King's Bounty: Dark Side

King's Bounty: Dark Side

Garlik May 22, 2014 @ 1:10pm
Female Vampire Discussion.
Okay, so even after the transformation ability working as intended I find female vampires a bit lacking for a level 3 unit. First of all their base attack and defense is extremely low (14 atk & def compared to vampires with a solid 20 atk & def) while their leadership requirements is almost double that of the vampires (which are also level 3 units in case you weren't following). Another point would be the lack of vampirism or any other ability to revive dead units. I may not be entirely correct but I believe female vampires need a decent buff to be a valid unit in a certain composition, especially lategame.

Here are some ideas to improve (Not necessarily all, but these are the ideas I came up with):

1- Lower the leadership requirements.
2- Add in vampirism or a certain passive or talent to revive dead female vampires.
3- increase the movement speed to cover 3 hexes instead of 2.

Once again, my ideas may be completely terrible and make female vampires from underpreforming to op, or maybe I just didn't figure out a decent startegy to use them yet (I'm still only level 13). Any way, how do you guys use female vampires and what do you currently think about the unit's status?

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Showing 1-10 of 10 comments
Lucky Magus May 22, 2014 @ 1:27pm 
I agree with you.I think they are weak and useless on the arena.
I can use them to block someone, to take the chest but it's not that big help from female vampires.
Last edited by Lucky Magus; May 22, 2014 @ 1:29pm
Zeriel May 22, 2014 @ 2:25pm 
Call is kind of ludicrous. I think they're balanced around that ability. It's really good when you first get them. That said, I've never liked units that have some great utility ability but have bad stats, so I don't use them either.
Clown Reemus May 23, 2014 @ 1:44am 
You won't find any new good balanced units there. Guess the reason.
Crystal Sky Jul 20, 2014 @ 9:59am 
female vampires arnt just bad their atrocious. she has a mist form which allows her to bypass defense and then do nothing. her hp is terrible, her damage is negligible, dart throw? =/

and the passives are even less than a regular vampire.

like give the dart a life steal debuff so that other units can enjoy the regen. you know if the target has bleeding on it the vampirism effect is increased. seduction or something, atm the moment a terrible addition to the undead army.
Nom Jul 20, 2014 @ 12:45pm 
I agree they make no sense. A weak lvl 3 tha require the same leadership as ancient vampires (a very good lvl 4 that is simply better all around).
To Clown Reemus: I particularly like spirit walkers and blood priestesses. The walkers are good shooters for their price / leadership, unlimited range - the abilities are useless but if they were as powerful as the old goblin shamans they would be OP. The b priesstess have the sacrifice ability which is great in the early game and they are decent but not too powerful in close combat - so kinda balanced. Aside from them, I totally agree that ALL new units are either OP or useless.
Hedgehog Jul 20, 2014 @ 1:15pm 
If they had a 'charm' ability like the succubi do, they would become stronger and there would me more sense in the 'call' (bring the target to her, then get control). And mist too - get to target, then 'convert' it. Should be a decent buff to make them more popular. I also was sad to see how useless they are, after all the trouble to get a mass production of them.
Nom Jul 20, 2014 @ 2:04pm 
One way to buff it a little would be to make the transformation into the weird cloud cancel negative effects as it is the case of vampires... But, still, the leadership is way too high.
Last edited by Nom; Jul 20, 2014 @ 2:07pm
76561198064091364 Aug 29, 2014 @ 9:21am 
she has high dodge rate. increased dmg at night and caves. mist immune to damage but occupy a square to block enemy advances with the help of statue and vampire's 2nd rage ability you can block the entire road.
enemy archers cannot use range because of her mist locking them in place if you use vampire's 2nd rage ability + demoness' 1st, 2nd rage. this break enemy archers real hard core early game.
not only that if you complete quests, she can become 'horde', early game horde units shouldn't be as good as the limited ones.
it also depends on your hero. if you are a demoness who relies on having a big army and rely on its ability to cause damage, female vampires may not be as good.
for an orc, most of my damage early game to mid game comes from rage abilites, all i need is someone who can break the archers range attacks. female vampires were really nice and easily replaced.

also if you get access to demoness troops and giants but doesn't have enough flying troops, female vampires can also work. giants + demoness + female vampires + AoE rage abilites for orc can wipe out any ground troops on turn one.
Last edited by Traumatized; Aug 29, 2014 @ 4:12pm
76561198104724603 Aug 30, 2014 @ 1:13pm 
Just defeated light guardians with a single stack of female vampires. Mist + armageddon + chaos gifts. 6 rounds is enough. Mage 114 intelect.
76561198064091364 Aug 30, 2014 @ 7:51pm 
Originally posted by standd:
Just defeated light guardians with a single stack of female vampires. Mist + armageddon + chaos gifts. 6 rounds is enough. Mage 114 intelect.

yea female vampires are really good. i think she is one of the best level 3 you can get access to. if not i would say it is cerberus. i don't know why people think she is underpowered...she is a tank. she doesn't do a lot of damage, but can tank so much damage with her dodge against crit dodge (deception), and cannot be countered and regeneration! slap mist on top of that she will never die. dont forget necro energies will also heal/resurrect her...

i also really love her ability to 'call' range units....this really breaks the enemy range casters and archers. for early games, their priests and archers were a giant pain to my orc because i haven't unlock all my rage yet. i can't really use my demoness' rage so archers will kill off all my guys with frost arrows kiting my melee so hard core.

imagine if she can also deal super amount of damage...this troop would be completely broken...i would forget about the dragons, just have a lot of demonesses and female vampires...

other level 3 troops like priests, and flying units, blood priestess, orcs, sea dogs, and guards just don't get that good. sorry.

for the spirit, i don't think i can pull it off with a stack of female vampires, cus orcs don't have so many spells. and on top of that they take away blakie, so no rage. but i was able to do it under 5 rounds with demoness teleports and necromancers raise dead....cus their troops will revive if you don't raise them as your own. in fact i think it would be worse for them if they summon more...cus i would kill them and add to my army.....lots of vampire bats and ghosts swarming the battlefield and demoness teleport really did the spirit a huge favor....lol
Last edited by Traumatized; Aug 30, 2014 @ 8:05pm
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Date Posted: May 22, 2014 @ 1:10pm
Posts: 10