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In these days 5 years old is the safest arbitrary hardline you can draw on the cutoff age of PC hardware from the latest and newest graphically demanding games.
My CPU is also only a 3900X (basically 2 times of your CPU with little to no actual benefit in games) and I will only upgrade to an entirely new platform with Zen 6.
I just don't see how it wouldn't run on a GTX GPU, unless FF7 Rebirth requires raytracing, then yes it wouldn't run on it.
Because Rebirth needs DX12 Ultimate support which isnt supported by GTX series hardware, only 20xx and up from Nvidia support it and for AMD only 6000 series and up support it.
"isnt supported by GTX"
Dude...
The GTX 1660 has the same architecture as the 2060, the difference is it doesn't have the ray tracing tensors. Alan Wake 2 also claimed not to run on GTX cards due to not having DX12 and Mesh Shaders. You can look up videos from that time, with the RX 580 running at 3 frames and the RX 5700 running at 25 frames on low settings. However, the 1660 series shares technologies with the 2060, so it ran the game satisfactorily, at least above 30 frames.
You're mistaken, the Nvidia 10x series is indeed problematic, but the 1660 series is like an RTX without the tensor cores. So why can't I open the game? Nvidia is forcing you to buy a new GPU from them. From what I've heard, the base PS5 doesn't have ray tracing in this Final Fantasy, so why can't other cards at least open the game? Do you also think it's fair that the Indiana Jones game opens on a Steam Deck and not on superior performing hardware like a GTX 1080?
Don't come with that "evolution" talk where those who don't have it must find a way to get it. One thing is a real leap in graphical evolution, another is segregation to force you to buy a new product, and unfortunately, this is happening for the second time and sadly, I think it will happen more and more.
By GTX i did mean 10xx series and below, I just forgot to mention there are 16xx cards that might run it if PC version doesnt use RT.
We wont know till the game releases but its either using RT (someone on reddit posted screenshot comparing PC trailer and PS5 trailer and it shows much better lighting on PC) or its using Variable Mesh Shading which is also DX12U feature but that would at least make it work on 16xx GPUs if its just shading.
It would actually make sense to use Variable Mesh Shading especially for Tiny Bronco flying parts on a huge map.
Nvidia is not forcing you to buy new GPU, its the devs choice to use DX12U in their customized UE4 build.
No one is forcing you to upgrade nor to find a way to bypass the requirement, you choose to stay on low end old hardware then you simply dont get to play the game.
Eventually old tech has to be phased out and cant be supported forever and more and more games will need RT or DX12U or both.
Its the same like when people back in the day complained once games started switching from DX10 to DX11, its gonna have to happen sooner or later and old APIs wont be supported forever.
DX12U will soon be 5 years old so its time to expect games to start dropping support for old versions.
Either way they're still not rtx cards so if newer games requires something that they don't have you can only be butthurt at yourself, not to the dev and not to the public.
You (this is a general you to people in the similar situation that give the same rants) bought them yourself.
Yeah, 16xx cards wierd transition from GTX to RTX and last non RTX card was prety low end and released like 5 years ago.
Idk what those people are expecitng for still using not only old hardware but old BUDGET hardware.
I understand not everyone can afford non budget higher end parts but people simply expect too much from old and budget hardware when gaming industiry has moved forward a lot in last few years when it comes to new tech.
Try living in Brazil, and you'll understand why someone chooses such a "strange" graphics card. You are right, technology moves forward, but as I mentioned earlier...
One thing is to see a generational leap and realize that something better is indeed necessary to run the game, another is to not see any considerable leap in quality and still be forced to have a better graphics card to run it.
Unfortunately, Steam is full of spoiled kids (I'm not saying this is you) who live in the Eurozone, and a used 3060 must go for less than $150. Hahaha, in Brazil, the same card costs $2500 with an average salary of $1400.
You might argue that this is not the developers' problem, nor yours, nor anyone else's. And I agree!
But from a commercial standpoint, when I pay 300$ (local currency) for a game here, it has the same value as your 70$ for the developers, right?
So... why segregate when the base PS5 doesn't have RT? I have the full means to upgrade my graphics card, but I won't do it for ONE game. I could buy this FF, but if the developers think reflections that take away about 200 frames are more important than money in their account... no problem, I'll stick with my "strange" card and buy something else.
Obvs the pandemic lockdowns did not help with hardware availability or people's incomes either.
Sorry, man, I had to respond to this one more time. I believe from your comment that you are young hahaha It seems like you don't know Nvidia xD
But I have nothing against your way of thinking. If you can play, I'm happy for you, and if you think what's happening is fair, that's okay. It's your opinion, and I respect it, but I don't agree.
LMAO, deal with the fact that tech advances and you eventually need to upgrade.
You are just looking for a company to blame for your lack of upgrades