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Grains of salt though.
Just by chance, last week Armello landed on the Google Play store if you search for it. Keep in mind that this is an early version of the build - it's kinda in a prerelease state, but check it out!
Also developing for iOS is "easier" because there are fewer devices/resolutions to cater for. With iOS there's a relatively short list of machines that people will be using, drastically decreasing the technical variance.
<3 Darcy
Thank you for the answer.
My device is not compatible with armello :P
What device are you playing on?
Armello on Android is a port from the PC version so it's surprisingly graphically intense so we've tried to keep the supported devices to ones we know that'll give the best player experience.
Cheers,
Lisy
Source for this because afaik it's the opposite. There are far more Android users in the world. <3
Generally there's concern about piracy - there's also a lot more rooted Android devices than jailbroken iOS devices. Part of that has to do with the target audience for Android vs iOS (cheaper/open vs "premium"/workflow). And there aren't many apps on Android that make it a pain to be rooted. If I didn't play F/GO, I'd still be rooted today so I could extend the life of my outdated-but-1440p-unrooted Nexus 6.