Armello

Armello

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2.0 Hero Select Mod
IMPORTANT: With the release of the Dragon Clan, the Hero Select Mod will not continue to be supported until I can figure out how to make the UI orientations match for both the normal Hero Select and the Clan Grounds. Do NOT download the mod until further notice.

Greetings everyone,

So I noticed a lot that one of the things that drove folks nuts was how the hero select doesn't quite lend itself to those with OCD after you have purchased/downloaded all of the hero packs. If you would like to fix that, please download the following mod and apply it to your copy of Armello.

https://drive.google.com/drive/folders/1w-fUf2_eg2UKFTB3pRfn94UTK7uaenI9?usp=sharing

Here is what the Hero Select for 2.0 normally looks like with all the Hero Packs.

https://imgur.com/AMh9mP1

This is what the new version looks like.

https://imgur.com/1MX90IE

Looks quite a bit better no?

This mod is intended for the folks who already own all of the Hero Pack DLCs and want their select screen to be nice and orderly. If you don't, then your select screen will potentially be out of order depending on your DLC roster. So if you don't have all of the Hero Packs, just keep using the normal hero select screen. Don't worry though, your game won't crash or anything crazy like that if you do still use this without owning all the packs, just your icons might be out of order.

Admittedly I have no idea if this will/won't work for folks on Mac or Linux, so I might need some people to tell me otherwise if it doesn't work. Please let me know if you run into any issues.

Note: Select Screen last updated on 6/25/19 @3:43 p.m. PST

Happy Gaming <3
Mister UPS Man

P.S.
In all seriousness, probably the best solution to the whole Hero Select UI thing would be to just have a select screen similar to the one with all heroes unlocked, but just having the icons for the heroes you don't own greyed out to let folks know you can't use them instead of trying to figure out some way to add in icons whenever DLC is added.
Last edited by Mister UPS Man; Sep 22, 2019 @ 9:10am
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Showing 1-7 of 7 comments
Mister UPS Man Mar 8, 2019 @ 5:31pm 
Originally posted by Astranon:
This was the developer's response to that idea:

https://steamcommunity.com/app/290340/discussions/0/1843566500509219516/?ctp=3#c1843566500531008565

The absolute best solution then would be to have the normal 2x4 for base game, creating a 3rd row for whatever single DLC pack you own (Which it already does in the current base game), a 4th row for having two DLC packs, and finally adding in the 5th column for all heroes. Perhaps a concept design that looks something like this.

https://imgur.com/a/LVWC5Z4

This numbering scheme will guarantee that the DLC packs will be in line with their respective clans regardless of DLC combinations. The game already prioritizes Usurpers, then Rivals, then Bandits in its numbering scheme, so by changing the orientation a little bit to first build towards a 4x4 grid and then generating a 5th column when all packs are installed should do nicely.

So to use the numbers that would be from the Hero Select Mod for a full roster,

Thane = 0
Mercurio = 1
Sana = 2
Amber = 3
River = 4
Zosha = 5
Brun = 6
Barnaby = 7
Magna = 8
Sargon = 9
Ghor = 10
Elyssia = 11
Fang = 12
Griotte = 13
Yordana = 14
Hargrave = 15
Scarlet = 16
Sylas = 17
Twiss = 18
Horace = 19

If a number is missing, the game already just skips over that number and puts in the next number after that in that slot without any issues (E.x., If somehow only Magna didn't exist in your game and you still had the other Usurpers, then Sargon would occupy Magna's tile, Ghor would be in Sargon's, Elyssia would be in Ghor's, etc). Since we created a clan offset of 4 (Thane is 0, River is 4, Magna is 8, and Fang is 12), this means that no matter what combination of DLC we use for this, they will be placed accordingly without any weird nonsense. So if say you had only Rivals and Bandits, then your Rivals will occupy the row normally given to the Usurpers and the Bandits will move into the row that normally has the Rivals. The column for the Bandits would then just disappear and you are left with a nice 4x4 grid that keeps all the wolves together in the same column and the bandits nice and neat. Some food for thought really on how to improve this hero select for future patches.

Happy Gaming <3
Mister UPS Man
Last edited by Mister UPS Man; Mar 8, 2019 @ 5:59pm
A Good Dog Mar 8, 2019 @ 5:44pm 
This is a blessed mod. +support
Muddhare Apr 12, 2019 @ 12:26pm 
A bit of a bump, but since the new update replaced the old file, thought a few would like this thread again. This file still works on reorganizing the heros, so happy kingslaying.
Zondre the Vexed Sep 22, 2019 @ 7:20am 
This is awesome! Thank you for this.

EDIT: This mod doesn't work anymore it seems. When I try to start a game in singleplayer or multiplayer it just infinite loads. Do you think we can get a fix?
Last edited by Zondre the Vexed; Sep 22, 2019 @ 7:35am
Mister UPS Man Sep 22, 2019 @ 7:46am 
Originally posted by GhoulByte:
This is awesome! Thank you for this.

EDIT: This mod doesn't work anymore it seems. When I try to start a game in singleplayer or multiplayer it just infinite loads. Do you think we can get a fix?

Hey there GhoulByte

The issue now is that the hero layout in the clan grounds and the actual hero select are different, so there is no orientation of heroes that satisfies both layouts. Unfortunately this means that the mod will not continue support for future updates.

Happy Gaming <3
Mister UPS Man
mamijomale Apr 22, 2024 @ 5:23pm 
Alright everyone,
Since the game has no modding tools and further content support,
I've decided to dive in Unity modding and with the help of BepInEx, I've tried to fulfill the goal of that interesting mod by overcoming the issue with the addition of the Dragon Clan.

It's still in WIP for now, but it works for the Clans Grounds menu. I'll seek deeper for the new game menu and if it works as well. I'll send the files ;)

For my approach, I've been a bit more barbaric as I used BepInEx which implies using some more "advanced" stuff to do for installation of the mod, but since my approach is to directly force the position of the heroes where they should be and rescale the grid slightely, so it might overcomes all obstacle and should not interfere with absence or possession of DLCs (in theory)

I'll keep you all updated ! Bþ
Last edited by mamijomale; Apr 22, 2024 @ 5:24pm
mamijomale Apr 23, 2024 @ 3:27am 
So I've managed!

Here is the mod : https://drive.google.com/file/d/19P37aRgX5qHQeR9aw0tlaaiFpiAkvzaU/view?usp=sharing

Just beware : I didn't tried without the DLC. In theory, you just might see holes in the grid at the position of the characters you don't have.

Maybe I could come up with some auto-filling feature someday. But for now, if you do own all DLCs, the grid will shows up nicely! :)
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