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Evade is fine. What's wrong with evade?
For starters; as I mentioned before, we have Pierce, there are 2 items thus far that can grant you pierce, namely being Silver Lance (1 pierce anywhere, 2 pierce in plains), then we have Iron Pike (first rolled sword gains pierce while attacking, 1 deflect while defending), while the latter does NOT guarantee a pierce, it should still be a viable option considering Silver Lance is unique, and very rarely available for use.
Thane is the only hero that can easily counteract Evasion; his passive "Swordmaster" allows him to burn Sword cards (not lierally cards that are swords, but cards branded with the sword symbol) , those burned swords will pierce the oponents evasion, rendering it completely useless, only corresponding to the amount of cards burned.
Third but not least important, Spells and Perils; while these are completely RNG based, are common enough to usually find their way to your hands to use agaisnt the evader in question. A tactic I have used in the past, but not entirely keen on is using -wit effects on evaders; cards such as Feral, and Brazenberry Ale, both deduce 1 point of Wits from your opponent, allowing to even the chances in your favour. All it takes is a bit of savvy, and a lot of luck.
Edit: I just thought of a suggestion... A card called "sharpening stone" (at lack of a better name at the moment) grants you the chance to make your swords pierce when either burning cards, or... I dont know, burning spells or something of that sort, like that Snake Poison item. I`ll elaborate later.
Well... we know how that ends with evasion, you block 18 20 attacks when the poor would-be killer only scored 4 or 5 hits. Disabling exploding dice on evasion would certainly even the odds, at first glance of course!
Pierces aren't a very good answer to evade anyway. Besides Thane, you can only pierce once or twice with any single piece of gear. Evading heroes are less likely to be walking around with 1 or 2 hp for obvious reasons. If you really want to kill them in combat, you're often looking at multiple attacks while having the appropriate burns or getting a sword roll each time. You also need vision on them each time. It's not a consistent situation. Pierce is more meant to deal with shield walls that you're unlikely to move without it.