Bulwark Evolution: Falconeer Chronicles

Bulwark Evolution: Falconeer Chronicles

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Winterwolf Mar 27, 2024 @ 6:55am
Written Guide
I was wondering if anyone could write out a detailed guide on this game. I really enjoy it, but I feel like I'm missing some things or misunderstanding some of the instructions from the tutorial. It'd be nice to know exactly what everything does. If the dev is reading this, great game, I can't wait to see more! (Also more dragons please xD)
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WIREDGary  [developer] Mar 27, 2024 @ 6:58am 
Hey there WinterWolf.

Cheers for picking up the game (and yes, dragons, more dragons is an acceptable answer to pretty much anything)

We'll be sharing a little detailed breakdown series very soon, dropping a blog post regularly focusing on individual aspects of the game with examples (and of course providing an environment for folks to ask any questions they may have about some of the mechanics / features or goals that might feel otherwise unclear to them at the moment!)

In the meantime, be sure to check out the game help in the main menu - is a good resource for an at a glance peep at the core pillars! Anything else of course feel free to ask away :)
Arc Mar 27, 2024 @ 3:29pm 
Yeah I could also use something like this. I finished the tutorial but I feel like I don't even understand 1/10 of the game. Build the command tower and assigned someone to it and then that's it. Nothing on how to get more resource extractors, ship captains, what to do with the ? on the map. I feel like this is a very unique kind of game for how much is explained. I learn new games all the time and have never been at such a loss for what I'm actually supposed to do next.
Muppetpuppet  [developer] Mar 27, 2024 @ 3:35pm 
I am putting out video guides regularly , here is one on resources
https://www.youtube.com/watch?v=CaqUxhYrhmY

it also explains how to get more extractors (just conquer other settlements)
Kani Mar 27, 2024 @ 3:43pm 
Originally posted by Arc:
Yeah I could also use something like this. I finished the tutorial but I feel like I don't even understand 1/10 of the game. Build the command tower and assigned someone to it and then that's it. Nothing on how to get more resource extractors, ship captains, what to do with the ? on the map. I feel like this is a very unique kind of game for how much is explained. I learn new games all the time and have never been at such a loss for what I'm actually supposed to do next.
With it being new, until one of those people with nice writing skills and well thought out plans can formulate it into a guide we mostly just got these threads that some of the stuff you just mentioned have been answered to a decent extent. For now it seems to be a decent amount of trial and error and experimentation

To get more resources extractors you either:
1. Need to change the campaign start settings to allow your faction start with an initial higher amount per resource.
2. You can unlock them it seems and based off RNG by gaining a certain amount of population in each faction = Soul Tree mechanic, except its for buildings but there is no way to currently see if you have unlocked them.
3. Find a faction that has one your are looking for and conquer it for your own (Although at risk of war)
- Another tip, some captains actually are not a Commander or have a ship but are instead resource boosting captains (Resource affected is defined by their name or what they say which affects how far the resource can jump per tower)

Captains:
1. Boost your population to unlock desired captains (Check Soul Tree in the map)
2. The "?" mark is possible to be one of those unlocked captains roaming the sea that you can talk to and recruit. (They will not spawn if you have hostile world events going on, like a raid)
Thats pretty much it for captains/commanders

Question Marks:
Are random world map encounters, some its easier to tell which is what by their overlaying on icon on the question mark.

Also you can tweak campaign settings for your desired resource mechanic per play through in the main menu.
Last edited by Kani; Mar 27, 2024 @ 3:45pm
Grahor Mar 27, 2024 @ 3:48pm 
Well, that video was DEFINITELY more informative than ingame tutorial. It would be nice to have even a text description of basic concepts like more buidings = more output. :)
Winterwolf Mar 27, 2024 @ 4:08pm 
Originally posted by Muppetpuppet:
I am putting out video guides regularly , here is one on resources
https://www.youtube.com/watch?v=CaqUxhYrhmY

it also explains how to get more extractors (just conquer other settlements)

Oooo I appreciate that! :D
Alkirin Mar 27, 2024 @ 5:38pm 
The 'soul tree' marks your progress with each faction. It advances with your influence in that faction. With it you unlock units: Everything from commanders (for combat), to traders (for trade ships), to gunboats (to protect your tradeships on long routes), to resource specialists (who give you new extractors), to mechanics (who give you access to the better faction ship).

You gain influence by:
1.) Increasing the population
- In RNG events you will occasionally come across refugee settlements of a faction. You can place those settlements and expand upon them, and that will start the wheel turning toward getting more unit encounters on the map.

2.) Using Units
- Every unit, every commander, every ship, etc. that you place from a faction will increase your influence with that faction.

3.) Trade Routes
- Across the world you will find other settlements from other factions. Depending on your current allegiance, you can establish a trade harbor. Pay attention to what they offer and what they want, these will be an alternative to resource extractors until you can find more. Every trade harbor that you set up with a faction will increase your influence with that faction.
Alkirin Mar 27, 2024 @ 5:41pm 
If your influence with any one faction grows to a threshold, your settlement will officially be recognized as that faction. This has consequences and will change how other settlements interact with you - and more importantly, will change the ability to use certain units you've acquired, if their faction isn't happy with who is in charge.

From my limited experience so far, there doesn't seem to be a way to keep neutral if you want to keep expanding.
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Date Posted: Mar 27, 2024 @ 6:55am
Posts: 8