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Damage Inflicted (Attack of Inflicter versus Defense of Receiver)
Attack>Defense => +3.33% damage every point difference (max = 300%)
Attack<Defense => -3.33% damage every point difference (max = 66.67%)
(Courtesy of Ryastar from 1C forum)
Requirement for Sacrifice
And as someone said before, the limiting factor that prevent Sacrifice from work is the original max number of troop that your leadership can sustain without any -% leadership. If original number is 38, sacrifice works from below that number onwards
Troop Gain
To calculate how much you can gain per sacrifice, 23 Blood Priestess are able to sacrifice unit with not more than 690 total leadership (23*30-30 and I assume It takes the original required leadership). So, I can sacrifice Demon (2 demon = 600 leadership and provided 480hp which will * 0.8 to get 384hp gain), damage inflicted is calculated as close as my 2nd Paragraph and troop obtain is round off to the nearest 1/0. So 384 can give me 4 Succubus
Examples of Troop Gain (Blood Priestess = 23, Source-Target)
Demon - Succubus = 384 hp, 3.84, 4 troop gain
Necromancer - Succubus = 336hp, 3.36, 3 troop gain
Succubus - Demon = 320hp, 1.33, 1 troop gain
I think Madeline is the secret identity of the scientist in shelter :)