ROCKETSROCKETSROCKETS

ROCKETSROCKETSROCKETS

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Wobbles Nov 29, 2018 @ 12:04am
Game crashes on launch with Nov-2018 update on macOS
Was working great before the update, but now the app crashes on launch.

Date/Time: 2018-11-29 21:03:08.898 +1300 OS Version: Mac OS X 10.14.1 (18B75) Crashed Thread: 16 UnityGfxDeviceWorker Exception Type: EXC_CRASH (SIGABRT) Exception Codes: 0x0000000000000000, 0x0000000000000000 Exception Note: EXC_CORPSE_NOTIFY 9ba8 67df1002 Seconds Ago ID Type 1300.0 9ba8 Attach Application Specific Information: -[MTLRenderPipelineDescriptorInternal validateWithDevice:]:2660: failed assertion `No valid pixelFormats set.'
Last edited by Wobbles; Nov 29, 2018 @ 12:07am
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Showing 1-8 of 8 comments
SnugglePilot  [developer] Nov 29, 2018 @ 8:28am 
Hey tehre! Thanks for the report, we'll look into this. Our MacOS machines are running things fine so it'll take some digging.

In the meantime, you can rollback to the last update by selecting "module9" in the betas tab of the properties page.
Wobbles Nov 29, 2018 @ 9:57pm 
Here is a full crash report if it helps https://www.dropbox.com/s/s20rz2sch8djw7l/Rockets_2018-11-30-184828.crash?dl=0

Thanks for the tip about module-9, it works great
Last edited by Wobbles; Nov 29, 2018 @ 10:00pm
A Humble Puddle Dec 22, 2018 @ 2:00pm 
Same crash for me as well!
Postmaster Patsy Apr 5, 2019 @ 10:13pm 
same
jesse Apr 8, 2019 @ 1:11am 
Hello, I just bought the game and it crashes on mac immediately.

Was a solution to the latest update ever found?

Thanks
chros Nov 22, 2019 @ 7:40am 
i second this
Grre Feb 2, 2020 @ 3:18am 
Hello,

Same for me,
I just got the game, by buying to support Australia,
and found out that it is not working on my Mac Os Mojave 10.14.6

It crashes just after i launch it,
with Mission 10.


BUT, i found out that it still runs fine with Mission 9 (i could try it by going into Properties of the game on Steam > Beta > Mission 9)

I will post the crash report juste after this message
Grre Feb 2, 2020 @ 3:21am 
Process: Rockets [1001]
Path: /Users/USER/Library/Application Support/Steam/*/Rockets.app/Contents/MacOS/Rockets
Identifier: com.radialgames.rocketsrocketsrockets
Version: 1.0 (0)
Code Type: X86-64 (Native)
Parent Process: ??? [1]
Responsible: Rockets [1001]
User ID: 501

Date/Time: 2020-02-02 12:18:20.067 +0100
OS Version: Mac OS X 10.14.6 (18G2022)
Report Version: 12
Anonymous UUID: 13CBBEC9-054C-5099-E74B-AF2DE1C1B6A5

Sleep/Wake UUID: 67CF23AD-933B-415D-BD17-6099863FF320

Time Awake Since Boot: 4800 seconds
Time Since Wake: 2200 seconds

System Integrity Protection: enabled

Crashed Thread: 9 UnityGfxDeviceWorker

Exception Type: EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Exception Note: EXC_CORPSE_NOTIFY

Application Specific Information:
-[MTLRenderPipelineDescriptorInternal validateWithDevice:]:2679: failed assertion `No valid pixelFormats set.'


Thread 0:: MainThrd Dispatch queue: com.apple.main-thread
0 libsystem_kernel.dylib 0x00007fff69935256 semaphore_wait_trap + 10
1 libdispatch.dylib 0x00007fff697b3bd9 _dispatch_sema4_wait + 16
2 libdispatch.dylib 0x00007fff697b439f _dispatch_semaphore_wait_slow + 98
3 com.radialgames.rocketsrocketsrockets 0x0000000100f75808 GfxDeviceClient::CreateGpuProgram(ShaderGpuProgramType, dynamic_array<unsigned char, 1ul> const&, CreateGpuProgramOutput&) + 456
4 com.radialgames.rocketsrocketsrockets 0x0000000100851bd8 ShaderLab::SubProgram::Compile() + 776
5 com.radialgames.rocketsrocketsrockets 0x0000000100851164 ShaderLab::Program::GetMatchingSubProgram(Shader const*, ShaderLab::Pass const*, ShaderKeywordSet const&, unsigned int, ShaderKeywordSet*, ShaderSnippetResult&) const + 596
6 com.radialgames.rocketsrocketsrockets 0x0000000100858826 ShaderLab::ShaderState::FindSubProgramsToUse(Shader const*, ShaderLab::Pass const*, ShaderLab::SubPrograms&, ShaderPassContext const&) const + 598
7 com.radialgames.rocketsrocketsrockets 0x0000000100858c76 ShaderLab::ShaderState::ApplyShaderState(unsigned int, ShaderPropertySheet const*, ShaderPassContext const&, Shader*, ShaderLab::Pass*, ShaderLab::SubPrograms*, DeviceRenderStateBlock const*) const + 134
8 com.radialgames.rocketsrocketsrockets 0x000000010085072f ShaderLab::Pass::ApplyPass(unsigned int, ShaderPropertySheet const*, ShaderPassContext&, Shader*, int, ShaderLab::GrabPasses const*, ShaderLab::SubPrograms*, DeviceRenderStateBlock const*) + 111
9 com.radialgames.rocketsrocketsrockets 0x0000000100849f71 DrawVBOChunkWithPass(Shader*, ShaderLab::Pass*, ShaderPassContext&, DynamicVBO&, DynamicVBOChunkHandle const&) + 113
10 com.radialgames.rocketsrocketsrockets 0x0000000100849610 ShaderVariantCollection::WarmupShadersImpl(void (*)(Shader*, int, ShaderLab::Pass*, ShaderKeywordSet const&, DynamicVBO*, void*, ShaderPassContext&), DynamicVBO*, void*) + 1136
11 com.radialgames.rocketsrocketsrockets 0x0000000100849169 ShaderVariantCollection::WarmupShaders() + 297
12 com.radialgames.rocketsrocketsrockets 0x0000000100569120 GraphicsSettings::WarmupPreloadedShaders() + 80
13 com.radialgames.rocketsrocketsrockets 0x00000001007b9aa2 PlayerLoadFirstScene(bool) + 98
14 com.radialgames.rocketsrocketsrockets 0x0000000100459629 SetupUnityPlayer(bool, int, char**) + 3081
15 com.radialgames.rocketsrocketsrockets 0x000000010045b64e -[PlayerAppDelegate applicationDidFinishLaunching:] + 846
16 com.apple.CoreFoundation 0x00007fff3d8dc346 __CFNOTIFICATIONCENTER_IS_CALLING_OUT_TO_AN_OBSERVER__ + 12
17 com.apple.CoreFoundation 0x00007fff3d8dc2c0 ___CFXRegistrationPost_block_invoke + 63
18 com.apple.CoreFoundation 0x00007fff3d8dc22a _CFXRegistrationPost + 404
19 com.apple.CoreFoundation 0x00007fff3d8e46d8 ___CFXNotificationPost_block_invoke + 87
20 com.apple.CoreFoundation 0x00007fff3d84d064 -[_CFXNotificationRegistrar find:object:observer:enumerator:] + 1642
21 com.apple.CoreFoundation 0x00007fff3d84c417 _CFXNotificationPost + 732
22 com.apple.Foundation 0x00007fff3fad3a7b -[NSNotificationCenter postNotificationName:object:userInfo:] + 66
23 com.apple.AppKit 0x00007fff3ae74fa4 -[NSApplication _postDidFinishNotification] + 312
24 com.apple.AppKit 0x00007fff3ae748f7 -[NSApplication _sendFinishLaunchingNotification] + 208
25 com.apple.AppKit 0x00007fff3ae72a4b -[NSApplication(NSAppleEventHandling) _handleAEOpenEvent:] + 552
26 com.apple.AppKit 0x00007fff3ae7269b -[NSApplication(NSAppleEventHandling) _handleCoreEvent:withReplyEvent:] + 688
27 com.apple.Foundation 0x00007fff3fb1d6d0 -[NSAppleEventManager dispatchRawAppleEvent:withRawReply:handlerRefCon:] + 286
28 com.apple.Foundation 0x00007fff3fb1d54d _NSAppleEventManagerGenericHandler + 102
29 com.apple.AE 0x00007fff3ea9f397 aeDispatchAppleEvent(AEDesc const*, AEDesc*, unsigned int, unsigned char*) + 1815
30 com.apple.AE 0x00007fff3ea9ec29 dispatchEventAndSendReply(AEDesc const*, AEDesc*) + 41
31 com.apple.AE 0x00007fff3ea9eb01 aeProcessAppleEvent + 414
32 com.apple.HIToolbox 0x00007fff3cae08b7 AEProcessAppleEvent + 54
33 com.apple.AppKit 0x00007fff3ae6ea9d _DPSNextEvent + 1935
34 com.apple.AppKit 0x00007fff3ae6d46b -[NSApplication(NSEvent) _nextEventMatchingEventMask:untilDate:inMode:dequeue:] + 1361
35 gameoverlayrenderer.dylib 0x0000000101ff976e -[NSApplication(SteamOverrideNextEvent) steamhooked_nextEventMatchingMask:untilDate:inMode:dequeue:] + 76
36 com.apple.AppKit 0x00007fff3ae67588 -[NSApplication run] + 699
37 com.apple.AppKit 0x00007fff3ae56ac8 NSApplicationMain + 777
38 com.radialgames.rocketsrocketsrockets 0x000000010045a1ba PlayerMain(int, char const**) + 954
39 libdyld.dylib 0x00007fff698003d5 start + 1
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