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Because like trolls and goblins they used to be also limited to random stuff most people wouldn't take notice of, mountain tiles having names such as Dragon's Nest, like the goblins and trolls appearing only in quests that most people don't seem to read, but then came Road to 2.0. and they started stuffing dragons in more conspicious locations.
Also how on earth would the creatures tell apart hair from fur when there's a lack of mammals lacking fur with what little there is to be considered hair, sans the stranger.
But even then dragons would feel less out of place than trolls and goblins do. Dragons are largely animal-based, and they wouldn't feel too out of place in the world (ReptileClanWhen?), but given that goblins and trolls are more diversions of a humanoid form, they would stick out more to me. For example, a gryphon would be a decent fit in the world of Armello, but a centaur would not.
I think the difference between hair and fur would be fairly noticable, at least on a close inspection. With fur, wolves, bears, badgers, etc, are absolutely covered, there's no part of their body that is visible bare skin, and if you shaved them they would look drastically different (look up pictures of shaved bears, or just, Sargon I guess, and the Stranger as you mention)
But with humans (even "feral" ones), the hair wouldn't be absolute. You'd still have eeirely pale faces and hands, and what hair there would be on the body would be thin and easy to see through
(As a side note this thread was apparently created at 6am, and I have no memory of it. I like to think the Stranger possessed me)
I think it's better to imagine them as spirits, which seems to be the intent, sort of. They're bad, perhaps Rot-related little creatures that probably like things like riddles, pranks, and "games" like the choice they give the player. Goblins as little dudes with spears only became a thing when Tolkein made that a thing, really (and really they were just smaller orcs).
On trolls:
I personally think trolls can work quite well depending on their depiction. Big, hulking, gangly creatures covered in knotted, hard flesh that regenerate? Grotesque noses? Eating Armello's citizens, etc? I don't see why this can't be a thing.
On dragons:
I actually feel as if dragons fit less than the others *because* they're so animalistic. If everyone is animals in Armello, then your monsters probably shouldn't just be animals, too. But with that said, they seem to be in the lore now, and I think that's fine.
A "goblin" is merely a "small and grotesque, mischievous or outright malicious monsterous creature." I have seen goblins all over of every shape and make. I've seen literally just tiny humans with nothing different about them other than skin color, and I've seen little fuzzy Fox/pig hybrids. I highly doubt the goblins in Armello are like World of Warcraft, and more akin to...uh...that one...Disney movie that depicted them as basically anthro bats? I forget what it's called.
On the other hand, a "troll" is largely nondescript altogether, they're earthly beings, practically overlapping with "golems" in the sense that trolls are inherently dangerous by definition and attack every other species and sometimes even each other. Sometimes they don't even have faces.
They don't have to be humanoids, in fact LoG already said there were no humanoids in this world. They also said there were no birds either, aside from the Rot taking the form of a "monsterous raven," so there's your key base for what monsters are.
Otherwise, what the heck would wolves eat? Chew on that. (Haha, chew.)
With that in mind, I think it's perfectly reasonable that trolls may look vaguely humanoid, but that doesn't mean they do necessarily. Goblins, though... I still think they're nasty little spirits of some kind.