The Spell Brigade

The Spell Brigade

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IcyPhoenix Nov 14, 2024 @ 6:15pm
Game has lost its fun
Probably last time I'll post until 1.0, our group that was playing this game either coop or solo, basically all agree that the game has become boring.

I think the main issue is something happened afew patches ago and now theres less? easier? mob spawns even on hardcore, we no longer are getting overwhelmed and its really easy to get ahead of the curve where it was difficult in the past, every game now just has us standing around basically doing nothing around mid game cause theres so little spawns and everything dies so quickly, the boss isn't even a challenge either.

I think there needs to be more incentive to "move", having only 1 ranged enemy really doesn't make any incentive to be moving around, as the ranged projectiles hit for like 200~ or so on hardcore and they are really slow so you can basically avoid them by moving alittle, I think there needs to be some sort of non-enemy projectile like a event that causes random attacks to come at you (ie/like getting bombed with fire or mines placed under your feet etc...) so spells you could potentially get but used against you for a short while, and you could use those events to help kill enemies while forcing you to move.

The spawn rate currently seems underwhelming, theres not enough enemies for 4 players and not enough enemies for 1 player (don't know about 2/3 player)

An example run I did: https://www.twitch.tv/videos/2302079307

Notice how most of the run happens early on, then interactivity just dies off afterwards, theres no real danger i don't even care if take damage at some point cause the revive system is so generous, and there isn't really any reason to upgrade more then 1 or 2 spells, so the other 3rd and 4th slot is just useless, but i've mentioned that on my feedback already.

I hope you guys best of luck for whenever 1.0 comes around, but I'm gonna put this game on hiatus now, its unfortunately just has no depth right now.
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Showing 1-13 of 13 comments
McJanglesworth Nov 14, 2024 @ 6:54pm 
If you run the strongest build every game of course its gonna get boring. Based on this clip alone you just use all the best stuff. Every game like this becomes lame and boring if you don't challenge yourself. I do agree it needs more variety but it looks like you optimize the fun out of the game too.
IcyPhoenix Nov 14, 2024 @ 8:04pm 
Originally posted by McJanglesworth:
If you run the strongest build every game of course its gonna get boring. Based on this clip alone you just use all the best stuff. Every game like this becomes lame and boring if you don't challenge yourself. I do agree it needs more variety but it looks like you optimize the fun out of the game too.

Sure based on that one video using solar pulse makes it seem like that, but I've started with every spell thats possible, it feels the same nothing to do between events and doing nothing mid game - it just makes it harder early game with some spells, it doesn't really change the core problem even if you change skills.
_DevCake  [developer] Nov 19, 2024 @ 5:34am 
Thanks for the feedback! We're still working on balance etc, and new bosses and enemies, as well as the numbers are definitely a part of that. Hope we can reel you back in even before 1.0!
Minion27 Nov 19, 2024 @ 11:43pm 
Have you done hardcore on the lava map? Been trying all week and RNG just keeps beating us down on that one, only mission I can't complete so far. Two of my friends stopped playing because of it. lol (match making hasn't worked for me in over a month, so I've been stuck trying to solo lately.
IcyPhoenix Nov 19, 2024 @ 11:54pm 
Originally posted by Minion27:
Have you done hardcore on the lava map? Been trying all week and RNG just keeps beating us down on that one, only mission I can't complete so far. Two of my friends stopped playing because of it. lol (match making hasn't worked for me in over a month, so I've been stuck trying to solo lately.

Yeah the map itself doesn't really matter.
☠SOON☠ Nov 20, 2024 @ 8:54am 
Originally posted by Minion27:
Have you done hardcore on the lava map? Been trying all week and RNG just keeps beating us down on that one, only mission I can't complete so far. Two of my friends stopped playing because of it. lol (match making hasn't worked for me in over a month, so I've been stuck trying to solo lately.
Yeah I've never played multiplayer, only a few games so far, maybe I'll try later in the day.
Kazoh Nov 20, 2024 @ 9:23am 
Originally posted by Minion27:
Have you done hardcore on the lava map? Been trying all week and RNG just keeps beating us down on that one, only mission I can't complete so far. Two of my friends stopped playing because of it. lol (match making hasn't worked for me in over a month, so I've been stuck trying to solo lately.

Let's duo, we finish it in the first try.
Minion27 Nov 20, 2024 @ 10:58pm 
Originally posted by IcyPhoenix:

Yeah the map itself doesn't really matter.

The mobs seem harder to kill in lava than they do frost and frost seems harder than meadows. Plus the excessive amount of heat seeking tornadoes on the lava map that do 100 damage a tick to you and only 10 to mobs. Had one hit me, then do a circle (about the size of a upgraded solar flare radius) to loop back and finish me off. Never seen one do a loop before. lol

Also do not enjoy the super speed boost the mobs get if you take too long to kill the boss.
Minion27 Nov 20, 2024 @ 11:00pm 
Originally posted by Kazoh:

Let's duo, we finish it in the first try.

I'm game, my friends have kinda given up on getting this current game version.
IcyPhoenix Nov 21, 2024 @ 3:31am 
Originally posted by McJanglesworth:
If you run the strongest build every game of course its gonna get boring. Based on this clip alone you just use all the best stuff. Every game like this becomes lame and boring if you don't challenge yourself. I do agree it needs more variety but it looks like you optimize the fun out of the game too.


Originally posted by Minion27:
Have you done hardcore on the lava map? Been trying all week and RNG just keeps beating us down on that one, only mission I can't complete so far. Two of my friends stopped playing because of it. lol (match making hasn't worked for me in over a month, so I've been stuck trying to solo lately.

Ran the worst build i can think of on the lava map in hardmode: https://www.youtube.com/watch?v=pU5W1nGNOcI

Even with these terrible spells and terrible start the game isn't really that hard, its really just the early game thats a problem and I even purposely didn't get ice this time to not freeze enemies incase you think that is "strongest" as well. Which of course made me have to run around abit more.
Last edited by IcyPhoenix; Nov 21, 2024 @ 3:31am
Jean Nov 23, 2024 @ 9:41am 
I think there should be more sources of difficulty modifiers in the upcoming patches to satiate the 1% percenters. As for the specifics I disagree with almost everything OP said in the OP and the follow-ups, and I'll leave it at that.
BakeMyCake Nov 26, 2024 @ 6:55am 
I applaud the OP for being really good at the game, as I know most people, myself included, wouldn't be able to pull off that early sacrifice without dying.

Still, I think it is wrong to view the run in that footage as a run with terrible spells because:
1) While starfall is underwhelming early on, it is very strong late game thanks to the explosions that OP was fortunate to obtain on first augment roll.
2) The general playstyle of the OP is to buff one spell and snowball off that. It wouldn't matter for the run which other spells they pick as long as the one spell they buff does the job. And the spell they picked did very well for them, clearly

As such I suggest considering this example of bad spells argument irrelevant.

I don't know if this game truly needs more difficulty, but what I can say for sure, is that this is a great showcase of the design flaws in the current system. Notice how there isn't really any point to leveling up other spells, all is solved with only one.
Last edited by BakeMyCake; Nov 26, 2024 @ 6:57am
IcyPhoenix Nov 26, 2024 @ 2:19pm 
Originally posted by BakeMyCake:
I applaud the OP for being really good at the game, as I know most people, myself included, wouldn't be able to pull off that early sacrifice without dying.

Still, I think it is wrong to view the run in that footage as a run with terrible spells because:
1) While starfall is underwhelming early on, it is very strong late game thanks to the explosions that OP was fortunate to obtain on first augment roll.
2) The general playstyle of the OP is to buff one spell and snowball off that. It wouldn't matter for the run which other spells they pick as long as the one spell they buff does the job. And the spell they picked did very well for them, clearly

As such I suggest considering this example of bad spells argument irrelevant.

I don't know if this game truly needs more difficulty, but what I can say for sure, is that this is a great showcase of the design flaws in the current system. Notice how there isn't really any point to leveling up other spells, all is solved with only one.

I should clarify what I mean by "bad spell", look at the difference between the end level of each run, a "good spell" i'm level 81, but a "bad spell" i'm level 51, 30 level difference, this isn't a map difference.

Snowballing requires you to kill fast at the start to keep snowballing, but any spell that can't do that makes you fall behind the curve, spells can be good later on, but that doesn't matter - the big reason why it doesn't matter is, you lose so much leveling potential early on due to the "bad spells" and the fact that upgrading more then 1 spell is not worth it, any spell that doesn't let you hit around level 70~ becomes just bad and without the need to upgrade more then one spell, those spells don't really have a use case in this game. Aka why upgrade bad spells when you can upgrade good spells.
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Date Posted: Nov 14, 2024 @ 6:15pm
Posts: 13