af ScreaminJesus:
Oprindeligt skrevet af foundrey:


Running DLSS V 3.7.10 from the looks of it.

The game is on HDD (Intel RAID 1 Volume) Figured we'd have the best read from there..

If the game is on a HDD (not an SSD) that's likely the problem, this game is designed with SSD in mind and SSD is listed as a minimum requirement


ohhhhh ♥♥♥♥♥♥♥♥ that's on me guys I have no idea why I thought it was the other way around lol..

Will swap it over to my NVME.

Yeah tbh usually run games on SSDs mostly just to not burden my storage but I remember I read somewhere a while back basically the inverse of what you said lol if the game has a lot to load at runtime guess I got trolled.

Appreciate the help guys apologies for wasting anyone's time if that was the case.
Sidst redigeret af foundrey; 1. feb. kl. 13:50
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