FINAL FANTASY VII REBIRTH

FINAL FANTASY VII REBIRTH

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Can a RTX 4060 run it?
To be honest graphics cards are confusing as ♥♥♥♥ for someone who is not upgrading constantly
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Showing 1-11 of 11 comments
Marsson Jan 23 @ 4:06pm 
It should work fine at 1080p at least.
Originally posted by Anmer:
To be honest graphics cards are confusing as ♥♥♥♥ for someone who is not upgrading constantly

yes it should be fine, you may need to use DLSS
Anmer Jan 23 @ 4:08pm 
Thanks!
CHAO$$$ Jan 23 @ 4:09pm 
yea game seems to be optimized around dlss, runs solid on my 3060

hot garbage mouse and keyboard controls tho
Originally posted by JamieLinux:
Originally posted by Anmer:
To be honest graphics cards are confusing as ♥♥♥♥ for someone who is not upgrading constantly

yes it should be fine, you may need to use DLSS

Or maybe play the game on Low / mid settings ? without having a Blurry Noisy mess ? Just the good old Native Gaming that will look way better then DLSS.
Originally posted by Shout Out To Ground Pound:
Originally posted by JamieLinux:

yes it should be fine, you may need to use DLSS

Or maybe play the game on Low / mid settings ? without having a Blurry Noisy mess ? Just the good old Native Gaming that will look way better then DLSS.

ok and? Not sure what the point is you were trying to make . He asked would it work on a 4060 it should work on a 4060, he may have to use dlss, for all I know he could have a 4k or 1440 p screen. A 4060 would choke trying to render out 1440p native as it was designed as a 1080p gaming card.

The Blurry mess that some games today have doesn't even have to do with DLSS, its UE 5s ♥♥♥♥♥♥ implementation of TAA.


Lastly why quote me I just answered the question .
Last edited by JamieLinux; Jan 23 @ 4:13pm
Originally posted by JamieLinux:
Originally posted by Anmer:
To be honest graphics cards are confusing as ♥♥♥♥ for someone who is not upgrading constantly

yes it should be fine, you may need to use DLSS

I'm not clear on how to not run this in DLSS, can you/anyone explain? Am running better than 4060 and figure DLSS is not necessary for my rig, but read an article saying TAA/TAAU give worse results (haven't tried them yet), and don't see any other options. Have min max upscaling set to 100%/100%, is that just how we accomplish no upscaling here?
JamieLinux Jan 23 @ 4:16pm 
Originally posted by PDX K-Mai:
Originally posted by JamieLinux:

yes it should be fine, you may need to use DLSS

I'm not clear on how to not run this in DLSS, can you/anyone explain? Am running better than 4060 and figure DLSS is not necessary for my rig, but read an article saying TAA/TAAU give worse results (haven't tried them yet), and don't see any other options. Have min max upscaling set to 100%/100%, is that just how we accomplish no upscaling here?


Setting the render res to 100% would disable DLSS , DLSS is only applied as a downscale if rendering below native resolution, or DSR if up-scaling above 100% native res then back down to native res.
Last edited by JamieLinux; Jan 23 @ 4:18pm
Ultima Jan 23 @ 4:18pm 
Originally posted by Shout Out To Ground Pound:
Originally posted by JamieLinux:

yes it should be fine, you may need to use DLSS

Or maybe play the game on Low / mid settings ? without having a Blurry Noisy mess ? Just the good old Native Gaming that will look way better then DLSS.

When was the last time you used DLSS in a game that had decent implementation?

DLSS looks great now. I have a 3080 and a 5950x. I play BG3 in 4K with DLSS set to quality and average about 70 FPS while the game looks very crisp and I can't tell the difference between native 4K and DLSS 4K. I can tell the difference when I turn on DLAA, though. I never use it because you can't use DLAA with that, I'll have to upgrade to a X090 series card to do that eventually
Originally posted by JamieLinux:
Originally posted by PDX K-Mai:

I'm not clear on how to not run this in DLSS, can you/anyone explain? Am running better than 4060 and figure DLSS is not necessary for my rig, but read an article saying TAA/TAAU give worse results (haven't tried them yet), and don't see any other options. Have min max upscaling set to 100%/100%, is that just how we accomplish no upscaling here?


Setting the render res to 100% would disable DLSS , DLSS is only applied as a downscale if rendering below native resolution, or DSR if up-scaling above 100% native res then back down to native res.

Thank you, JL!
Originally posted by JamieLinux:
Originally posted by PDX K-Mai:

I'm not clear on how to not run this in DLSS, can you/anyone explain? Am running better than 4060 and figure DLSS is not necessary for my rig, but read an article saying TAA/TAAU give worse results (haven't tried them yet), and don't see any other options. Have min max upscaling set to 100%/100%, is that just how we accomplish no upscaling here?


Setting the render res to 100% would disable DLSS , DLSS is only applied as a downscale if rendering below native resolution, or DSR if up-scaling above 100% native res then back down to native res.

And again this is not DLSS, the render downscaler is not DLSS, the AA setting that you can chose DLSS is not the DLSS you think it is it is just a Feauture from DLSS.

The upscaler is basicly something that is working on most GPU's in the driver level.

Otherwise it will be strange that AMD gpu's can use DLSS ?

Just put 100/100% and if you want to then use as Anti Alasing the DLSS version.
Will look good even with a 4060 you sould be fine at 1080p in this game.
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Date Posted: Jan 23 @ 4:06pm
Posts: 11