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The option you refer to like quality or dlaa or performance here its like
100 %
66%
50 %
BUt basically it doe sthe same render at lower resolution...
IT is a slightly weird way to implement it like thi sthough ,,, then again it is a PORT not afull scale PC release...
Its a sad port on top of it !
Oh my god I'm so stupid lol. 100% is DLAA? Then Quality 66%, Performance 50%, ultra performance 33%?
On my 9800x3D and 4070FE, I'm having a decent time at 4K. Some FPS drops in intense battles and a bit of stuttering here and there, but nothing terrible.
You are confusing frame gen with DLSS which is actually a resolution upscaler.
You're describing Frame Gen and not DLSS, although with Nvidia's abysmal marketing it's hard to distinguish lol
Does FF7 Rebirth have frame gen?
Oh well, it is a square PC port after all lol
I think frame gen comes into play from utilizing Unreal Engine 5.
I think Frame Gen is independent of any one graphics engine, unless you mean the one click addition of frame gen option in UE5 (IIRC)...if thats the case then yeah not surprised Square didnt want to put in any additional work on it.
I'm also surprised we didnt get a game ready driver from Nvidia for the game
I am not akin on unreal engine series, so I could be entirely wrong. Just being skeptical of frame gen not being available with unreal engine 4, that's all, but you could be right all along.
To answer your question about scaling, yes. 100% DLAA, and so on down.