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Worst thing so far:
Hard difficulty, level 1 Broney, used dark element. The mobs piled up like crazy and you couldn`t even trigger the exploding monsters, because of the dark element. And then (of course) The soccer minigame with 100 enemies around, with unpredictable movement directions (dark element).
That run was frustratingly unfun. And with bad upgrade choices I just wasn't able to carry the game to be smooth. We did it at the end (lost soccer AND sacrifice), but barely.
BUT:
Maggie is my personal A-Tier goddess, don't you dare to hate her :)
Byrony or whatever does kinda suck I can't really defend her. She's pretty ok when she gets 2 elements but before then yea she's not that great.
Dark element I haven't played around with much but I really don't know why you'd want to corrupt enemies (especially given it's not instant) when you can just kill them to get xp. Silly design choice tbh
The soccer minigame has never once seemed annoying or difficult to me it's not like this game is very hard at all given how simple it is. Just tap the ball and wherever you're moving is where it'll go idk why that's so hard for some people to grasp the concept of.
Just hoping they take the basis of the added things to improve.
Friend and i played yesterday and he also said "Well, they havent really been adding a lot".
And hes kinda right.
So wait for a basic release of the game, and not a alpha version of it...
Duh