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As long as there are no Feeder in your Company you won't get a contract to Havanna.
As you maybe noticed , there are 5 different harbor icons, showing the Level of the Ports.
Havanna , Stanley, Nuuk, Reyklavik and Honululu are the smallest and can only be reached by Feeder Class Ships.
You should also keep that in mind for Company Contracts!
If there is no contract in the list , try waiting 2 days , until new contracts are generated, sometime it will last a bit longer ... but i promise you ALL of the special contracts are possible, i
managed them all , sometimes just by 1 or 2 days.
But where is the fun without a challange ? ;)
Zero fun at all, when completing the challenge is essentially luck based.
I had no way of knowing that there was furniture in Giaro Tauro - I hadn't actually been there yet when the mission popped up. And when I DID visit, there was no furniture waiting to be shipped to Hamburg. So I'm just supposed to wait at the port, losing money, in the hopes that they'll decide to shop furniture? That's stupid. THE ORDER SHOULD BE WAITING THERE ALL THE TIME, UNTIL THE MISSION IS UP.
Now that I know exactly where to get the furniture, I could probably pass the mission. But my point is that I didn't have that information the first time around, which mades it (almost) impossible, especially with the super-short delay and slow ships at the beginning. It wouldn't be so bad if the penalty was minor, but it's incredibly harsh.
I love the game, but these "missions" are just incredibly bad game design. Not the concept - the execution. It's a good thing it's so easy to make money in the game that I can just ignore them, but still.
Oh, btw - I failed the coffee mission too. I DID go to every port where they were supposed to sell the coffee, but one of them just never produced any coffee for St. Petersberg. So more money lost, through no fault of my own. Grr.
I did (eventually - although this is not really explained) - but as I said, when I did get to Giaro Tauro, there was no furniture waiting to be shipped. I'm just supposed to wait? The clock was ticking - fast. I had to try another port to see if I could find some there. It's not like I could check a "master port list" to see which port produces what product (and why can't I do that, btw?). I could ONLY check ports where I currently had a ship.
Look, for you guys, the devs, the mission is obvious. You know where all the cargos are being produced, you know exactly where to go, and if you should wait (because you know it's the only place to get furniture). But a new player DOESN'T know that, and has VERY, VERY limited ways of finding out before it's too late. And a $10m penalty that early in the game can be crippling.
Like I said, the problem isn't with the idea behind the mission - it's the execution. And it's such an easy fix - simply tell us WHERE to get the goods (during the mission briefing), and make sure it's sitting there when our ship arrives! Frustration would be gone, challenge would still be there, and it wouldn't feel like passing this mission is all a question of luck.