Legionwood 2: Rise of the Eternal's Realm

Legionwood 2: Rise of the Eternal's Realm

Lanzer May 18, 2014 @ 5:30pm
How to customize key bindings?
I'd like to change the default key bindings, since the default settings are confusing my RPG brain. Do I have to do it in the files, or is there an option I'm missing somewhere? Thanks!
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Showing 1-8 of 8 comments
Dark Gaia May 18, 2014 @ 8:20pm 
By default, RPG Maker games allow you to do this by pressing F1. I've never really had much of a problem with the RPG Maker controls so I've never fiddled around with it, but I'm sure you can.

Alternatively, plug a joypad in and play it just like a retro console game :)
Lucia Silvermoon May 19, 2014 @ 2:36am 
Full key binding customization is something that the developer has to implement. I don't think this game has that.
Lanzer May 19, 2014 @ 1:06pm 
Yeah, F1 allowed me to access the keybinding menu, but it was a little confusing since the buttons weren't labeled. It also weirds me out that the Menu button is also the cancel button, so it makes navigating the menus a bit of a pain on a 360 controller. Great game so far though other than that.
Dark Gaia May 19, 2014 @ 9:15pm 
As I said, I've never had a problem with the default RPG Maker controls so I've never bothered to see about implementing full key binding, but if enough people ask for it I'll add it in a patch.
Douman May 21, 2014 @ 8:40am 
Is it possible to re-assign walking to WASD?
I feel kinda discomfort with mouse:)
Last edited by Douman; May 21, 2014 @ 8:42am
Dark Gaia May 21, 2014 @ 8:44am 
There's a keybinding menu you can access by pressing F1, but it may be a little confusing as RPG Maker doesn't label the buttons correctly. Otherwise, you'll have to make do with the arrow keys and Enter/Esc as action/cancel.

If you have a joypad try using that; it's what I do personally.

It is possible to implement a proper keybinding menu, but given the simple nature of the game (2D, retro style RPG) I didn't really forsee that people would find the controls to be an issue.
Last edited by Dark Gaia; May 21, 2014 @ 8:45am
Douman May 21, 2014 @ 8:47am 
Aw... i see.. i was confused with those names for keys... gonna study it
Dark Gaia May 21, 2014 @ 8:55am 
From the RPG Maker help file:

A: Dash
B: Menu/Cancel
C: Confirm

These three are the main "action" buttons, so I would assume the others control movement.

Keep in mind that although it's not documented in the game, the Z and X keys have the same function as Enter and Escape do by default, so if you're stuck with the arrow keys, using these two might be more comfortable. You can generally keep one hand on Z/X and the other on the arrows.

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