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In the meantime, you can rollback to the last update by selecting "module9" in the betas tab of the properties page.
Thanks for the tip about module-9, it works great
Was a solution to the latest update ever found?
Thanks
Same for me,
I just got the game, by buying to support Australia,
and found out that it is not working on my Mac Os Mojave 10.14.6
It crashes just after i launch it,
with Mission 10.
BUT, i found out that it still runs fine with Mission 9 (i could try it by going into Properties of the game on Steam > Beta > Mission 9)
I will post the crash report juste after this message
Path: /Users/USER/Library/Application Support/Steam/*/Rockets.app/Contents/MacOS/Rockets
Identifier: com.radialgames.rocketsrocketsrockets
Version: 1.0 (0)
Code Type: X86-64 (Native)
Parent Process: ??? [1]
Responsible: Rockets [1001]
User ID: 501
Date/Time: 2020-02-02 12:18:20.067 +0100
OS Version: Mac OS X 10.14.6 (18G2022)
Report Version: 12
Anonymous UUID: 13CBBEC9-054C-5099-E74B-AF2DE1C1B6A5
Sleep/Wake UUID: 67CF23AD-933B-415D-BD17-6099863FF320
Time Awake Since Boot: 4800 seconds
Time Since Wake: 2200 seconds
System Integrity Protection: enabled
Crashed Thread: 9 UnityGfxDeviceWorker
Exception Type: EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Exception Note: EXC_CORPSE_NOTIFY
Application Specific Information:
-[MTLRenderPipelineDescriptorInternal validateWithDevice:]:2679: failed assertion `No valid pixelFormats set.'
Thread 0:: MainThrd Dispatch queue: com.apple.main-thread
0 libsystem_kernel.dylib 0x00007fff69935256 semaphore_wait_trap + 10
1 libdispatch.dylib 0x00007fff697b3bd9 _dispatch_sema4_wait + 16
2 libdispatch.dylib 0x00007fff697b439f _dispatch_semaphore_wait_slow + 98
3 com.radialgames.rocketsrocketsrockets 0x0000000100f75808 GfxDeviceClient::CreateGpuProgram(ShaderGpuProgramType, dynamic_array<unsigned char, 1ul> const&, CreateGpuProgramOutput&) + 456
4 com.radialgames.rocketsrocketsrockets 0x0000000100851bd8 ShaderLab::SubProgram::Compile() + 776
5 com.radialgames.rocketsrocketsrockets 0x0000000100851164 ShaderLab::Program::GetMatchingSubProgram(Shader const*, ShaderLab::Pass const*, ShaderKeywordSet const&, unsigned int, ShaderKeywordSet*, ShaderSnippetResult&) const + 596
6 com.radialgames.rocketsrocketsrockets 0x0000000100858826 ShaderLab::ShaderState::FindSubProgramsToUse(Shader const*, ShaderLab::Pass const*, ShaderLab::SubPrograms&, ShaderPassContext const&) const + 598
7 com.radialgames.rocketsrocketsrockets 0x0000000100858c76 ShaderLab::ShaderState::ApplyShaderState(unsigned int, ShaderPropertySheet const*, ShaderPassContext const&, Shader*, ShaderLab::Pass*, ShaderLab::SubPrograms*, DeviceRenderStateBlock const*) const + 134
8 com.radialgames.rocketsrocketsrockets 0x000000010085072f ShaderLab::Pass::ApplyPass(unsigned int, ShaderPropertySheet const*, ShaderPassContext&, Shader*, int, ShaderLab::GrabPasses const*, ShaderLab::SubPrograms*, DeviceRenderStateBlock const*) + 111
9 com.radialgames.rocketsrocketsrockets 0x0000000100849f71 DrawVBOChunkWithPass(Shader*, ShaderLab::Pass*, ShaderPassContext&, DynamicVBO&, DynamicVBOChunkHandle const&) + 113
10 com.radialgames.rocketsrocketsrockets 0x0000000100849610 ShaderVariantCollection::WarmupShadersImpl(void (*)(Shader*, int, ShaderLab::Pass*, ShaderKeywordSet const&, DynamicVBO*, void*, ShaderPassContext&), DynamicVBO*, void*) + 1136
11 com.radialgames.rocketsrocketsrockets 0x0000000100849169 ShaderVariantCollection::WarmupShaders() + 297
12 com.radialgames.rocketsrocketsrockets 0x0000000100569120 GraphicsSettings::WarmupPreloadedShaders() + 80
13 com.radialgames.rocketsrocketsrockets 0x00000001007b9aa2 PlayerLoadFirstScene(bool) + 98
14 com.radialgames.rocketsrocketsrockets 0x0000000100459629 SetupUnityPlayer(bool, int, char**) + 3081
15 com.radialgames.rocketsrocketsrockets 0x000000010045b64e -[PlayerAppDelegate applicationDidFinishLaunching:] + 846
16 com.apple.CoreFoundation 0x00007fff3d8dc346 __CFNOTIFICATIONCENTER_IS_CALLING_OUT_TO_AN_OBSERVER__ + 12
17 com.apple.CoreFoundation 0x00007fff3d8dc2c0 ___CFXRegistrationPost_block_invoke + 63
18 com.apple.CoreFoundation 0x00007fff3d8dc22a _CFXRegistrationPost + 404
19 com.apple.CoreFoundation 0x00007fff3d8e46d8 ___CFXNotificationPost_block_invoke + 87
20 com.apple.CoreFoundation 0x00007fff3d84d064 -[_CFXNotificationRegistrar find:object:observer:enumerator:] + 1642
21 com.apple.CoreFoundation 0x00007fff3d84c417 _CFXNotificationPost + 732
22 com.apple.Foundation 0x00007fff3fad3a7b -[NSNotificationCenter postNotificationName:object:userInfo:] + 66
23 com.apple.AppKit 0x00007fff3ae74fa4 -[NSApplication _postDidFinishNotification] + 312
24 com.apple.AppKit 0x00007fff3ae748f7 -[NSApplication _sendFinishLaunchingNotification] + 208
25 com.apple.AppKit 0x00007fff3ae72a4b -[NSApplication(NSAppleEventHandling) _handleAEOpenEvent:] + 552
26 com.apple.AppKit 0x00007fff3ae7269b -[NSApplication(NSAppleEventHandling) _handleCoreEvent:withReplyEvent:] + 688
27 com.apple.Foundation 0x00007fff3fb1d6d0 -[NSAppleEventManager dispatchRawAppleEvent:withRawReply:handlerRefCon:] + 286
28 com.apple.Foundation 0x00007fff3fb1d54d _NSAppleEventManagerGenericHandler + 102
29 com.apple.AE 0x00007fff3ea9f397 aeDispatchAppleEvent(AEDesc const*, AEDesc*, unsigned int, unsigned char*) + 1815
30 com.apple.AE 0x00007fff3ea9ec29 dispatchEventAndSendReply(AEDesc const*, AEDesc*) + 41
31 com.apple.AE 0x00007fff3ea9eb01 aeProcessAppleEvent + 414
32 com.apple.HIToolbox 0x00007fff3cae08b7 AEProcessAppleEvent + 54
33 com.apple.AppKit 0x00007fff3ae6ea9d _DPSNextEvent + 1935
34 com.apple.AppKit 0x00007fff3ae6d46b -[NSApplication(NSEvent) _nextEventMatchingEventMask:untilDate:inMode:dequeue:] + 1361
35 gameoverlayrenderer.dylib 0x0000000101ff976e -[NSApplication(SteamOverrideNextEvent) steamhooked_nextEventMatchingMask:untilDate:inMode:dequeue:] + 76
36 com.apple.AppKit 0x00007fff3ae67588 -[NSApplication run] + 699
37 com.apple.AppKit 0x00007fff3ae56ac8 NSApplicationMain + 777
38 com.radialgames.rocketsrocketsrockets 0x000000010045a1ba PlayerMain(int, char const**) + 954
39 libdyld.dylib 0x00007fff698003d5 start + 1