FINAL FANTASY VII REBIRTH

FINAL FANTASY VII REBIRTH

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No FSR, really??
I'm watching some reviews, and there's really no FSR implemented on this game, I know that on the trailers it only specified the DLSS, because its the most famous method, but usually the FSR always comes together with it, so ye, kinda disappointed with that
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Showing 1-15 of 25 comments
8-Bit Ears Jan 22 @ 8:22am 
I mean FSR looks terrible why would you want to use it. Even at 4k quality its not usable it looks sooooo bad. Devs know its a waste of time to implement.
Last edited by 8-Bit Ears; Jan 22 @ 8:22am
Katakan Jan 22 @ 8:23am 
Originally posted by 8-Bit Ears:
I mean FSR looks terrible why would you want to use it. Even at 4k quality its not usable it looks sooooo bad. Devs know its a waste of time to implement.
I know the 1.0 and 2.0 versions looks really lame, but 3.1 actually looks pretty decent
No xess and tsr either. What a joke.
wtf really?
Well now I'm not thinking of buying it.
Last edited by -Lesziel-; Jan 22 @ 8:51am
Cookie Jan 22 @ 8:49am 
With a 7900xtx I'll just brute force it, but it's a shame that it only has DLSS.
Ultima Jan 22 @ 8:52am 
Originally posted by Stj.Srex:
Originally posted by Katakan:
I'm watching some reviews, and there's really no FSR implemented on this game, I know that on the trailers it only specified the DLSS, because its the most famous method, but usually the FSR always comes together with it, so ye, kinda disappointed with that
Just download Optiscaler.
You can use either FSR 3.1 or XESS and you can use FG with any of these upscale technologies.

This. It's funny how folks have walked around NVIDIA gatekeeping frame generation behind 40 series cards and later. Keeps my 3080's mileage to go quite long.
ZERO Jan 22 @ 8:52am 
fsr is very bad, better to use lossless scaling
kano Jan 22 @ 9:02am 
Originally posted by Cookie:
With a 7900xtx I'll just brute force it, but it's a shame that it only has DLSS.

You still need to use garbage anti-anti aliasing method TAA instead of native FSR.
Last edited by kano; Jan 22 @ 9:02am
Ricky Jan 22 @ 9:10am 
I can't understand why anyone wants to use upscaling, i'd rather have better optimised games than feeling like i need glasses. The more you ask for this ♥♥♥♥, the more you will get it as it becomes normalized and studio's will just see it as an excuse to spend less time optimising games because people are okay to use upscaling.

I get what you're saying if your PC isnt so good. but this is why you got Monster Hunter Wilds coming out with frame generation at 30 fps in the recommended requirements coming out, coz people are okay with it. even though the technology they are using is using it below what NVidia and AMD recommend, 60 fps.

I wish it could just exist as a feature, but i'm just letting you know you guys normalise it and thats why it's normalised now. But to see it not in a game, good... but it still has TAA forced on so it's still going to be ♥♥♥♥♥♥♥ blurry mess.
Last edited by Ricky; Jan 22 @ 9:11am
Rekta Jan 22 @ 9:49am 
Well to be honest non of these upscaler’s should exist in the first place and be able to run properly natively
Last edited by Rekta; Jan 22 @ 9:51am
Maginera Jan 22 @ 10:15am 
Originally posted by TheBigStan:
No xess and tsr either. What a joke.
You can't have TSR in a UE4 tittle, its made for UE5
Rusher Jan 22 @ 10:45am 
Originally posted by Rekta:
Well to be honest non of these upscaler’s should exist in the first place and be able to run properly natively
'nuff said. All this garbage upscaling, frame generation, garbage needs to end.
Last edited by Rusher; Jan 22 @ 10:45am
Daemeous Jan 22 @ 11:06am 
I wonder who'll add them in first, the devs or modders...
Pnume Jan 22 @ 11:36am 
Originally posted by Rekta:
Well to be honest non of these upscaler’s should exist in the first place and be able to run properly natively

It is annoying but the reality is that rasterization is close to its limit and most improvement on that front will come from bigger size chips and higher energy consumption.

Upscalling is a pretty good compromise and it doesn't have the heavy drawbacks of frame generation.
Even on Nvidia GPUs FSRAA is actually way better then DLAA
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Date Posted: Jan 22 @ 8:19am
Posts: 25