Echo of Soul

Echo of Soul

BangFist Jun 24, 2015 @ 11:42pm
Healing.??
I am now downloading the game, I have played more MMO's than I can remember. I enjoy playing a PURE healing class. Keeping teammates alive, throwing temp buffs during a battle, that's what I like to do....My question is can you spec, or skill into a pure healing build ??

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Showing 1-10 of 10 comments
NeoLoboz Jun 24, 2015 @ 11:54pm 
No, there is no Healer/ healing class in this game.
Dev says because there might be long delays in party matching if there is no healer, they just made everyone can use heal item. In some cases, it will be vital for everyone (except tanker role) to rotate heal in difficult battle.
So yeah.. there is no pure healing/support class in this game.
Cryss Leonhart Jun 25, 2015 @ 2:43am 
Consider playing a bard, they have a number of buff / debuff support skills that is reminiscent of a healer without the spam bot vibe.
Len's Jun 26, 2015 @ 11:16am 
no healer class = make nuker OP
BangFist Jun 26, 2015 @ 12:09pm 
Yeah, In games without a pure healing class the PvP is always a super short battle and there is no sustained tactical advantage on either side really. It's whoever gets off the first and most CC's while the others assist train. :(
Lv 20 Bolting Bot Jun 26, 2015 @ 2:22pm 
Originally posted by The Great Lenfer:
no healer class = make nuker OP

Sadly true, people thought it'd be good to have no healers in GW2 too and it turned into a pure nuke speed run fest.
Cryss Leonhart Jun 27, 2015 @ 2:08am 
With healers you end up tank and spanking bosses hoping that your mana pool stays up and your tanks defenses hold long enough for the DPS to do their job. I'm not bashing either, but both have advantages and disadvantages :)
Len's Jun 27, 2015 @ 2:32am 
mana pool low= mana potion

healer end up tank = put some passive skill againts HATE
Originally posted by SHC Reash:
Yeah, In games without a pure healing class the PvP is always a super short battle and there is no sustained tactical advantage on either side really. It's whoever gets off the first and most CC's while the others assist train. :(
Aura Kingdom: the bard wins.
virpyre Jun 29, 2015 @ 7:50am 
In Aura Kingdom the bard is bad ass here not so much, in EoS they're more of a hybrid damage dealer and supporter with buffs to improve the group.

Echo of Soul has dungeon queuing for both normal dungeons and raids alike. The setups differ between the two as follows:

Dungeon: 1x Tank, 4x DPS
Raid: 3x Tanks, 17x DPS

There are three different consumables that work for healing in EoS: bandages (for healing out of combat), potions (for self-healing while in combat) and scrolls (for healing yourself or others in combat). In the case of dungeons, the two most used are the potions and the scrolls. So the general idea works like this:

  • Tank pulls a mob
  • Tank uses potions to keep their HP up
  • Other players use scrolls to help heal tank as needed, as well as others in the group/raid.

    Essentially, what this setup of consumables does is allow all players to both heal themselves and heal others. In essence, everyone is able to help heal the tank.

    A big downside to this method of handling heals is that parties must become a lot more organized. You can only heal so often from scrolls, and if everyone is spamming theirs at the same time it can be detrimental to the group’s success. Instead, players end up having to work out who is going to heal who, and at what point others are going to help heal the tank.
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Date Posted: Jun 24, 2015 @ 11:42pm
Posts: 10