FINAL FANTASY VII REBIRTH

FINAL FANTASY VII REBIRTH

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NVIDIA DLSS DLL 3.8.10
Heads up, I imagine the game won't launch with this version.

If people haven't already you can download this below:

https://www.techpowerup.com/download/nvidia-dlss-dll/

Replace nvngx_dlss_ that ships with the game with the updated DLL above and make sure you have Quality Preset E as your global default for DLSS (through Nvidia Profile Inspector)

This should provide better visual clarity as well as better DLSS performance.

You will need a Nvidia GPU that is capable of using DLSS for this to work.

You can do this with any game that supports DLSS.

Enjoy.
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1-15 / 18 のコメントを表示
Also there's no FSR or XeSS option for now.
Also from watching the youtubers early review keys it appears as this game is going to stutter like the last port because like all triple A Unreal 4 engine titles with no precompilation of shaders on first boot.

What a great way to ruin a PC port.
Dayemon の投稿を引用:
Also from watching the youtubers early review keys it appears as this game is going to stutter like the last port because like all triple A Unreal 4 engine titles with no precompilation of shaders on first boot.

What a great way to ruin a PC port.
this is straight up false and fake news as ♥♥♥♥. max coinfirmed in his review that it runs perfect and it has a shader compilation on start...
mordread の投稿を引用:
Dayemon の投稿を引用:
Also from watching the youtubers early review keys it appears as this game is going to stutter like the last port because like all triple A Unreal 4 engine titles with no precompilation of shaders on first boot.

What a great way to ruin a PC port.
this is straight up false and fake news as ♥♥♥♥. max coinfirmed in his review that it runs perfect and it has a shader compilation on start...

This is good to hear, I've seen no one confirm this so far. Can you link?
Dayemon の投稿を引用:
Also from watching the youtubers early review keys it appears as this game is going to stutter like the last port because like all triple A Unreal 4 engine titles with no precompilation of shaders on first boot.

What a great way to ruin a PC port.

Lol What are you on about. Maximillion dood Talks about the shader compilation and i have watched a few pc reviews now. The common theme being, this is a great port :cozybethesda:
mordread の投稿を引用:
Dayemon の投稿を引用:
Also from watching the youtubers early review keys it appears as this game is going to stutter like the last port because like all triple A Unreal 4 engine titles with no precompilation of shaders on first boot.

What a great way to ruin a PC port.
this is straight up false and fake news as ♥♥♥♥. max coinfirmed in his review that it runs perfect and it has a shader compilation on start...

yep you are right
Dayemon の投稿を引用:
Also from watching the youtubers early review keys it appears as this game is going to stutter like the last port because like all triple A Unreal 4 engine titles with no precompilation of shaders on first boot.

What a great way to ruin a PC port.

It is not stutter free, but much better than FF7 Remake at launch.
Just use DLSS-Updater from github for all your games that can use DLSS.
No need to force quality preset E in your global settings. It became the default with 3.7.0. Quality preset F is for DLAA.
Dayemon の投稿を引用:
mordread の投稿を引用:
this is straight up false and fake news as ♥♥♥♥. max coinfirmed in his review that it runs perfect and it has a shader compilation on start...

This is good to hear, I've seen no one confirm this so far. Can you link?

Can you confirm the opposite from someone?
Shinenzu の投稿を引用:
Just use DLSS-Updater from github for all your games that can use DLSS.
No need to force quality preset E in your global settings. It became the default with 3.7.0. Quality preset F is for DLAA.

Yup, and also 3.8.10 is slightly better in terms of image quality and stability. I think we should just wait for DLSS Transformer model.
For those wanting to, you can use the newest dll for dlss and force the new transformer model, it looks much better
it stutters a lot on my rtx 4070 + r5900x.
CoCo の投稿を引用:
For those wanting to, you can use the newest dll for dlss and force the new transformer model, it looks much better

Yup, pretty cool. Too bad the game didn't release with DLSS 4 by default but you can force it thanks to the Cyberpunk update that included the new DLSS 4 DLL file version 310.1.0.0.

https://www.reddit.com/r/nvidia/comments/1i82rp6/comment/m8puwks/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button
最近の変更はCamelliaが行いました; 1月23日 11時12分
Game has you shader compiling at the start of the game. It's a statement straight out of a test reviewer from yesterday. And the game will stutter when you traverse to new areas even with 4090 gpu.
最近の変更はtpowl1400が行いました; 1月23日 11時13分
Dayemon の投稿を引用:
Also from watching the youtubers early review keys it appears as this game is going to stutter like the last port because like all triple A Unreal 4 engine titles with no precompilation of shaders on first boot.

What a great way to ruin a PC port.

man are you throwing fake news around
I just started the game and first thing it did was compile shader, way to be a da
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投稿日: 1月22日 7時18分
投稿数: 18