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Сообщить о проблеме с переводом
Once the Wargot ship is destroyed you are left with ongoing attacks from Stargosts and Cultists.
After some time - other things start to happen again.
So far the game is working find on Windows 8 (Eastern Australia and New Zealand excluded - in game, not in regions where the game won't work).
S.x.
As does the game.
The problem is that there are no more than a dozen enemy in the entire game. At this stage there about six you encounter, albeit cultists have different weapons. Still your teams are now so tough you can wipe out all opposition with barely a scratch on you - if that.
The trouble is that by this stage you just want to get to the end and the game leaves you playing the same enemy on the same maps over and over again.
S.x.
S.x.
The Bad
Towards the end you have a lot of missions defending yourselves from Starghost and Cultist attacks that by then you might be able to take on single handed. The final research is Laputa so there's no way of hurrying it up.
The final location has no costume changes when it really ought to have custom changes. Again.
There's a mission part way through the end mission when you have to destroy an item marked with a red circle. THIS IS A LIE. There are three objects marked with red arrows and you need to destroy the INPUT pipes. I wasted a hell of a lot of ammo until I gave up and searched the internet
And I got a surprise at the end when the game finished after just one of my team got to the end zone.
The plot revealed has you thinking - What ?
The Good
A proper final level with some new enemy. The downside is because that's the end of the game you never get to find out what they are and what their full (impressive) abilities are.
Persevere.
S.x.
Hey guys, just a quick question related to the above quote: do I need to install any kind of patch or tweak the config to get past that crash / bug or does the standard Steam installation play just fine ?
I don't mind the 1024 x 768 resolution, as I''ve just finished UFO: Aftermath (which ran nice and smooth on my Win7 x64 machine withount any necessary tweaks) and I was thinking of giving this a spin.
S.x.
I have finished all the UFO games now and found this one to be the weakest of the series, not just because of its bugs. The tempo is out, you conquer the world early and then have to wait for laputa research (that cant be speeded up) to unlock final events. The reticulan ship that arrives triggers 1 mission with no real in game effect afterward, the rebellion in the laputa ends with no explination until later research happens. Cultist attacks keep happening, and are a joke to deal with by that stage of the game. 90% of equipment and skills are useless (late game you want troopers with plasma/warp guns, no heavies, no stealthers, no melee, no snipers and no psy projectors). You just keep waiting for the end game.
The core concept of the game is great and the story is fantastic, but the way gameplay and story are woven together is really poor.
I disagree.
The first half of the game is great.
The graphics are far better than Aftermath and I prefer them to Afterlight. Played in slow motion the fights are brilliant - like the end of "The Wild Bunch". The research tree is good and the skill system is arguably the best of the trilogy. The strategic game regarding choice of buildings is very good.
SPOILER ALERT !!!!
The Cultists when they first appear are very tough enemies. I never "conquered" the world mainly seeking to defend existing territory from Cultist and Wargot attacks. And by building multiple facilities to build the spaceship not all my troops were carrying warp rifles. But laser sniper rifles with Level 3 snipers and M60 rifles with gyrostabilisers and AP ammo dropped most enemy very effectively.
The problem is the second half of the game is effectively the same as the first but by that time the enemy are no threat at all - not until the very final battle. The game gets very repetitive. And the final story has a "Huh, what, really ?" aspect to it.
But how often do you play games with REALLY satisfying endings ?
I'd cite Sid Meier's Alpha Centauri for the first few play throughs, Baldur's Gate (at least parts one and two), X Com Apocalypse. But otherwise - ending games tends to be an anti-climax.
S.x.
The game is great but if feels like a beta, it needs debugging, re-balancing and the game tempo needs adjustment.
Maybe not. There's another level after shooting at the wall.
S.x.