The Spell Brigade

The Spell Brigade

View Stats:
Simple Tora Dec 8, 2024 @ 10:00am
Why are certain achievements so annoying?
You have a few characters that say do X thing like 20 times tops then you have another that wants you to pick 432 mushrooms. Why? Not only is it RNG on getting that but if you play solo and do endless you only have to pick up like 12 or something (don't remember the exact number) per event it's an EXTREMELY slow grind compared to everything else. The sacrifice enemies one and the 404 enemies with beam are also so dumb, you basically just go in a game and die a bunch then redo it until you get it. That's not fun and counterproductive to how you play the game
< >
Showing 1-12 of 12 comments
HereIsPlenty Dec 8, 2024 @ 1:12pm 
What you say is completely true and "on the money" - however, that is just a feature of most game nowadays. 30 hours play then 10 hours grind. Not defending it, but there is a slogan normally used with gambling in this country "when the fun stops, stop".

That is a bit glib, so I am sorry if it causes offence but the point is relax and try to enjoy the grind. Once you hit each milestone, it is very satisfying.
Simple Tora Dec 8, 2024 @ 1:16pm 
Originally posted by HereIsPlenty:
What you say is completely true and "on the money" - however, that is just a feature of most game nowadays. 30 hours play then 10 hours grind. Not defending it, but there is a slogan normally used with gambling in this country "when the fun stops, stop".

That is a bit glib, so I am sorry if it causes offence but the point is relax and try to enjoy the grind. Once you hit each milestone, it is very satisfying.

I'm not offended at all and typically this kind of grind is fine until you realize they're going to keep adding more achievements that are even more ridiculous. It's the reason I stopped playing vampire survivors. It was fun when I got to the end up constantly adding more just makes it feel more like a chore and the reward isn't even satisfying because you know there's going to be more after you finish
HereIsPlenty Dec 8, 2024 @ 1:20pm 
Haha, that is also very true.

I suspect there is something wrong with me, I don't mind having a dozen EA games with more achievements looming. I suppose if they are decent enough games, by the time they add them you don't mind revisiting them. My big exception now is Nordic Ashes, after 169 hours in it, I just want them to stop and finish the game so I can uninstall it so I do get what you mean.
Lazaryth Dec 8, 2024 @ 2:27pm 
I agree, I finished the mushroom grind thins morning and it took me around 9 hours, JUST for him to collect the 423 needed. Annoying. And don't get me started on the sacrifice 1066.....And the 13 revived for Capanelli, I had to do that twice the first time it reset on me.
Last edited by Lazaryth; Dec 8, 2024 @ 2:40pm
KellyR Dec 8, 2024 @ 6:34pm 
19 per event, and it only took me a handful of endless runs to get it done.
Lazaryth Dec 8, 2024 @ 7:57pm 
Yea I did 3 endless runs to wave 12 that's 3 hours PER run. 9 hours. I had SO many rounds that the fungi didn't even appear. Bu it all depends on RNG which events show up.
Last edited by Lazaryth; Dec 8, 2024 @ 8:04pm
Miner Annoyance Dec 10, 2024 @ 5:08pm 
They are non gameplay affecting elements, Who cares? You don't need to do any of them to get anything in the game.
Simple Tora Dec 10, 2024 @ 5:14pm 
Originally posted by Miner Annoyance:
They are non gameplay affecting elements, Who cares? You don't need to do any of them to get anything in the game.

Most of the achievements tied in with the unlocks, but aside from that these survivorlike games main attraction is the easy grind for achievements. Constantly flooding the game with overly grindy rng achievements changes that from a fun game to hunt them in to a chore
Vaping Dec 10, 2024 @ 5:22pm 
I play the game to just have fun playing the game. I have most of the achievements even the skin for collecting the mushrooms. I never once went out of my way to collect the achievements. If the only reason you are playing the game is to get the dopamine hit from collecting all achievements, what are you gonna do when you get them all, move on to the next game? If so then why are you playing to begin with? Have fun play the game, play different characters, you will eventually unlock them all passively. All the ones you are talking about are all cosmetic anyway.
Lazaryth Dec 10, 2024 @ 5:25pm 
Originally posted by Vaping:
I play the game to just have fun playing the game. I have most of the achievements even the skin for collecting the mushrooms. I never once went out of my way to collect the achievements. If the only reason you are playing the game is to get the dopamine hit from collecting all achievements, what are you gonna do when you get them all, move on to the next game? If so then why are you playing to begin with? Have fun play the game, play different characters, you will eventually unlock them all passively. All the ones you are talking about are all cosmetic anyway.
I have all the achievements now, and yes after I get them all I move on that's what I enjoy with games, and how I have fun, and so do many other people.
Last edited by Lazaryth; Dec 10, 2024 @ 5:31pm
Cloneus Dec 11, 2024 @ 5:30am 
Originally posted by Simple Tora:
You have a few characters that say do X thing like 20 times tops then you have another that wants you to pick 432 mushrooms. Why? Not only is it RNG on getting that but if you play solo and do endless you only have to pick up like 12 or something (don't remember the exact number) per event it's an EXTREMELY slow grind compared to everything else. The sacrifice enemies one and the 404 enemies with beam are also so dumb, you basically just go in a game and die a bunch then redo it until you get it. That's not fun and counterproductive to how you play the game
I think the real problem is not the achievements, but the lack of replayabillity at the moment. All the characters feel samey and there's no synergy system with abilities to make things interesting. If there was more depth to the gameplay I don't think the achievements would be a problem.
HereIsPlenty Dec 11, 2024 @ 7:16am 
Originally posted by Cloneus:
I think the real problem is not the achievements, but the lack of replayabillity at the moment. All the characters feel samey and there's no synergy system with abilities to make things interesting. If there was more depth to the gameplay I don't think the achievements would be a problem.

I have to disagree about the replayability. I finished the achievements at 40.2 hours and currently have 54.7 hours in the game now. Co-op makes this a game I will keep on playing for a long time. To demonstrate that, take Rampage Knights, another co-op game - I finished the achievements in that one then put another 100 hours into it before switching games. I do not think I am alone in this. People like having games they can play with friends and for the most part it does not matter if the game has depth, just that they can still team up and play.

The biggest problem this game has is also that strength. The number one priority for the devs is to iron out little kinks in the matchmaking. Just my opinion though.
< >
Showing 1-12 of 12 comments
Per page: 1530 50

Date Posted: Dec 8, 2024 @ 10:00am
Posts: 12