You Must Build A Boat

You Must Build A Boat

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lockwoodx Jun 6, 2015 @ 6:58pm
Match 3 + Frantic Speed + RNG = FAIL
First of all, I genuinely think this game has potential and creative. A friend of mine gave it to me as a gift knowing I was a fan of puzzle quest and I dove right in. What I discovered was a lesson in frustration that quickly devolved into the firm opinion I wasn't having any fun. The RPG aspects, great. The music is phenominal. The gameplay itself is garbage sadly. 50% of my matches I quit and restart because RNG gave me such poor drops there's literally nothing to do but break useless objects with the hope something I need will come up, which usually doesn't. Upgrades have little impact unless I want to just grind and grind, which might be ok if I could formulate a strategey or patterns but that ugly RNG rears its head again, screwing the player over at every opportunity.

Like it or not, the game replaces difficulty and tact with a classic "cheapness" factor I thought we all left alone in the dark ages of the 8 bit era and I won't be recommending this to my friends.
Last edited by lockwoodx; Jun 6, 2015 @ 7:02pm
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Showing 1-15 of 20 comments
MDuh Jun 6, 2015 @ 7:18pm 
Tbh, I favor the box breaking more than the item hoarding strat in 10000000. I see you don't have 10000000 owned so you probably don't know it. Also this game still somewhat rng reliant on items even compared to the previous game.

In comparison, I prefer removing item inventory so u can't stack up 3x food as a buffer in each run. In this version you can stack up items, in return on having your board getting cluttered up with items. So you are forced to either use them asap or discouraged to hoard.

I believe this game has fixed the cheap inventory hoarding tactic in 10000000 to a better skilled match 3 game since you need to decide where to hoard items or use them for space.
Last edited by MDuh; Jun 6, 2015 @ 7:19pm
lockwoodx Jun 6, 2015 @ 7:20pm 
I found the box breaking to be apart of the problem as I'd crunch 20 a round and get 1 item if I was lucky. The RNG + Speed is just brutal for a match 3 game and with the good aspects I experienced I know there will be those who enjoy it, but that definitely isn't for me.
MDuh Jun 6, 2015 @ 7:24pm 
Are you trying to only break them when it's 4 or more rather than 3? If the item mechanic is still same one as 10000000. Matching 4 or 5 boxes will give you a better item spawn % than 3.

Also as you should already know, this game is different than other match 3 as this is more arcade based vs the traditional ones where you need to plan your move ahead of time.
lockwoodx Jun 6, 2015 @ 7:30pm 
I grew up in arcades, and this one wouldn't last. It's simply too cheap and needs severe adjusting. As for breaking boxes, the RNG is so bad I take what I can get for them since the yield is so poor. If the drop rate was higher maybe I'd give them more attention, but yet again since the RNG is poor and time is a factor I have to take advantage of everything instead of setting up combos etc. All in all a lackluster experience not worth the quarter.

Edit: and since you know I have never owned 10mill, nor played it... comparisons do little to help.
Last edited by lockwoodx; Jun 6, 2015 @ 7:31pm
MDuh Jun 6, 2015 @ 7:36pm 
btw, you shouldn't even rely to items. They are supposed to be bonuses. like, they should only matter 10% of your strat. I don't want to throw the git gud argument yet, but this definitely a case where you need to play more to get strats on your own and indepth techniques.

Serious question, up to what dungeon suffix level did you manage to do? II? III? IV? V? VI? VII? VIII? IX? X? ??? ?
Last edited by MDuh; Jun 6, 2015 @ 7:37pm
lockwoodx Jun 6, 2015 @ 7:39pm 
You should understand how first impressions impact a game, and if the player doesn't find it fun at first, they will never reach the stages where it supposedly gets good. The rest is irrelevant. I'm not come kid with countless hours to waste on figuring out the niche of when a game finally gets good. As the consumer, it has to hook me into coming back for more. Sadly it has not.
Last edited by lockwoodx; Jun 6, 2015 @ 7:41pm
MDuh Jun 6, 2015 @ 7:41pm 
Well my first impression of 10000000 was good since it was a unique match 3 game. This being a sequel is a must play to see the improvents. I didn't even find it RNG based on my first 2 hours of playing it.

If you are already relying in items on your first 2 hours, then you're not searching for matches fast enough.

I see you already have a review up and I believe has no interest on getting better on this game. I'm done trying to convince you that you need to play longer.
Last edited by MDuh; Jun 6, 2015 @ 7:42pm
lockwoodx Jun 6, 2015 @ 7:43pm 
You keep bringing up 10mill, a game I've never played nor own. We're discussing You must build a boat. Maybe you're in the wrong forum?

edit: Searching for matches fast enough? The RNG is so horrible you don't have any most of the time or they are completely useless matches and the frantic nature of the game screws you before you can break your way to good ones. Also, why would I want to get better if the game turned me off in the first 2 hours? I've got a huge backlog of games to enjoy, and this simply isn't worth my time in the current state it is.
Last edited by lockwoodx; Jun 6, 2015 @ 7:49pm
jaworeq Jun 7, 2015 @ 12:08am 
Here's hoping, that current state of the game doesn't change since that's what makes it so great for majority of the player-base. If it doesn't appeal to you - tough luck. RNG aspect only comes in terms of board. And if you were a fan of puzzle quest, you'd know, that RNG can screw you there as well. So you just match whatever to clear space for better tiles.
MDuh Jun 7, 2015 @ 12:45am 
Originally posted by jaworeq:
Here's hoping, that current state of the game doesn't change since that's what makes it so great for majority of the player-base. If it doesn't appeal to you - tough luck. RNG aspect only comes in terms of board. And if you were a fan of puzzle quest, you'd know, that RNG can screw you there as well. So you just match whatever to clear space for better tiles.

Yep, no need to cater for players like him.

he's just probably just ♥♥♥♥♥♥♥ bad at finding matches, blaming everything to RNG. Relying very hard on item drops on crate matches.

Like seriously, not even 2 hours and already crying that the game is too hard? He should just go back to the traditional slow match 3 games.
Hsanrb Jun 7, 2015 @ 7:29am 
The only bad RNG I found is trying to line up for the Triple Matches and the "have the board configured in a particular way to clear a particular set of things in a particular pattern" quests, when it comes to actual gameplay there isn't so much things that can go wrong if you play your cards right.

Of course games like this aren't meant to be "won" in which you don't lose, its a "how long can you last until you lose" type of gameplay that keeps it enjoyable.
FujiSyusuke808 Jun 7, 2015 @ 4:32pm 
You don't even lose.

When you reach the end of the screen, the game tells you that you win.

You literally never lose, because the game always tells you that you win.
Fyre Jun 7, 2015 @ 5:01pm 
This and Darkest Dungeon get the same complaint, but honestly it is impossible to lose in either game so complaining about difficulty in a game in which it's impossible to lose is just... silly.
some guy Jun 7, 2015 @ 5:36pm 
wth, what kind of strats do you possibly play in this game? you just match everything as quickly as possible ^^.
some guy Jun 7, 2015 @ 5:36pm 
Man darkest dungeon can be kinda harsh but its not really a rng problem. its more of a bad planning problem.
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