Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Thanks for the feedback. Localization currently isn't my main priority (it would take me several months, which I would rather spend on overhauling planes at the moment) but if I ever get around to it, I receive a lot of sales from Germany so it would be one of my primary language targets.
thank you for your answer. It's a pity that localization isn't your main priority right now, so I will wait with buying your game once it's translated into German.
Just in case you maybe want to have a look, here is a site where players translate games in all languages and it's free, also for you to add any games there, so maybe this is an option for you to consider ? :-)
https://www.localizor.com/
The main problem with localization isn't getting it translated, it's setting up my game to be translated. Currently all of the text is hardcoded, and there are thousands of places that I would have to update in order to localize the game.
Most languages uses "...." for text/strings. And for nothing else.
So just write another program of about 50 lines to change your source code.
Open your sourcecode file, and two empty files for the new sourcecode and the english strings you already use. $i=0.
Write everything from sourcecode to newsourcecode until you hit ". All after that till the next " is a string that you replace with $var[$i]. Write the text between these "" to your english strings file. Inc $i, Rinse and repeat.
You now have this newsourcecode, where all these strings have been replaced by $var[$i]. Now just link to your english file - or whatever the user chooses.
Check for doubles in your english strings, then release it to the community