Legionwood 2: Rise of the Eternal's Realm

Legionwood 2: Rise of the Eternal's Realm

sushumna3 May 18, 2014 @ 3:31pm
Direction fix for rpg maker
First off, I'm enjoying the short amount of time that I've spent with this game. The battles seem to be pretty well balanced. But one thing I've noticed is that almost half the dead people you examine will change sprites depending on which direction you examine them from. This is an easy fix. In rpgmaker vx ace there is a checkmark box to indicate that an event keeps only the one sprite active when interacted with it. It's funny seeing this tiny error over and over again (even though I've just started the game).
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Dark Gaia May 18, 2014 @ 8:17pm 
I'll have to take a look at that. In the version uploaded elsewhere (not on Steam), the checkbox has been ticked, and the sprites do not change. I'm pretty experienced with RPG Maker and this is something I don't imagine I'd forget to do.

It is possible the implementation of the Steam API changed something (the game had to be opened up and played with in order to do this), so I'll see about fixing that ASAP!
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