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So I mostly agree. Everything is super vanilla. All the characters are essentially identical save for their skins, and I don't like that people can even pick their starting spell personally as I'd rather have unique Wizards, which right now are essentially all the same, and more unique games.
Mostly just iterating on what you said, so of course I'm not mentioning all the stuff the game does right and that I love.
(Oh and I forgot to mention there's a big update coming in 2 days adding endless play and related mechanics.)
Actually haven't looked at the roadmap at all...so I'il gladly revoke my opinion in future. Right now the boss fight is the same, the zones are indeed annoying and too close together and enemies lack variation (just different kinds of bullet sponges and one type of ranged minions and suiciders).
Fully agree on the unique wizards part as well. It feels a bit weird if all the difference is a ~5 point stat difference (which you can literally overcome with 1-2 lvl ups) and the starting spell. The characters look great...give them more identity.
I guess it's a bit of a proof of concept to check the waters which isn't a bad idea. But they'il need to keep at it.