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Basically every step of DLSS is now a full increase in quality. DLSS Quality looks like DLAA used to but without ghosting. Performance looks like Balanced, so 1440p DLSS performance on a 27" looks crystal clear. It's worth it.
what's happening on the 30th?
The 30th is when Nvidia is releasing DLSS4 to all its cards all the way back to the 2k series. All you have to do is open Nvidia app and select it. People found a way to do it early (Hence the youtube guide.)
So now it's just multiple frame gen left over for the RTX 50 series to shine thru and AI.
? No, DLSS4 has always been going this way. Multi-frame gen is the thing you're thinking of and it is still only the 5k series cards.
Ok fine, I might be mistaken but anyhow multiple frame gen AND 30% to 40% increase over 4090 to 5090 for rasterization performance is what consumers can look forward to.
Oh by the way, DSSL requires vram consumption unless nvidia did something NOT to consume anymore vram than DSSL 3.5
Can also wait but each game would have to push an update including the DLSS4 dlls, so the files are still useful.
I've plugged the dll into Horizon Forbidden West and 4K DLSS performance is crystal clear and sharp. Way clearer beard on Aloy lol. I'm still waiting for FFVII Rebirth to download to test it here though.
That's the thing, they don't have the push the update. Rebirth does not support DLSS4 (Yet) but you're forcing it, that's what the official update does. It forces the program to use DLSS4 instead of DLSS 3.5 etc.
I hear upscaling which is DSSL consumes vram, whereas frame gen which is at the cost of your native resolution to enhance fps, doesn't consume vram.
Won't need them on the 30th, the Nvidia app will have a DLSS override function for all DLSS enabled games.
oh nice!
They were asked about this and already discussed allowing 2-3x perhaps on older cards down the road. They all have tensor cores, so this isn't surprising as much.
Good to know! Wasn't aware of that. Figured each game would have to update with the new DLLs.