The Spell Brigade

The Spell Brigade

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How does +%XP Gain work in 4player?
Since we all always level up at the same time.. how exactly is this stat working?
Only on XP I collect?
Some sort of team-wide stacking modifier for all players?

ty!
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Showing 1-6 of 6 comments
Jeslis Jan 10 @ 9:34pm 
When upgrading spells, why don't we get to see how much of that stat we currently have? (eg; +10% dmg[30%->40%])
+xp gain is a waste of time in multiplayer. It affects only the xp you pick up which is then applied to the whole team. So if I have 50% then I will pick up 50% more for the team but it will not affect xp picked up by other players.
ARMRARR Jan 13 @ 1:01pm 
yep,, only counts for you,, so let the 1 with the highest amount of xp gain pickup the magnets ;)
Originally posted by armrarr:
yep,, only counts for you,, so let the 1 with the highest amount of xp gain pickup the magnets ;)
How do you propose to know that or communicate it?
join the discord, people are always in the voice chats. also a great way to share friend codes and keep playing together
Matt Jan 29 @ 12:11am 
It's not useless, because the experience you pick up, is going to be worth more, than others.

So you're helping everyone level faster.

The issue is, in my opinion, whether it is worth it, above picking other options. I would say no in that regard.

I think the only truly pointless/useless skill to choose from, is pick up distance. I honestly don't see the point, especially in multiplayer, and with magnets popping up at a decent rate.
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Showing 1-6 of 6 comments
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Date Posted: Jan 10 @ 8:30pm
Posts: 6