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I don't have blur artifact around the characters
or at least i barely see it on certain scenario, but it's very rare
Enable LSFG 3.0, x2 mode at max res scale and use FSR or NIS scaling on top for the sharpness filter, set sharpness to your liking. Lock the framerate to a lower fps if you want a less stuttery consistent experience.
This way you'll get smooth gameplay along with a clean sharp image.
Edit: Played with it a bit longer and you do not want to use frame generation on a 8GB card, youl'll eventually get performance hiccups unless you are willing to run textures on low.
I don't see why it is not there, unless there is an problem with it being an old UE4 build or something but I doubt that
What are you talking about? How did you mod it? Any guide?
Why 59 and not 60 FPS?
Hi, how did you manage to enable DLDSR resloutions ingame?
You don't, you enable it in the driver and set your desktop resolution, the game in borderless mode will default to the DLDSR resolution.
It's the new DLSS transformer model that came with the recent Cyberpunk 2077 update, just copy the nvngx_dlss.dll from the Cyberpunk 2077\bin\x64 folder to the \FINAL FANTASY VII REBIRTH\Engine\Plugins\DLSSSubset\Binaries\ThirdParty\Win64 folder. Make sure to do a backup of the original nvngx_dlss.dll. If you don't have Cyberpunk 2077 you'll need to google it.
Whether the new transformer model is running or not, there is a performance hit while switching the DLSS files and it does generally give a cleaner sharper image where i don't require the use of extra sharpening filters where I had before.
Yeah I know right?!?!!? My dad's Bugatti's in the shop too. Such a drag....