FINAL FANTASY VII REBIRTH

FINAL FANTASY VII REBIRTH

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Is there a way to use the Frame Generation from my RTX4070 Super ?
I kniow I was able to do this with Black Myth Wukong, is there a way where I can enable that option ?
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Mostrando 1-12 de 12 comentarios
Luna ~ 23 ENE a las 11:20 p. m. 
i dunno why you'd want to use something that actively adds input latency in an action type game. thats wild.
Última edición por Luna ~; 23 ENE a las 11:20 p. m.
tpowl1400 23 ENE a las 11:21 p. m. 
game doesn't have frame gen support but as Luna said, why would you want it in the first place? Frame Gen = Input Lag
Última edición por tpowl1400; 23 ENE a las 11:22 p. m.
BLARGFACE 23 ENE a las 11:27 p. m. 
use lossless scaling
AS Dair 23 ENE a las 11:28 p. m. 
Publicado originalmente por tpowl1400:
game doesn't have frame gen support but as Luna said, why would you want it in the first place? Frame Gen = Input Lag
its not really like the game needs frame perfect inputs to play, FF16 was perfectly playable with FG enabled.
fabricebou 23 ENE a las 11:31 p. m. 
lossless scalling = frame generation, so you can
Luna ~ 23 ENE a las 11:38 p. m. 
Publicado originalmente por AS Dair:
Publicado originalmente por tpowl1400:
game doesn't have frame gen support but as Luna said, why would you want it in the first place? Frame Gen = Input Lag
its not really like the game needs frame perfect inputs to play, FF16 was perfectly playable with FG enabled.
depends what you consider playable i dont consider 60ms of input latency playable for an action game with fake frames especially when i was already doing constant 60.
parry Timing was abyssmal with FG
germy813 23 ENE a las 11:45 p. m. 
Publicado originalmente por Luna:
i dunno why you'd want to use something that actively adds input latency in an action type game. thats wild.
Its only terrible if your system sucks ass
Luna ~ 23 ENE a las 11:56 p. m. 
Publicado originalmente por germy813:
Publicado originalmente por Luna:
i dunno why you'd want to use something that actively adds input latency in an action type game. thats wild.
Its only terrible if your system sucks ass
huh it doesnt matter how good your system it always will add 55-60ms input latency lmao. to use frame gen you have to use reflex and boost thats 55/60 with Reflex showing how bad that is.
zpiders 24 ENE a las 12:01 a. m. 
Publicado originalmente por Luna:
Publicado originalmente por germy813:
Its only terrible if your system sucks ass
huh it doesnt matter how good your system it always will add 55-60ms input latency lmao. to use frame gen you have to use reflex and boost thats 55/60 with Reflex showing how bad that is.

I been playing Rebirth with Lossless Framgen at x2 and it's been the best experiance in terms of frame pacing for me. I'm on an RTX 4090 playing with everything maxed at 4k, locked FPS at 59fps and using framegen to hit 118fps on my 120hz display, it's better framepaced than without locking the FPS as it would swing about from 120 to 70 and just didn't feel as good.
Última edición por zpiders; 24 ENE a las 12:01 a. m.
Runivard 24 ENE a las 6:17 a. m. 
came here to see if lossless scaling works well with this game, happy to see that it does. should also take the FPS above the cap since the engine isnt putting out the extra frames
Runivard 24 ENE a las 6:19 a. m. 
Publicado originalmente por Luna:
Publicado originalmente por germy813:
Its only terrible if your system sucks ass
huh it doesnt matter how good your system it always will add 55-60ms input latency lmao. to use frame gen you have to use reflex and boost thats 55/60 with Reflex showing how bad that is.
if there is ever a reason to use lossless scaling its with a controller on a single player game, which this is. we arent trying to get 200 fps on fortnite man
Bha 24 ENE a las 6:22 a. m. 
I've been using it with a 4070ti and works very well - really smooth gameplay with it enabled just at 2 frame gen.
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Publicado el: 23 ENE a las 11:13 p. m.
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