FINAL FANTASY VII REBIRTH

FINAL FANTASY VII REBIRTH

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Workaround for people who want to use DLDSR or run at higher than native resolution
Download this mod
https://www.nexusmods.com/finalfantasy7rebirth/mods/4

Then add the resolution you want to the .ini file (example, i have a 1440p monitor and want to run at 4k)

[ConsoleVariables]
r.Setres=3840x2160f

Then boot up the game and you'll notice image quality is improved and frame rate is lower (confirming that it's running at a higher resolution).

I went from locked 120fps at native 1440p to 90fps+ at 'native' 4k and 100% GPU usage.
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Showing 1-8 of 8 comments
Tatsuna Feb 6 @ 1:59am 
This is not DLDSR though, this is just internal supersampling, I'd not be sure DLDSR intervenes at all.
Valdo82 Feb 6 @ 2:06am 
i just switch the desktop resolution via DSDLR. Works fine without editing any files.
Originally posted by Valdo82:
i just switch the desktop resolution via DSDLR. Works fine without editing any files.

I'd rather put one line of text in a notepad and forget it forever then switch my resolution every time.
Originally posted by Tatsuna:
This is not DLDSR though, this is just internal supersampling, I'd not be sure DLDSR intervenes at all.

It still achieves the same result, my Steam overlay scales differently, Windows scales differently, it's doing more than just internal supersampling.
Tatsuna Feb 7 @ 8:50am 
Originally posted by Valdo82:
i just switch the desktop resolution via DSDLR. Works fine without editing any files.
Issue is if you have a high refresh monitor, DLDSR caps it at 60hz, and it feels sluggish and horrible.
That's why the best application for DLDSR is with in-game resolution selection, which FF VII Rebirth doesn't support at the moment (and probably never will natively and without mods).
Tatsuna Feb 7 @ 8:58am 
Originally posted by Red Hefner:
Originally posted by Tatsuna:
This is not DLDSR though, this is just internal supersampling, I'd not be sure DLDSR intervenes at all.

It still achieves the same result, my Steam overlay scales differently, Windows scales differently, it's doing more than just internal supersampling.

It doesn't achieve the same result as internal supersampling is literally SSAA — which uses sub-pixel values to average out the final values, while (DL)DSR renders the image at a higher resolution then scales it back to your monitor. SSAA uses only your GPU Shading units, while DLDSR uses Tensor Cores which would be unused otherwise. DLDSR generates a better result and you can even adjust the sharpness level.

Now, I'm not COMPLETELY sure that DLDSR doesn't ingage, but as far as I know it doesn't if you simply use UE4 internal SSAA.
Originally posted by Tatsuna:
Originally posted by Red Hefner:

It still achieves the same result, my Steam overlay scales differently, Windows scales differently, it's doing more than just internal supersampling.

It doesn't achieve the same result as internal supersampling is literally SSAA — which uses sub-pixel values to average out the final values, while (DL)DSR renders the image at a higher resolution then scales it back to your monitor. SSAA uses only your GPU Shading units, while DLDSR uses Tensor Cores which would be unused otherwise. DLDSR generates a better result and you can even adjust the sharpness level.

Now, I'm not COMPLETELY sure that DLDSR doesn't ingage, but as far as I know it doesn't if you simply use UE4 internal SSAA.

Well one way to test if it does engage is modify the smoothing value in NVCP and look at the result, but when i take a screenshot with this mod enabled i get 4k screenshots and like i say my Steam overlay scales as if i'm using DLDSR, and the text in Windows changes as if i'm using DLDSR on the desktop, it doesn't just effect the game it effects everything.

I will also point out that when i set my desktop to the DLDSR resolution i am not limited to 60hz.
Last edited by Red Hefner; Feb 7 @ 11:56am
Valdo82 Feb 7 @ 12:05pm 
Originally posted by Tatsuna:
Originally posted by Valdo82:
i just switch the desktop resolution via DSDLR. Works fine without editing any files.
Issue is if you have a high refresh monitor, DLDSR caps it at 60hz, and it feels sluggish and horrible.
That's why the best application for DLDSR is with in-game resolution selection, which FF VII Rebirth doesn't support at the moment (and probably never will natively and without mods).

Yes and no, the app caps 60 but you can overwrite in on windows to 144 hz
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Date Posted: Jan 27 @ 2:17am
Posts: 8