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7900xtx with a 7800x3d, the 1% lows are consistently in the 40s.
And it doesn't matter what resolution or settings the game is using. In testing it was always the same.
Be it 1080p low settings or 4K high, the 1% lows like to hang out around the 40s when capped at 60, or respectively as much lower if running higher than 60fps.
To minimize the annoying choppy-ness I have to run at 90fps with a more aggressive dynamic resolution setting to stay there, so the choppy-ness isn't as noticeable as it is at 60.
Also I get a big stutter right after cutscene transitions/cuts, for at least the first several seconds after they start.
I really hope this stuff gets improved substantially soon.
Your Gpu is good for 1440p probably getting held back by the cpu
It's definitely in a better state than ff16 but not by much. Hoping modders can save this like they did with part 1 on pc.
What gave me the absolute best frametime is locking at 59fps using RTSS and using lossless scaling framegen set at 2x. It's a rock solid 118 fps with only dips being travesal stutter which is a UE4 thing, no noticable lag, barely any artifacts and game looks amazing.
Give it a shot if you haven't tried it out already as it works really well with Rebirth.