FINAL FANTASY VII REBIRTH

FINAL FANTASY VII REBIRTH

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Can someone explain the "DLSS" setting?
Upscaling gives a few options, including just "DLSS". I'm used to having a sub-setting once DLSS is selected, but in FF7 Rebirth, theres nothing. What setting of DLSS is it when DLSS is selected?
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Showing 1-15 of 16 comments
DLSS is under "Ant Aliasing" option in game menu. It doesn't have performance, quality , etc options , not yet at least anyway.
******* Jan 23 @ 8:10pm 
DLSS Is upscaling for ANti ALiasing here !!

The option you refer to like quality or dlaa or performance here its like

100 %
66%
50 %

BUt basically it doe sthe same render at lower resolution...

IT is a slightly weird way to implement it like thi sthough ,,, then again it is a PORT not afull scale PC release...

Its a sad port on top of it !
there's dynamic res scaling option u can set it from 50-100%, basically DLSS ultra perf-quality if u choose DLSS over TAA or TAAU
Dixon Sider Jan 23 @ 8:12pm 
Dlss basically predicts frames. You cant move your mouse or click keys during the fake frames. Dlss is cancer.
Moebius Jan 23 @ 8:12pm 
Originally posted by *******:
DLSS Is upscaling for ANti ALiasing here !!

The option you refer to like quality or dlaa or performance here its like

100 %
66%
50 %

BUt basically it doe sthe same render at lower resolution...

IT is a slightly weird way to implement it like thi sthough ,,, then again it is a PORT not afull scale PC release...

Its a sad port on top of it !

Oh my god I'm so stupid lol. 100% is DLAA? Then Quality 66%, Performance 50%, ultra performance 33%?

On my 9800x3D and 4070FE, I'm having a decent time at 4K. Some FPS drops in intense battles and a bit of stuttering here and there, but nothing terrible.
Originally posted by Dixon Sider:
Dlss basically predicts frames. You cant move your mouse or click keys during the fake frames. Dlss is cancer.

You are confusing frame gen with DLSS which is actually a resolution upscaler.
Originally posted by Dixon Sider:
Dlss basically predicts frames. You cant move your mouse or click keys during the fake frames. Dlss is cancer.
Sounds like someone who doesn't own a 40 series card. It's a gamechanger.
Moebius Jan 23 @ 8:16pm 
Originally posted by Dixon Sider:
Dlss basically predicts frames. You cant move your mouse or click keys during the fake frames. Dlss is cancer.

You're describing Frame Gen and not DLSS, although with Nvidia's abysmal marketing it's hard to distinguish lol
Moebius Jan 23 @ 8:16pm 
Originally posted by MSamuraiJ:
Originally posted by Dixon Sider:
Dlss basically predicts frames. You cant move your mouse or click keys during the fake frames. Dlss is cancer.
Sounds like someone who doesn't own a 40 series card. It's a gamechanger.

Does FF7 Rebirth have frame gen?
Originally posted by Moebius:
Originally posted by MSamuraiJ:
Sounds like someone who doesn't own a 40 series card. It's a gamechanger.

Does FF7 Rebirth have frame gen?
No
Moebius Jan 23 @ 8:17pm 
Originally posted by tpowl1400:
Originally posted by Moebius:

Does FF7 Rebirth have frame gen?
No

Oh well, it is a square PC port after all lol
Originally posted by Moebius:
Originally posted by tpowl1400:
No

Oh well, it is a square PC port after all lol

I think frame gen comes into play from utilizing Unreal Engine 5.
Moebius Jan 23 @ 8:22pm 
Originally posted by tpowl1400:
Originally posted by Moebius:

Oh well, it is a square PC port after all lol

I think frame gen comes into play from utilizing Unreal Engine 5.

I think Frame Gen is independent of any one graphics engine, unless you mean the one click addition of frame gen option in UE5 (IIRC)...if thats the case then yeah not surprised Square didnt want to put in any additional work on it.

I'm also surprised we didnt get a game ready driver from Nvidia for the game
Originally posted by Moebius:
Originally posted by tpowl1400:

I think frame gen comes into play from utilizing Unreal Engine 5.

I think Frame Gen is independent of any one graphics engine, unless you mean the one click addition of frame gen option in UE5 (IIRC)...if thats the case then yeah not surprised Square didnt want to put in any additional work on it.

I'm also surprised we didnt get a game ready driver from Nvidia for the game

I am not akin on unreal engine series, so I could be entirely wrong. Just being skeptical of frame gen not being available with unreal engine 4, that's all, but you could be right all along.
Niinox Jan 26 @ 6:16pm 
Originally posted by Moebius:
Originally posted by *******:
DLSS Is upscaling for ANti ALiasing here !!

The option you refer to like quality or dlaa or performance here its like

100 %
66%
50 %

BUt basically it doe sthe same render at lower resolution...

IT is a slightly weird way to implement it like thi sthough ,,, then again it is a PORT not afull scale PC release...

Its a sad port on top of it !

Oh my god I'm so stupid lol. 100% is DLAA? Then Quality 66%, Performance 50%, ultra performance 33%?

On my 9800x3D and 4070FE, I'm having a decent time at 4K. Some FPS drops in intense battles and a bit of stuttering here and there, but nothing terrible.

To answer your question about scaling, yes. 100% DLAA, and so on down.
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Date Posted: Jan 23 @ 8:08pm
Posts: 16