Nuclear Nightmare
Snow Cat kills driver if it flips.
You fall through the floor and die... Come'on... How did this not get passed testing :/
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Showing 1-13 of 13 comments
Junko SSE Jan 28 @ 11:25pm 
Bruh anything could get past testing if your testing team is small enough. Also, new bugs can develop every update that weren't a problem before. No bug testing team can ever account for hundreds, thousands or millions of players playing a game all at once.
yea its a small dev team cut them some slack this is a great game give it like 6 months and this will be huge
Sanglaine Jan 29 @ 11:15am 
Silly to say that tons of bugs will get past testing. This kind of bug should've been spotted since the damn thing flips over so often. A bug where the player fires a weapon while being grabbed and exploded by a grenade causing them to become immortal would be an acceptable bug since it's such a niche thing to happen, but a bug when a vehicle flips over that frequently flips over? Lets not be silly. This should've been spotted while trying to get the vehicle working in the first place.
DasaKamov Jan 29 @ 11:53am 
Solution: don't flip the Snowcat.

(Also, saying the "snowcat frequently flips" is a bit goofy. Yeah, if you drive a 4-ton vehicle straight into a cliff or building at 60 kmph, bad things are likely to happen, but if you drive cautiously and stick to the paths, your chances of flipping are, very, very low.)
yup buddy of mine clipped right through the ground and died after a snow cat flipped
Ashura Jan 30 @ 6:24pm 
I've had the snowcat flip over on me multiple times in a group, and no one died once any of the times it happened. So I wouldn't say it happens every time.
Pizza-Man! Jan 31 @ 11:35am 
Originally posted by Ashura:
I've had the snowcat flip over on me multiple times in a group, and no one died once any of the times it happened. So I wouldn't say it happens every time.

that's the joke right, it shouldn't be happening at all
will Jan 31 @ 12:25pm 
currently you will fall through the ground and die only if its flipped on its side. If it's upside down you're safe. If it falls on its side your only chance of saving it is if you're in coop and have someone come with a snowmobile to try n flip it back over.
people need to learn what early access is THERE will be bugs people also need to stop getting mad at an Early access title having bugs
Skoo Feb 1 @ 10:04pm 
Originally posted by ElysiumNight:
people need to learn what early access is THERE will be bugs people also need to stop getting mad at an Early access title having bugs
Yeah but the game should still be playable, also criticism and bug reporting are generally expected in early access games forums aswell.
Originally posted by ElysiumNight:
people need to learn what early access is THERE will be bugs people also need to stop getting mad at an Early access title having bugs

no, YOU need to learn to stop getting mad when people are unhappy with a product and then criticize it, only to be met by keyboard warriors like you that regurgitate the same boring tirade. people like you are why EA games can end up sucking months and years into its life, because you fail to criticize and want brownie points for being a kiss ass to the dev. let me tell you something: the moment you see people no longer complaining is when you should be truly worried, for all the ones who cared to speak up are long gone.
Originally posted by Skoo:
Originally posted by ElysiumNight:
people need to learn what early access is THERE will be bugs people also need to stop getting mad at an Early access title having bugs
Yeah but the game should still be playable, also criticism and bug reporting are generally expected in early access games forums aswell.

no skoo just shut up, pay up, and consume. early access means immunity to criticism!

/s
Originally posted by will:
currently you will fall through the ground and die only if its flipped on its side. If it's upside down you're safe. If it falls on its side your only chance of saving it is if you're in coop and have someone come with a snowmobile to try n flip it back over.
This is the truth. The reason I think this is the case is that it tries to teleport you out to your side of the vehicle and that can be under the ground if it's on the side. The simple solution is to check where the ground is, then move the teleporter up until it's above the ground and the vehicle. A better, more complex way to do it would be allowing the player to swap seats inside a vehicle and then disable the player from exiting the vehicle is the side is blocked (I.E. flipped on it's side).
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