FINAL FANTASY VII REBIRTH

FINAL FANTASY VII REBIRTH

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Tamacchi Jan 24 @ 1:42am
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How to: Frame Gen, DLSS 4, uncapped FPS and disable motion blur!
This is how I enabled all 3 and improved my experience with the game.

For DLSS 4
You should use DLSS Swapper[github.com], and swap DLSS version to 310.x.x (Latest should be 310.2.1)
New DLSS version here
If you choose to do so manually, paste the .dll files to:
FINAL FANTASY VII REBIRTH\Engine\Plugins\DLSSSubset\Binaries\ThirdParty\Win64

**A new preset K has been released, which requires the latest NVIDIA 572.16 driver and should be a slight improvement over Preset J. You can set it using profile inspector (or the NVIDIA app) as 0x00FFFFFF.**
After that, you can choose to use profile inspector to be sure that it is using the latest transformer model. (FF7 Rebirth should default to Profile J, but you can check and switch it here anyways)
Profile Inspector here.[github.com]

You need to also download the XML file for NPI in the reddit link, overwrite to the same file name where you installed the profile inspector, then open profile inspector, create a new profile (You can name it FF7 Rebirth) and set the executable to ff7rebirth.exe.

Finally, scroll under section "5. Common", and set "DLSS 3.1.11+ - Forced DLSS3.1 preset letter" to Preset J for the new transformer model. Remember to click on apply changes.

I have experienced some flickering artifacts on some trees. It is personally not distracting and only affected trees from a moderate range away, with most trees looking normal. Everything else looks amazing to me. If you are experiencing artifacts, you might want to pull back the changes, as it might not be working just as well for everyone.

For Frame Gen
For AMD/Intel graphics card, refer to the readme here[github.com] instead. You can choose to use XeSS or FSR instead.

For Steam Desk users, please refer to this video on YouTube.
The video is intended for SteamOS running Linux, you need to deviate accordingly if you are using Windows (it's more straightforward). No need to set launch options under Steam.

Get Optiscaler here.[github.com]
Unzip the contents to
FINAL FANTASY VII REBIRTH\End\Binaries\Win64
Rename "nvngx.dll" to "dxgi.dll"

Start the game and head to in-game settings and toggle "Anti-Aliasing Method" and select "DLSS". Use the insert key to open the OptiScaler menu, and enable DLSS frame generation, FG Hud Fix, and optionally FG Follow Async, then choose to either enable:
FG Extended or FG Immediate Capture

Please note that Frame Gen might not actually be working for everyone when enabling the "Hud Fix" option. You need to enable FG Debug view and tweak the hud limit, while switching between FG Extended or FG Immediate Capture. It should look similar to this[staticdelivery.nexusmods.com] with the bottom middle screen being hud free. If the bottom middle part stays black frame generation is disabled.

If you are unable to get it working, your only option is to disable the hud fix, give up frame generation, or use Lossless Scaling. You will still get a decent performance bump on none RTX systems by using FSR 3 or XeSS though, even without frame generation.

Personally, the combination of options which worked for me is FG Hud Fix Limit 1 and FG Extended, but it turned out still not as smooth as without FG Hud.
More information can be found here[www.nexusmods.com] and credits to SildurFX

For uncapped FPS, removing motion blur etc
You need to get the latest Beta files for Rebirth.[www.nexusmods.com]

Then, you can refer to the description and posts tab on the website for more information.

My settings are here:
[ConsoleVariables] r.VSync=0 t.MaxFPS=0 r.MotionBlur.Max=0 r.MotionBlurQuality=0 r.DefaultFeature.MotionBlur=0

There is also now a nexusmods post with even more optimization engine.ini tweaks here![www.nexusmods.com]

We win these

I get ~200 fps in Nibelheim at max settings and frame gen with a 4090 at 1440p. Actual frame rate without frame gen would be around 100 fps. Later areas of the game gets commonly around 120-160fps without frame gen (basically CPU necked for me)

Disclaimer: I did not come up with any of these methods! I simply gathered up what I can find and compile them into a single post to share and improve everyone's experiences.
Last edited by Tamacchi; Feb 3 @ 8:22am
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Showing 1-15 of 81 comments
where to put dll files and which one, bc there are 3
Tamacchi Jan 24 @ 1:58am 
Originally posted by slantedgray:
where to put dll files and which one, bc there are 3
I pasted all 3 .dll files to this location.
FINAL FANTASY VII REBIRTH\Engine\Plugins\DLSSSubset\Binaries\ThirdParty\Win64
Zyrconia Jan 24 @ 2:00am 
Thank you, disabling motion blur is a must.
ABCD Jan 24 @ 2:34am 
ty, I wouldn't recommend FG this way because of how unstable the game can be, but for everything else it's perfect.
Last edited by ABCD; Jan 24 @ 3:04am
cant enable dlss in dlss enabler
I did all your steps and it started compiling shaders again but it crashes around the halfway part.
Tamacchi Jan 24 @ 2:51am 
Originally posted by Back2ZeRo:
cant enable dlss in dlss enabler
You need to paste another copy of "nvngx_dlss.dll" into FINAL FANTASY VII REBIRTH\End\Binaries\Win64, rename it into "nvngx.dll" then head to in-game settings and toggle "Anti-Aliasing Method" and select "DLSS".

You should be good if it says "Source Apt: DLSS" above the upscaler selection.
I am not sure how to actually get DLSS frame gen, it must have been using XeSS all this time. If anyone has any idea how to get this working, help would be much appreciated!
Last edited by Tamacchi; Jan 24 @ 3:09am
Tamacchi Jan 24 @ 2:55am 
Originally posted by MSamuraiJ:
I did all your steps and it started compiling shaders again but it crashes around the halfway part.
It does recompile shaders after installing DLSS Enabler, but I haven't got a crash like that.
XhFCHI Jan 24 @ 3:04am 
I followed the guide but I still see artifacts around the edges of the NPC when I turn my camera. Is this a dlaa issue or a motion blur issue? I'm confused.
I've had constant crashes within a minute or two of opening even after compiling shaders on a 4080/Ryzen 5700X3D.
Originally posted by Tamacchi:
Originally posted by Back2ZeRo:
cant enable dlss in dlss enabler
You need to paste another copy of "nvngx_dlss.dll" into FINAL FANTASY VII REBIRTH\End\Binaries\Win64, rename it into "nvngx.dll" then head to in-game settings and toggle "Anti-Aliasing Method" and select "DLSS".

You should be good if it says "Source Apt: DLSS" above the upscaler selection.
I did this, but i can only chose between XESS and FSR, When i chose dlss it changed back to XESS
Tamacchi Jan 24 @ 3:10am 
Originally posted by Back2ZeRo:
Originally posted by Tamacchi:
You need to paste another copy of "nvngx_dlss.dll" into FINAL FANTASY VII REBIRTH\End\Binaries\Win64, rename it into "nvngx.dll" then head to in-game settings and toggle "Anti-Aliasing Method" and select "DLSS".

You should be good if it says "Source Apt: DLSS" above the upscaler selection.
I did this, but i can only chose between XESS and FSR, When i chose dlss it changed back to XESS
You are right. I can't figure out how to make it work with actual DLSS FG at this time, sorry!
ABCD Jan 24 @ 3:21am 
Originally posted by Back2ZeRo:
I did this, but i can only chose between XESS and FSR, When i chose dlss it changed back to XESS
gpu?
Originally posted by ABCD:
Originally posted by Back2ZeRo:
I did this, but i can only chose between XESS and FSR, When i chose dlss it changed back to XESS
gpu?
I wouldnt ask if i dont have a rtx 40
TneX Jan 24 @ 5:39am 
Thanks for sharing, I tried this but ended up reverting almost everything.

I didn't notice any change after upgrading to the latest .dll-s and setting the new preset in inspector.

As for DLSS Enabler and FG, all it really did was show that officially adding FG to the game would do wonders for smoothness for me.
But as mentioned by others, it messes with the upscaler, so after using it now you are forced to use XESS and FSR, and not possible to use DLSS. It looks noticeably worse to me.

Furthermore, the FG Extended setting (which becomes available after using FG HUD Fix) makes it feel really choppy. Which is too bad, because without this setting the HUD elements have extreme ghosting. So the best would be the smoothness without the ghosting.

Hopefully they will add frame generation officially, it would be awesome.
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Date Posted: Jan 24 @ 1:42am
Posts: 81