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Ilmoita käännösongelmasta
Happend two times after 1 hour of paytime approx. The first one before a miniboss fight on mt. nibel, I was able to move Cloud but the miniboss cutscene didn't trigger, I tried to open the main menu and game softlocked with black screen; the second during the Shinra Mansion cinematic: got a black screen during a transition and wasn't able to do anything anymore.
Specs:
i7-12700K
32gb ram
RTX 4070s
Game runs on a separate nvme drive, never had any problems with any other game.
Let's hope for a quick fix
Specs:
i5-8600K
RTX 2080
16b RAM
Nvme M.2 drive with plenty of free space
Windows 11 Pro 24H2
All drivers are latest and Windows is up to date.
FPS-wise the game seems to run OK, steady ~60 FPS on 1440p high-medium settings.
I tried increasing shader cache size to unlimited, recompiled shader cache afterwards, verified game file integrity, removed temp files and so on. Even moved my Documents folder from C:\ drive to the same drive that I have the game installed on. No change.
Also contacted Square Enix tech support.
I expect it simply is faulty code in the PORT ...
And it does not help that Square Enix doesn't react on it.
They clocked the prices, for selling the game , now it is also up to them to mak ethe game playable !!!
1. Invisible walls resulting in Black screen bug
2. Low re stextures resulting in Black screen bug .
3. Sound keeps playing endlessly,
Waited for 10 minutes on a black screen itd oes not solve itself !!
And i feel cheated by the purchase , or not being able to refund !
Also the lack of ocmmunication is typical to square enix,,, there is no DAY 1 patch, or quick hotfix....
I sincerely doubt they even care !
Interestingly I didn't have this until about 5 hours in, now it happens constantly. I'm just shelfing the game til a patch is out because I'm tired of losing 10m of progress left and right.
Edit: So far haven't had a real cutscene but the character pop-in is largely improved on my trash SSD. Texture pop-in is still very noticable but not game-breaking like it was before. Had installed my standard drive because it wasn't in system requirements, mostly because of the size and I wasn't sure if my trash SSD wouldn't cause anomalies. But right now it's running way, way better than FF16 and more comparable to games by other publishers.
I'm shelfing this game too, waiting for a patch.
Did a ~2hrs session (outside Kalm in the first openworld section) without any problems. Might need to test this for longer sessions, but at least it's something.
I believe, like OP said, this is has to be a memory leak of some sort: lowering background model presumibly lowers the amount of data loaded into memory and thus reduces memory consumption. Might as well work with lower texture details, dunno.