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Armello

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SITDA Dec 31, 2017 @ 10:19am
Way to play Griotte?
I played Griotte with different rings, amullet and quest. However I really do not know how to use her. Is she weak?
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Showing 1-9 of 9 comments
Amalgamdragon Dec 31, 2017 @ 10:36am 
Well... she is tricky...literaly.

Play a max of trickery card during day to boost your affinity bonjs the following night.

Controling a max of village/city is key for her as more city mean trickery costing gold is lowered.
BadRoy Jan 1, 2018 @ 5:41am 
I play Griotte with Cat's Eye (Discount on first Trickery) and +1 Body
(Because 4 feels dangerous to me).

Griotte, like spellcasters (and Elyssia), is uniquely suited to board control. With the many Trickeries you should be carrying you can hinder people, make deals, etc. She is also built for Prestige because she has to rifle through the Trickery deck which commonly lets you steal and bolster your prestige (and gold). HOWEVER, she can also be a complete nightmare at night if she played numerous trickeries during the day. Players definitely think twice about tussling with me at night as Griotte and that's a big deal.

Griotte has two sides so you have to balance them out. Plan your trickeries carefully during the day while taking as many settlements as you can. Aim for prestige or snipe other players. Whatever is most advantageous. Then at night decide where you want to throw your weight around.

Be careful of where you end your turns during daytime. Fighters will usually wait just out of range at night so they beat you up during the day when you're weaker.
Azrael Valentus Mar 10, 2019 @ 9:16am 
Griotte plus corruptio, plus Bane blade = massive dice pool, but you live on borrowed time.
Hey Mar 10, 2019 @ 9:34am 
My favorite setup for her is Tanzanite+Resist.

Why Resist? Her Fight and Body make poor survivability in day fighting, and she has 0 affinity dice at night by default, (everyone but her gets 1). That shield really shines in day fighting and unbuffed night fighting.

Why Tanzanite? To make use of Resist's shield. The gold generated from successful perils can also be used to buy equips. It's better than Cat's Eye discount, IMO.

Edit: If you have sufficient golds and discount from settlements, do these for uber maximum dice:
1. draw trickeries at night,
2. play those trickeries at day, before your turn,
3. draw trickeries again,
4. play the next batch of trickeries before night comes,
*night comes*,
congrats, you are an unstoppable dice monster now.
Last edited by Hey; Mar 10, 2019 @ 10:02am
Jagore Mar 10, 2019 @ 10:47am 
I try to get decent equips early game and take the body trinket and catseye ring to make using trickery’s cheaper. Aside from that it’s all about aggressively playing the settlement control game. She needs gold and the trickery discount which is where her main problem comes in. Her power is directly linked to her ability to own settlements which if you get a bad start for it it can spell trouble. If you know the towns game isn’t going to go your way it may be time to start collecting spirit stone mcguffins and hoping people leave you alone.

If you do get those towns though equip yourself and then buy mostly trickery cards, trickery people like crazy during the day then chop them up with your brick of dice at night.

As for how to use the trickery cards, use AP sucking cards to block paths from troublesome fight based hero’s, throw trashy trickeries or trickeries that won’t hurt you (steal stuff and give to you when it’s yourstuff) on your own towns. It deters people from stealing your towns but makes them risk free in case you need to go back into them. Grand heist the person going for spiritstone victory, and always look at your opponents inventories before using hoodwinked, catburgler, bribery, or beheaded. I’ll also take the odd spell if I’m low on money, don’t underestimate cursed realms. Second I get that card I toss it on the palace gardens that favor spirit or are opposite from my spawn. I can’t tell you how many times it’s kept people who just got rotwine/strategist from bumrushing the king.

Also if you get a bad hand don’t be afraid to step on a peril to burn cards. Even if you need to put a peril in front of yourself. You want to have a constant flow of cards in and out and don’t want many cards clogging up your hand that you can’t use. The exception to this is strategist and rotwine which I feel I always regret burning or using early.
Last edited by Jagore; Mar 10, 2019 @ 11:02am
Get body amulet. Get cats eye. Get wits. Get towns. Get paid. Get tricky. Get God status at night...also get victorious.
Frog-Whisperer Mar 10, 2019 @ 4:43pm 
I like to go Tazanite (+2 gold for successfully escaped peril, ASTRONOMICALLY better than the trickery discount one) and the Wits amulet. Questlines I usually max out wits and boost body as far as it will go, because her ability basically covers your fight and spirit stats (for perilbusting not spellcasting)

As far as equipment goes a full set of shield items is always handy, but especially so for dice titans like her and Brun (a royal shield never goes amiss).
Originally posted by Reisz:
My favorite setup for her is Tanzanite+Resist.

Why Resist? Her Fight and Body make poor survivability in day fighting, and she has 0 affinity dice at night by default, (everyone but her gets 1). That shield really shines in day fighting and unbuffed night fighting.

Why Tanzanite? To make use of Resist's shield. The gold generated from successful perils can also be used to buy equips. It's better than Cat's Eye discount, IMO.

Edit: If you have sufficient golds and discount from settlements, do these for uber maximum dice:
1. draw trickeries at night,
2. play those trickeries at day, before your turn,
3. draw trickeries again,
4. play the next batch of trickeries before night comes,
*night comes*,
congrats, you are an unstoppable dice monster now.


That is kind of an exploit. You can't do that, if you're first player. Should be fixed, that only the cards count, when played in her turn.
Last edited by CommanderLaserstrahl; Mar 13, 2019 @ 2:13am
Hey Mar 13, 2019 @ 3:03am 
I don't think that's an exploit. A Griotte player would only do the steps before doing a palace breach and regicide, because such actions require A LOT of golds. Not to mention that the dice last for one night, so they have to use HRW/Strategist that night, or they're doing those for nothing. A good player will notice the behaviors and prevent it by reducing her AP, stealing/destroying her HRW/Strategist, or sending her back to clan ground (before the night for fighter)

Edit:
Brun can do the same with Jade AND easier.
1. Dig spells at night
2. Use the spells
3. Stop in forest before dawn
4. Dig & play the spells again
5. Breach an empty palace tile.
6. HRW/Strategist, profit.
Last edited by Hey; Mar 13, 2019 @ 3:20am
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Date Posted: Dec 31, 2017 @ 10:19am
Posts: 9