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Yeah I doubled down thinking the game would look better on pc, but its basically the same, maybe a bit better but in general the game just doesnt look good when you look at details more closely, its like a ps2-ps3 era game when it comes to assets
I understand that graphics are not everything, but there must be certain standards. The remake had this issue as well, all the work went into characters and cutscenes, and they didnt put as much effort into the environments and it creates this weird effect where you feel like you are playing with next gen characters in ps3 enviroments. I honestly would prefer the game to focus less on character rendering and make the enviroments better
FF16 does not have this issue at all for example, the assets in that game were very high res and detailed. I think it's a problem that this developer team has with unreal engine imo, they don't know how to use it properly
That’s typical PS2 era bs.
True.
Keep in mind, typically, you will not have your eyes particularly drawn to tiny objects among the crowded plethora of rich assets, particularly in this game which is far denser in sheer asset variety than most.
They have to carefully balance what assets are higher quality and more likely to be observed/important than those tucked away that are tiny, in corners, mixed among many other objects, and areas that only get a passing glance.
If they don't you will not have enough VRAM even with a RTX 4090. The fact that Square Enix has artists that have balanced asset design so incredibly well in both Remake and Rebirth, aside from one notorious skybox in Remake when in the wind turbine area looking down, is honestly incredible. I'd even go so far as to think they could very well be argued to have the most competent graphics artists in the entire industry, at least at current.
Or would you rather have the Grand Theft Auto, Horizon, and similar issue where you see a fraction of the assets leaving the world looking highly bland and repetitive in exchange for a few higher quality assets, and even then still not that good?
My man what the hell are you talking about, those games you mentioned like Horizon, have much better geometry, textures and look better lol. You can do good assets without making them look so bad like in this game
Stop defending things that make no sense
Your eyes and/or memory fail you. Here is Horizon Forbidden West
https://www.youtube.com/watch?v=BVAf-iIOb3g
Wow, the geometry is much worse in Horizon. Check out the low quality geometry and textures in town at 3:10 and beyond. The lighting and characters are actually cringe to claim they're better than Rebirth's. The textures, aside from the robots and Alloy's, are very unimpressive with them typically looking worse than much of what you find in Rebirth.
Now we don't have gameplay of the PC version widely available with good examples, yet, but lets look at this old PS5 video of Rebirth in Kalm and the Grasslands.
https://www.youtube.com/watch?v=IZGzumO1aug
If we put aside the lighting, and obviously the lower resolution, both of which are vastly improved on PC it already stomps Horizon's video above in town with overwhelmingly richer detailed environments. Even the grasslands do not look as bland, but it is the towns and such that are especially impressive.
You're only whining because:
1.) You have no idea what you are talking about.
2.) You're just trolling.
By all means, refute me on a technical level, too, while you're at it. You can't. You actually had the audacity to chirp Horizon had "much better geometry" before even bothering to double check if you were remembering correctly otherwise you wouldn't have dare claimed so as can be seen why in that video. I'm not going to sit here all day arguing with you. I only dropped in to explain it to the people who are rational and want to understand. I quite literally provided a link of another game that pushed visuals and had to use mesh shaders, and when running without it showed unplayable performance at even the most extreme reduced configurations. Something you can't seem to grasp, much less the more advanced topics in that linked article about how mesh shaders are relevant and not some asinine conspiracy. Insane conspiracy theorists are truly some of the worst people to deal with.