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I play it on a 4090 with 7800 x3d and 64gb of ram so I have no ram issues anywhere.
Half the game has textures that to call horrible is a huge compliment.
I am to be honest with you, you run basicly on the minimum settings of the minimum settings for this game, your hardware is Listed as minimum 1080p 30 FPS settings.
What can you except of a intel 8400 and a Rx6600 and 16gb ram in 2025 game releases ?
you know when i had 16gb ram ? with DDR3, with DDR4 i had 32gb and with DDR5 i have 64gb and Ram got cheaper and cheaper each generation, so why even botter to upgrade your ram, Your GPU is the weakest Entry level card from the year 2021, your CPU is entry level from 2017 what do you except this hardware to run the newest game releases as good as games in 2017 ?
It is always a hardware issue if your textures are not loading very well, to understand why is that the entry level GPU's have a very low Bit Bus and this is the reason why the textures are loading so damn slow in if you increase texture detail or anything else with cards that was not made for it then you risk of texture bugs or sability problems or not stable frames and so on. of course there are games that are not good optimazed on hardware itself but this game is, and this game require good hardware to run good, i dont get it why people complain that they have to upgrade ther hardware at some point in ther life to play specific games.
Also, Steam ♥♥♥♥♥♥ up your link and blocks it as being malicious because of the missed space between the closing parentheses and the URL
Nop, I modified the engine file to increase and improve the lod.
For the most part the pop up is minimal although still present.
It's a LoD issue that can by fixed by installing a mod that lets you edit the engine.ini file
You can fix the following pop ins:
terrain (rocks, etc)
foliage
building textures
shadow distances
keep in mind, fixing those has a huge performance impact. I lost about 20 FPS on my RTX 4090 doing these fixes, but my FPS was still over 70+ at 4k with them. The optimization of this game is garbage on both the ps5 and PC. So they cut corners by terrible LoD settings to improve performance.
However, what CAN NOT be fixed is this:
There's something hardcoded in the game to unload textures behind the camera. So even if you push the LoD WAY out and spin around fast, there will still be pop in. I have not found an engine.ini setting that could possibly change this. Well I actually did, but it has no effect.
A lot of people claim the pop in is due to slow SSD read speeds, which is isn't. I'm playing on a SATA SSD as my C drive is my only nvme drive and it's too small for games. My SATA SSD has a read speed of 540MB/s, and I've never had any issues in this game, or in any other game. Windows can cache data to system ram (and I have 64GB of RAM). So once texture files have been read, they stay in my RAM and can be quickly copied to GPU VRAM faster than any Gen 1-4 SSD could read.
That said, I just ordered a 2 TB Samsung 970 EVO (my mobo won't support anything faster) to shove into my Gen 3 22110 slot that I have free.
It's getting near the time to get a new mobo and CPU (and a gen 5 nvme) and drop my RTX 4090 into it.
https://www.nexusmods.com/finalfantasy7rebirth/mods/47?tab=description