FINAL FANTASY VII REBIRTH

FINAL FANTASY VII REBIRTH

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OmegaZero 24. Jan. um 18:17
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FF7 Rebirth is one of the worst unoptimized games ever
Please do not come here and tell me it's the hardware, this game runs horrendously in pc, I more than the minum requirements and it still runs horrible even at the lowest settings possible, it has dlss support, yet nvidia has not release any drivers for the game, for those that like keyboard, there's not even a mouse arrow in the menus, stutterring is a normal occurance, textures take forever to load, cutscenes get stuck whenever they want, and most of this issues get somewhat resolve if you play the game on an ssd, it still takes time to load all at times, but here comes the biggest issue, crashes, nothings solves this, you can play on your ssd, has the lowest possible settings, the most powerful pc with 14th generation hardware, and you still have to suffer from crashes, why? I seriously want to know who playtested this, and there's so many reviews online that say this is a great pc port, but that is not true, the game is not ready, someone needs to fix this now, there's no way they release such a high profile game such as final 7 in such a sorry state, the pc market is extremely profitable and people are mad because of the slop we got, and rightfully so.
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Anybody who thinks this is the most poorly optimized game every should go play Ark for awhile. Either of them.
Ursprünglich geschrieben von PawgaliciouS QueeN:
Ursprünglich geschrieben von GrindoDrome:
It runs fine, until you want to go into the menu and it bugs out, textures don't load and invisible walls appear. Something is definitely not right with this game at all lmao. If it runs for you it's nice but there's definitely something wrong with the game released in this state for many users.

Weird, I've gone into menus thousands of times at this point.

Me too, and sometimes I get bugged out for no reason, happened twice. Also got no response while talking to a random npc, and got stuck with no dialogue options. Had to Alt + F4.
Ursprünglich geschrieben von ariel:
I'm having a really weird issue. The game itself is running at 60fps no problems, besides typical Unreal stuttering but I've moved past that. My real issue is that the geometry itself - the world - seems to be lagging and running at what I can only assume to be ~50 fps. There's a clear distinction between action close to the screen, then away from it. I can pan the camera and the characters and immediate things closest to the camera are running smooth, but the farther distant geometry is lagging. It's so weird. I've never seen behavior this way in any other game I've played. Maybe it's an engine issue? When I get to indoor environments things smooth back out to being fine... I don't know. Weird as hell.

4070 Ti Super
7800X3D
32GB ram

HAGS off

I've sampled several of the Engine.ini tweaks on Nexus and none of them have solved this issue. I'm at a loss.

If im not mistaken you are just talking about distant NPC's and stuff have their framerate halved. Which is a side effect of this being "made for console" in order to save on computing power. It did the same thing in the remake IIRC. I really noticed it at junon elevator with all the people around.
Ursprünglich geschrieben von OmegaZero:
Please do not come here and tell me it's the hardware, this game runs horrendously in pc, I more than the minum requirements and it still runs horrible even at the lowest settings possible, it has dlss support, yet nvidia has not release any drivers for the game, for those that like keyboard, there's not even a mouse arrow in the menus, stutterring is a normal occurance, textures take forever to load, cutscenes get stuck whenever they want, and most of this issues get somewhat resolve if you play the game on an ssd, it still takes time to load all at times, but here comes the biggest issue, crashes, nothings solves this, you can play on your ssd, has the lowest possible settings, the most powerful pc with 14th generation hardware, and you still have to suffer from crashes, why? I seriously want to know who playtested this, and there's so many reviews online that say this is a great pc port, but that is not true, the game is not ready, someone needs to fix this now, there's no way they release such a high profile game such as final 7 in such a sorry state, the pc market is extremely profitable and people are mad because of the slop we got, and rightfully so.

Poverty Issue.

Runs fine at 120 fps at Max Settings at 2K using a Ryzen 7 9800x3d, ASUS 4070 RTX, 32 GB DDR5 Ram, MSI B950 Tomahawk, 2 TB SSD NVMe.
Zuletzt bearbeitet von Chief Spreading Bull; 26. Jan. um 23:53
Geo 26. Jan. um 20:39 
Ursprünglich geschrieben von Chief Spreading Bull:
Ursprünglich geschrieben von OmegaZero:
Please do not come here and tell me it's the hardware, this game runs horrendously in pc, I more than the minum requirements and it still runs horrible even at the lowest settings possible, it has dlss support, yet nvidia has not release any drivers for the game, for those that like keyboard, there's not even a mouse arrow in the menus, stutterring is a normal occurance, textures take forever to load, cutscenes get stuck whenever they want, and most of this issues get somewhat resolve if you play the game on an ssd, it still takes time to load all at times, but here comes the biggest issue, crashes, nothings solves this, you can play on your ssd, has the lowest possible settings, the most powerful pc with 14th generation hardware, and you still have to suffer from crashes, why? I seriously want to know who playtested this, and there's so many reviews online that say this is a great pc port, but that is not true, the game is not ready, someone needs to fix this now, there's no way they release such a high profile game such as final 7 in such a sorry state, the pc market is extremely profitable and people are mad because of the slop we got, and rightfully so.

Poverty Issue.

Runs at 120 fps at Max Settings at 2K using a Ryzen 7 9080x3d, ASUS 4070 RTX, 32 GB DDR5 Ram, MSI B950 Tomahawk, 2 TB SSD NVMe.

lol a 6 grand PC to run a ps5 game at 1440p at 120 fps, something not right there.
Ursprünglich geschrieben von OmegaZero:
Please do not come here and tell me it's the hardware, this game runs horrendously in pc, I more than the minum requirements and it still runs horrible even at the lowest settings possible, it has dlss support, yet nvidia has not release any drivers for the game, for those that like keyboard, there's not even a mouse arrow in the menus, stutterring is a normal occurance, textures take forever to load, cutscenes get stuck whenever they want, and most of this issues get somewhat resolve if you play the game on an ssd, it still takes time to load all at times, but here comes the biggest issue, crashes, nothings solves this, you can play on your ssd, has the lowest possible settings, the most powerful pc with 14th generation hardware, and you still have to suffer from crashes, why? I seriously want to know who playtested this, and there's so many reviews online that say this is a great pc port, but that is not true, the game is not ready, someone needs to fix this now, there's no way they release such a high profile game such as final 7 in such a sorry state, the pc market is extremely profitable and people are mad because of the slop we got, and rightfully so.
try windows debloater, come back after.
Ursprünglich geschrieben von MancSoulja:
Ursprünglich geschrieben von Rager:
This game runs like trash. Anyone who says it runs great is lying.

Mad how so many people who don't own the game seem to know more than the people who do, it's almost as if you have nothing to do than bait people into giving you attention.

I own the game, and it has a texture pop in problem, nobody is making this up, doesn't matter if get 120fps if you takes 5 minutes for textures load and many people have reported this problem even with SSD that is 7000mbs 2000mbs faster than the ps5 SSD
I had massive stuttering and frame pacing issues at first. Playing at 4k 60fps which I meet the specs.

10700k, 4080 Super, 64GB of RAM, 4TB NVME SSD.

Just moving the camera and going in and out of cutscenes I would experience some stutter. Then general frame pacing issues. What seems to have resolved most of my issues is to force V-Sync and set to 58 FPS in NVIDIA Control Panel. It seems like its a known issue with Unreal Engine 4. Give this a try if you are having issues and have NVIDIA GPU.

Set it to 97.5% of your refresh rate of your monitor or target fps, or if you have one higher than 120hz, set the framerate limit to 117. I have a 144hz display, but my target for this game is 60fps. So in the NVIDIA Control Panel I set the max FPS to 58, and in-game I set to 60.

Frame pacing issue is now resolved for the most part.
I don't even meet the hardware requirements and I'm getting a stable 90-100fps. Guess what? PC gaming can be fickle if there's some component/driver/process in your system a game doesn't work well with. it's literally impossible to test every possible combination of hardware and software for compatibility issues when developing a complex game. Some people will hit issues like this. They'll get fixed over time with actual bug reports guiding them as opposed to angry rants on the steam forum.
Ok, so a little bit of an update, this happen a few days ago, I manage to get pass the crash point, nibelheim crash, I finally got to kalm, I didn't do anything differently, I didn't change any settings, got into kalm town has a lot of texture issues, I put it on the lowest setting possible and everything, it does not stutter, but I was like whatever, decided to bear it for the time being, got out of kalm into the overworld, same issue, lots of textures not loading, framerate is fine, I don't really have issues with framerates so it's whatever to me, stop playing, so next day, I decided, well, I don't see any work around on the issues, loading the menu is kind of annoying, but still playable and everything, so I was like, what would happen if I just set max resolution, not max settings, but max resolution for monitor availble, so I did, I put everything on high and ultra, except the shadow, the ocean and fog, because I don't care much for shadow or fog, suddenly, the game starts to load faster, textures are still having some issues here and there not loading, but now I barely notice if I don't focus on finding them, going into party menu is now significantly faster, I don't have any particular problem, i'm playing at 120 fps, obviously it still drops some frames, but nothing that really bother me, and combat is fluid so I have no issues there, I when back to kalm, and while it still have textures issues, I feel like it's less than before, again, all I did was set my resolution to max, thats all, I didn't upgrade my proccesor, did used window debloater, I did change to ssd, so far i'm very confused, because it apparently runs better at max settings? I don't know if it's a placebo effect because the now I see the whole screen, or because it hurts my eyes a bit with all the stuff on screen, i'm just updating on how things are going, but so far I being playing for 7/8 hours or so without any more major issues, so I don't really know, i'm still on the look if anything else happens, the only other thing, is that sometimes, the game would like, pull you back from where you are to where you where, mostly because map is loading and it won't let you advance further, it happen twice to me so far, but is not exactly a big issue right now, I hadn't tried playing at a lower resolution since, although I would try later since it does hurts my eyes a bit.
Ursprünglich geschrieben von sldsnk:
It's the game. 10850k and a 3080 installed on samsung 990. Only steam games and cura installed on pc. Even running game at 1080 and medium settings I get stutter moving camera around after a few minutes and get random crashes. Same issue with 1440 or 4k. Pop in is especially bad in outside areas and shadows flickering in places. The lighting is horrendous going from dark to light places and very washed out in places meant to be bright. All of this can be fixed. Spent entire time so far trying all settings to fix issues. If they could at least fix the stutter and framerate issues (1% lows are terrible) I could at least play the game. Not all but most issues are game related not hardware.

Yep, same here. i9 9900, 3080, nvme, 32 gb ram and I will still have huge 1% low spikes at 1080p on low settings.

Something is very weird about this port and it's only affecting a percentage of people.
Ursprünglich geschrieben von Geo:
Ursprünglich geschrieben von Chief Spreading Bull:

Poverty Issue.

Runs at 120 fps at Max Settings at 2K using a Ryzen 7 9080x3d, ASUS 4070 RTX, 32 GB DDR5 Ram, MSI B950 Tomahawk, 2 TB SSD NVMe.

lol a 6 grand PC to run a ps5 game at 1440p at 120 fps, something not right there.

6? Try 3.
Zuletzt bearbeitet von Chief Spreading Bull; 26. Jan. um 23:52
tbf its not really unoptimized. its buggy af with performance issues and stuttering and ♥♥♥♥ all over the place, but when you get the game running, it runs pretty well. unfortunately what this means is you cant really brute force it with high system reqs. instead you just have to waste a bunch of time troubleshooting to make it playable
Ursprünglich geschrieben von OmegaZero:
Ok, so a little bit of an update, this happen a few days ago, I manage to get pass the crash point, nibelheim crash, I finally got to kalm, I didn't do anything differently, I didn't change any settings, got into kalm town has a lot of texture issues, I put it on the lowest setting possible and everything, it does not stutter, but I was like whatever, decided to bear it for the time being, got out of kalm into the overworld, same issue, lots of textures not loading, framerate is fine, I don't really have issues with framerates so it's whatever to me, stop playing, so next day, I decided, well, I don't see any work around on the issues, loading the menu is kind of annoying, but still playable and everything, so I was like, what would happen if I just set max resolution, not max settings, but max resolution for monitor availble, so I did, I put everything on high and ultra, except the shadow, the ocean and fog, because I don't care much for shadow or fog, suddenly, the game starts to load faster, textures are still having some issues here and there not loading, but now I barely notice if I don't focus on finding them, going into party menu is now significantly faster, I don't have any particular problem, i'm playing at 120 fps, obviously it still drops some frames, but nothing that really bother me, and combat is fluid so I have no issues there, I when back to kalm, and while it still have textures issues, I feel like it's less than before, again, all I did was set my resolution to max, thats all, I didn't upgrade my proccesor, did used window debloater, I did change to ssd, so far i'm very confused, because it apparently runs better at max settings? I don't know if it's a placebo effect because the now I see the whole screen, or because it hurts my eyes a bit with all the stuff on screen, i'm just updating on how things are going, but so far I being playing for 7/8 hours or so without any more major issues, so I don't really know, i'm still on the look if anything else happens, the only other thing, is that sometimes, the game would like, pull you back from where you are to where you where, mostly because map is loading and it won't let you advance further, it happen twice to me so far, but is not exactly a big issue right now, I hadn't tried playing at a lower resolution since, although I would try later since it does hurts my eyes a bit.
This worked for me on 3060TI and 10700KF. I crashed there 6 times, but dropped literally everything to lowest, even 720p, besides 33%/66% downscale.

I even had characters visible at a time set to 0 and 0. Not sure how that works, because I could still see the full cast..
Runs great for me. Try lowering texture size if you're stuttering.
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Geschrieben am: 24. Jan. um 18:17
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