Nuclear Nightmare
Invisable Walls in the Environment
I constantly keep running into invisible walls whenever I'm using a ground vehicle and going from location to location. I wouldn't mind so much if it was every so often, for me though it is every single time I use a ground vehicle out in the open environment. Sometimes my vehicle gets flipped and I have to run the rest of the way to the waypoint, or my vehicle breaks till its unusable and I still have to run the rest of the way.
This happens every single time I've played a match and apart from costing me valuable time, it's also put me in a sour mood every time it happens which stops me from enjoying the game, and I want to enjoy the game.

There are other bugs, though this one here is the main one that is a real issue and I hope to god that this is one of the fixes they have in the next update.

Does anyone else experienced this or am I the only one?
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Showing 1-9 of 9 comments
Zeromentor Feb 10 @ 11:26am 
Yeah, there are a few oddly placed walls, and some spots where the walls are either not aligned to the barrier, or the barrier simply doesn't exist.

If you're up for it, I'd recommend you take screenshots, try to write down where you found the oddity and then get on the discord and let the Dev or one of his bugtesters know. They've already fixed a few, but more eyes finding problems is always helpful.
Gecko Feb 10 @ 12:59pm 
Originally posted by Zeromentor:
Yeah, there are a few oddly placed walls, and some spots where the walls are either not aligned to the barrier, or the barrier simply doesn't exist.

If you're up for it, I'd recommend you take screenshots, try to write down where you found the oddity and then get on the discord and let the Dev or one of his bugtesters know. They've already fixed a few, but more eyes finding problems is always helpful.

I don't think we should have to chase after a dev to report issues when the game we bought is based out of STEAM, not Discord, and it seems others agree as well.
Originally posted by Gecko:
Originally posted by Zeromentor:
words

I don't think we should have to chase after a dev to report issues when the game we bought is based out of STEAM, not Discord, and it seems others agree as well.
While I agree, do you think that Dev that doesn't frequent Steam's Forums is going to see you saying this? Do you think he is going to come here solely for this post and know what you want fixed?
Most game devs don't actually use any forums at all, and many that do have no power to control what needs to be fixed or how to do so, and usually use a terrible ticket system for that, which is actually worse. I, personally, would rather have to chase a dev to get him to see an important message than never see who sits on the other side of the screen and just hope that one day their Community Reps decide to file an incident report and it somehow makes it to the middle manager who notices a problem that has been plaguing gamers for months or years.

It sucks. It does. But if I want a plumber I don't wait passive-aggressively for one to show up at my house when they sense an issue, I give them a call and tell them what I want. Same rule applies. You want change, you need to find the Dev and tell him. Telling him something vague, like 'dude, some walls are still missing barriers' isn't helpful. Players like you have messaged him and let him know where, and he got around to fixing THOSE problem spots. If you found more locations you need to GET that INFO to the DEV. If you aren't willing to do it, find someone that will. I know of a couple bugtesters that actually come here and *Do* carry on the messages about specific bugs.
Gecko Feb 10 @ 2:37pm 
Originally posted by Zeromentor:
Originally posted by Gecko:

I don't think we should have to chase after a dev to report issues when the game we bought is based out of STEAM, not Discord, and it seems others agree as well.
While I agree, do you think that Dev that doesn't frequent Steam's Forums is going to see you saying this? Do you think he is going to come here solely for this post and know what you want fixed?
Most game devs don't actually use any forums at all, and many that do have no power to control what needs to be fixed or how to do so, and usually use a terrible ticket system for that, which is actually worse. I, personally, would rather have to chase a dev to get him to see an important message than never see who sits on the other side of the screen and just hope that one day their Community Reps decide to file an incident report and it somehow makes it to the middle manager who notices a problem that has been plaguing gamers for months or years.

It sucks. It does. But if I want a plumber I don't wait passive-aggressively for one to show up at my house when they sense an issue, I give them a call and tell them what I want. Same rule applies. You want change, you need to find the Dev and tell him. Telling him something vague, like 'dude, some walls are still missing barriers' isn't helpful. Players like you have messaged him and let him know where, and he got around to fixing THOSE problem spots. If you found more locations you need to GET that INFO to the DEV. If you aren't willing to do it, find someone that will. I know of a couple bugtesters that actually come here and *Do* carry on the messages about specific bugs.

Brother, all the issues I have run into have been prevalent for a while now and have barely been fixed. I understand you may be trying to play devils advocate, but there is no excuse for our chains being pulled.

Sorry but it doesn't even seem like the testers test anything before release and when they do? it breaks even more stuff. how is that okay? if we report them on here or discord it shouldn't matter. Both should be addressed, not one favored over the other.
Gecko Feb 10 @ 2:53pm 
Originally posted by Zeromentor:
Originally posted by Gecko:

I don't think we should have to chase after a dev to report issues when the game we bought is based out of STEAM, not Discord, and it seems others agree as well.
While I agree, do you think that Dev that doesn't frequent Steam's Forums is going to see you saying this? Do you think he is going to come here solely for this post and know what you want fixed?
Most game devs don't actually use any forums at all, and many that do have no power to control what needs to be fixed or how to do so, and usually use a terrible ticket system for that, which is actually worse. I, personally, would rather have to chase a dev to get him to see an important message than never see who sits on the other side of the screen and just hope that one day their Community Reps decide to file an incident report and it somehow makes it to the middle manager who notices a problem that has been plaguing gamers for months or years.

It sucks. It does. But if I want a plumber I don't wait passive-aggressively for one to show up at my house when they sense an issue, I give them a call and tell them what I want. Same rule applies. You want change, you need to find the Dev and tell him. Telling him something vague, like 'dude, some walls are still missing barriers' isn't helpful. Players like you have messaged him and let him know where, and he got around to fixing THOSE problem spots. If you found more locations you need to GET that INFO to the DEV. If you aren't willing to do it, find someone that will. I know of a couple bugtesters that actually come here and *Do* carry on the messages about specific bugs.

Also, claiming we are just sitting around waiting for devs to notice issues is ignorant and wrong. If there are 100 people yelling and reporting the same bug, I shouldn't have to bring the issues up again since it should, by now, be obvious that the issue is there. It shouldn't be my job to fix the f*cking game for them. I am a consumer of said product.

I'm not a beta tester, Play tester, or even part of staff. If they want labor I will gladly take a check. Till then? It isn't my job to clean up after the issues they keep adding themselves, I am just responsible for reporting them if i see them, and I do, BUT it is their job to try and fix said issues. It shouldn't take 100 people on both Discord and STEAM to get a simple issue pointed out that's been around for literal MONTHS.

I like the game, but I really am tired of games that come out that are more broken than DayZ in its early years.
Last edited by Gecko; Feb 10 @ 2:55pm
I don't see 100 people reporting specific locations with invisible walls either missing or being in the wrong spot. The locations we, the players, that spoke to the Dev about ended up getting fixed. Also, as far as 'not being a beta tester'- while you aren't being paid to do it, this is an Early Access game and you are basically beta testing just by turning it on and playing it. Whether you do anything else beyond that is up to you. Reporting issues is what we should all be doing, not waiting for someone else to stumble across the issue to find out it exists. Hoping someone can read your mind, gather the location, confirm the problem and move to fix it is unrealistic. Any frustration caused by that disconnect is on you and the Dev together, as you haven't actually given any locations even if he were to come and look at this thread himself.

Many issues have been fixed. Helis dragging themselves around the map, radios breaking all communication, monsters getting spawn-bugged and never going away (mostly affected Worms), players getting killed by invincible infected-players, graphical issues, broken textures, snow/blizzard crashes, sound issues and tons more. A single person can't find every bug, nor could they fix out a quick fix for them all as well. So he recruited volunteer bug-testers, basically players like you and I, to play and hunt for bugs and report them.

You want change? Get involved. I could have easily helped by now if you had just posted the exact locations and I could have gotten those locations to one of the many testers I know, which would get it to the Dev within a day. Instead, you are complaining, which has wasted your time and mine, while also not considering that the dev is a human with one pair of eyes, one pair of hands and a very limited amount of hours in a day.

Many bugs are known about. Many others are not well known, or very rare. Sometimes one bug can cause another, or fixing one can cause another to appear, and sometimes just by adding one simple thing a ton of problems can occur (like the Ammo Box issue that was quickly band-aid fixed).

I'm not saying there aren't issues. I'm not saying the Dev should be allowed to pocket our money and flee, I'm saying if you have an issue and want a quick fix you need to be prepared to get involved and not just say, "I constantly keep running into invisible walls whenever I'm using a ground vehicle and going from location to location. I wouldn't mind so much if it was every so often, for me though it is every single time I use a ground vehicle out in the open environment" and follow it with, " It isn't my job to clean up after the issues they keep adding themselves, I am just responsible for reporting them if i see them" and then say, "I don't think we should have to chase after a dev to report issues when the game we bought is based out of STEAM".
You either know the problem, want a fix and aren't trying to point anyone in the right direction, which is illogical, or you just want to complain. If it's the latter, complain, and don't try to act superior about it. If it's the former, stop and think about what YOU can do, and if all you can come up with is typing out multiple paragraphs for a limp-wristed argument then you can just post your complaint and leave, then return a year from now when your particular issues might be fixed, only to discover MORE bugs because this IS an EARLY ACCESS game, which are typically BETAs and prone to BUGS and other various issues.

I'm done here. Pick a side of the fence to stay on. Assist or Don't.
*Vague* complaints of bugs without proper reporting are useless to anyone but you.
Originally posted by Gecko:
Originally posted by Zeromentor:
While I agree, do you think that Dev that doesn't frequent Steam's Forums is going to see you saying this? Do you think he is going to come here solely for this post and know what you want fixed?
Most game devs don't actually use any forums at all, and many that do have no power to control what needs to be fixed or how to do so, and usually use a terrible ticket system for that, which is actually worse. I, personally, would rather have to chase a dev to get him to see an important message than never see who sits on the other side of the screen and just hope that one day their Community Reps decide to file an incident report and it somehow makes it to the middle manager who notices a problem that has been plaguing gamers for months or years.

It sucks. It does. But if I want a plumber I don't wait passive-aggressively for one to show up at my house when they sense an issue, I give them a call and tell them what I want. Same rule applies. You want change, you need to find the Dev and tell him. Telling him something vague, like 'dude, some walls are still missing barriers' isn't helpful. Players like you have messaged him and let him know where, and he got around to fixing THOSE problem spots. If you found more locations you need to GET that INFO to the DEV. If you aren't willing to do it, find someone that will. I know of a couple bugtesters that actually come here and *Do* carry on the messages about specific bugs.

Also, claiming we are just sitting around waiting for devs to notice issues is ignorant and wrong. If there are 100 people yelling and reporting the same bug, I shouldn't have to bring the issues up again since it should, by now, be obvious that the issue is there. It shouldn't be my job to fix the f*cking game for them. I am a consumer of said product.

I'm not a beta tester, Play tester, or even part of staff. If they want labor I will gladly take a check. Till then? It isn't my job to clean up after the issues they keep adding themselves, I am just responsible for reporting them if i see them, and I do, BUT it is their job to try and fix said issues. It shouldn't take 100 people on both Discord and STEAM to get a simple issue pointed out that's been around for literal MONTHS.

I like the game, but I really am tired of games that come out that are more broken than DayZ in its early years.


I for one here agree with what Gecko is saying here.

I shouldn't have to be 1 of 100 people who reports the same bug issue before something is done about it. Nor should it be my job to fix the game. And to reiterate what Gecko already said, I am also not a bugtester, or a play tester. I am just a person who bought the game with my own money and I want to enjoy the game. That's it.

Also regarding the suggestion to take screenshots of the invisible walls, yeah, I'm not doing that for the entire map because they are scattered around randomly in every open area of the map in between every location. They are literally EVERYWHERE. I don't have the patience for that and my patience is already at a thin point trying to play this game that I want to enjoy.

There are clearly standards that haven't been met and should've been met when they released this game even for an early release. There should not be this many bug problems in a game like this after its been out for months. Full stop.

Also I had no idea that putting an honest post like this would start a heated argument.

I'm just gonna report these issues to the devs via Steam and hope they see it and do something about it.
Gecko Feb 11 @ 9:49am 
Originally posted by Sir Fabulous:
Originally posted by Gecko:

Also, claiming we are just sitting around waiting for devs to notice issues is ignorant and wrong. If there are 100 people yelling and reporting the same bug, I shouldn't have to bring the issues up again since it should, by now, be obvious that the issue is there. It shouldn't be my job to fix the f*cking game for them. I am a consumer of said product.

I'm not a beta tester, Play tester, or even part of staff. If they want labor I will gladly take a check. Till then? It isn't my job to clean up after the issues they keep adding themselves, I am just responsible for reporting them if i see them, and I do, BUT it is their job to try and fix said issues. It shouldn't take 100 people on both Discord and STEAM to get a simple issue pointed out that's been around for literal MONTHS.

I like the game, but I really am tired of games that come out that are more broken than DayZ in its early years.


I for one here agree with what Gecko is saying here.

I shouldn't have to be 1 of 100 people who reports the same bug issue before something is done about it. Nor should it be my job to fix the game. And to reiterate what Gecko already said, I am also not a bugtester, or a play tester. I am just a person who bought the game with my own money and I want to enjoy the game. That's it.

Also regarding the suggestion to take screenshots of the invisible walls, yeah, I'm not doing that for the entire map because they are scattered around randomly in every open area of the map in between every location. They are literally EVERYWHERE. I don't have the patience for that and my patience is already at a thin point trying to play this game that I want to enjoy.

There are clearly standards that haven't been met and should've been met when they released this game even for an early release. There should not be this many bug problems in a game like this after its been out for months. Full stop.

Also I had no idea that putting an honest post like this would start a heated argument.

I'm just gonna report these issues to the devs via Steam and hope they see it and do something about it.

Then on top o the jank, we get lied to about a weekend update. these devs really must not like money. if i could refund i probably would honestly.
Midnight Feb 14 @ 12:10pm 
i have it without vehicle . how fix it ?
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